And the good lord sayeth: Come forth The Talk Thread XVIII!

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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Exodis » Fri Sep 20, 2013 9:32 pm

It did? It looks fine here since it automatically shrunk itself.
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Jingle Males » Fri Sep 20, 2013 9:42 pm

Probably my end then
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Grey » Fri Sep 20, 2013 10:18 pm

someone i worked with said they got gta v and within 2 hours they were shooting aliens with a minigun

who was complaining about realism?

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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Whatis6times9 » Fri Sep 20, 2013 10:22 pm

That's a side mission, aliens don't appear outside of that one mission.
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Grey » Fri Sep 20, 2013 10:31 pm


!
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Grey » Fri Sep 20, 2013 10:31 pm

the fact that there are ALIENS IN GENERAL is ALL I NEED
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Mir@k » Fri Sep 20, 2013 10:32 pm

I'm sure i'll have lots of fun with gta v in like four or five years.
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Jingle Males » Fri Sep 20, 2013 11:16 pm

Aliens? What is this Saints Row 4?
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Whatis6times9 » Fri Sep 20, 2013 11:18 pm

No, it's stranger mission    where Michael smokes some weed and has a bad trip.   
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Exodis » Fri Sep 20, 2013 11:27 pm

Eh, I'll probably get gta v during Black Friday.
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Mir@k » Fri Sep 20, 2013 11:29 pm

in a sense it felt like a shoutout to saints row
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Mir@k » Fri Sep 20, 2013 11:30 pm

even though i COULD get gta v, i have nothing to run it with.

I honestly don't think my computer will run it. It's already dry heaving from running saints row 3.
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Warbear » Sat Sep 21, 2013 12:55 am

Mir@k wrote:in a sense it felt like a shoutout to saints row

makes sense, what with SR4 being oriented around aliens.
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Mr. Sefrol » Sat Sep 21, 2013 1:56 am

TheMadDoctor wrote:developers these days. They focus too much on realism and forget to make the game fun. Now look at older games. Older games werent so focused on realism because they couldn't focus on realism.

You know a game doesn't have to exactly be "fun" to be a good game. They just have to be "engaging". You're running down a hall in Amnesia and you suddenly see a monster that soon starts chase after you. Do you consider that "fun"? No, but damn hell are you engaged enough to run and hide, soon enough running into an illusion of another monster, or something flinging open as you flee.
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Mir@k » Sat Sep 21, 2013 2:05 am

Mr. Sefrol wrote:You know a game doesn't have to exactly be "fun" to be a good game.
You're fucking stupid. The basic premise of a game is to obtain "fun" out of it. If you are not getting "fun" out of it, then you're not playing a game.

Not even joking you stinking niggola
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Warbear » Sat Sep 21, 2013 2:17 am

I actually find survival horror games fun. People who enjoy survival horror games don't play them simply because they get off on being scared (though that may be a fetish, I dunno). I've always had this argument with a friend of mine; a game, by definition, is meant to be fun. I mean, sure, you can make the argument that games are art and if they give you an emotional reaction, whether or not it be fun, it's a good game, but it needs to be fun for a gamer to even continue playing it. You can't just thrust emotion after emotion upon a player (be it fear, humour, sadness, etc.) and expect them to keep playing.

that went off on more of a tangent than i thought it would
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Mir@k » Sat Sep 21, 2013 2:20 am

rite?
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Mir@k » Sat Sep 21, 2013 2:21 am

ultimately playing a game is the very pursuit of fun, which can come in different ways, like scaring you.
It's a fun kind of scare because you know you're playing a game and it cannot harm you, so no matter how much you get scared, you have fun because int he end you'll just close it and go to bed.
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Mr. Sefrol » Sat Sep 21, 2013 2:22 am

You have the right to your own opinion. But sadly, I think it's a little misguided. The point is to be entertained. Fun and entertained aren't the same thing, but because the gaming industry think it's one and the same it's really hindered it for quite a long time.

Seriously, why do we need to pack "fun" into every title we push out? Do you need fun in every single movie? Or a book? They can get away with a fun moment or two yeah, but overall they rely on more than just fun to engage the audience. Why can't games do that? A good example of something that wasn't really about fun was Spec Ops: The Line. The gameplay isn't something to right home about, and it's not even in there to be fun, just sort of take you from one place or the other while giving you this sort of uneasy feeling, going even deeper showing it's a mockery of the fun people have with a lot of the other shooter games. It's a total mindfuck to the audience, and it's engaging as hell. But you're not going to set down that controller and say "Damn, that was fun". At least not in the way general video game developers would normally describe fun.

There's nothing wrong with a game being fun, god forbid. But it's been too much of an anchor for the medium to try and put it in every single game and not explore beyond the fun factor. Probably the issue here is that we have different definitions of fun.
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Warbear » Sat Sep 21, 2013 2:23 am

They tried this with Heavy Rain, Sef, and how did that work out?
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Mr. Sefrol » Sat Sep 21, 2013 2:26 am

And they tried the opposite with the Silent Hill and Resident Evil series, trying to make them more actiony and exciting. Didn't work out either.
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Warbear » Sat Sep 21, 2013 2:28 am

Exactly. Change doesn't do the gaming industry a whole lot of good.
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Warbear » Sat Sep 21, 2013 2:29 am

But either way, gamers are gonna bitch about everything. GTA V's not serious enough. Saints Row is too silly. People want new IPs from Nintendo and, yet, they want the same old IPs at the same time. This is a golden age for video games and no one really knows what direction they need to go in yet.
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Mir@k » Sat Sep 21, 2013 2:30 am

Shit man stop being so damn stubborn and dense.

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You're frustratingly annoying. You've got balls to call someone's opinion "misguided" when yours is just plain wrong. Like, stupid wrong because it's wrong at base level.
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Re: And the good lord sayeth: Come forth The Talk Thread XVIII!

Postby Warbear » Sat Sep 21, 2013 2:32 am

I don't think that fun is a direct synonym of entertainment, however. Like, people come out of Schindler's List feeling entertained, but it's not a fun movie.
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