Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Thu Aug 29, 2013 7:43 pm

Its all good.

I'm just making a few finishing touches to my Val post and will have it updated, I image a few or someone might be unhappy with what I did with it, but gosh dang it, it was so cool when I thought about it a week or so ago. the issue I'm having though is that its one of those things where you got the beginning and the end perfectly set up, but then realize you have no clue to as how to link them together. So imma working on it and will get it up as soon as I am done with it.

Now for the ogre, you guys can kill it now or whenever you feel like. I know Draken has Vovin hurling towards it like a missile, so that is going to have to be taken into some account. Ro and Zel, you guys can tag team that thing into the dirt with Draken.

BG07, things still looking good? Has stuff leveled out or is it still hectic as ever?
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby BG07 » Fri Aug 30, 2013 12:08 am

Hectic, so hectic
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Fri Aug 30, 2013 12:20 am

Alright. We'll just keep going then and you get your stuff established.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Fri Aug 30, 2013 12:35 am

HOLY CRAP.

Gentlemen, I apologize for the lengthiness of my post. It got out of hand for me, but it was so fun to write.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Zelosse » Fri Aug 30, 2013 2:17 am

Why must you tempt the Hunter so. The thing he wants most, or the honor of his word? Tempting.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Fri Aug 30, 2013 3:03 am

You're a little late, Zel. Val's unconcious and under guard. But maybe you can provide support somwhere else now. Zha could help lead the Arl to the escape route, once the Ogre's dead.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Zelosse » Fri Aug 30, 2013 4:30 am

Didn't read all of it.

Can't reveal myself just yet to him. So for now.. It's a waiting game.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Fri Aug 30, 2013 12:26 pm

Ah, well. So what, you gonna edit, or just have this this be in the middle of Blood's post?

Anyway, I think I'll call that attack with the "Maker's Light". I think it fits, but that just me. Has nothing to do with its origin, just what Deacon calls it, being a former Templar.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Zelosse » Sat Aug 31, 2013 5:52 am

On the subject of Leveling up or upgrading, after this business is done atleast, I would like to remind everyone that you can get a badass new weapon made by Marcus or have your old weapon remade to be far deadlier with enchantments and such. Same goes for armor. Just an option.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Sat Aug 31, 2013 10:16 am

Good to know, Zel. I'm still confused, though. I thought the escape route involved moving through the courtyard. Wasn't that the point of having to take care of the Ogre first? I feel like Deacon's been wasting his time. If necessary the route he's defending can be the way out for those still in the courtyard, and the Arl can take another route.

EDIT: Found this song, but I can't decide if it sounds better as a new theme for Deacon, or one for Gregor. For Gregor, I feel like it would represent his faith of the Teryn, as well as the Order.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Draken30000 » Sat Aug 31, 2013 11:38 am

So we ARE free to kill that armored ogre?
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Sat Aug 31, 2013 11:43 am

Well, Drake...
Blood Lord wrote:Now for the ogre, you guys can kill it now or whenever you feel like. I know Draken has Vovin hurling towards it like a missile, so that is going to have to be taken into some account. Ro and Zel, you guys can tag team that thing into the dirt with Draken.

Signs point to "yes."
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Sat Aug 31, 2013 7:36 pm

In the words of King Theoden

"BRING IT DOWN, BRING IT DOWN!"

And I'll have a post up about leveling up in a while. Detailing the things you can do, because Redcliffe actually has a bonus to it.

The good news about leveling up is you don't have to be or been in the Battle of Redcliffe to do so, like Zasalim and Teelo will be able to level up because of who they are with.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Draken30000 » Sat Aug 31, 2013 9:13 pm

I guess since Vovin is in the most pending position, I will post about the ogre first. Soon. Not right now.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Sat Aug 31, 2013 10:10 pm

Sounds good.

Ever find yourself in a mood you wish your were in before you posted for your character? Totally in a violent pissed off mood right now and would have liked that for posting for Val.

Guess I could press the Darkspawn in closer.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Zelosse » Sat Aug 31, 2013 10:28 pm

Well, use that aggressive mood to get Val up and moving. Still a lot of darkspawn to kill at the doors.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Draken30000 » Sat Aug 31, 2013 11:00 pm

Amen brother.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Sun Sep 01, 2013 4:20 am

Does this mean Deacon is finally getting some friendly company now? I haven't really been keeping a kill count over there, but needless to say, it's quite a mess. Is the Arl taking the route I've lined up, or he retreating through the interior of the castle? If it's the second one, then we can have the guys on the outside make their way out that way.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Sun Sep 01, 2013 10:28 pm

Still getting that cleared up. I'll ask Zel to come in and explain a bit, might have miss posted. There are tunnels all through out the castle. Not necessarily the deep ones, but there are many ways to the basement which we need to get to. This is how the darkspawn popped up in the castle so fast.

I'm going to have a Teryn post up here sometime in 24 hours.

EDIT: My plan as of this moment, is to go through the concealed tunnel way in the courtyard like I thought it was suppose to happen in the beginning of this.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Sun Sep 01, 2013 11:18 pm

We can call that way clear if you want. Wasn't sure exactly sure what to look for, which was why I just called it the "escape route" and the "way out". With the Ogre dead, we just need someone to "open the door." Hell, at this point I'm not sure if there even is a door. It's probably one of those hollow wall pathways, isn't it?
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Sun Sep 01, 2013 11:23 pm

I'll just have one of the Arl's men shout out that the way is clear and get them out. The Arl will open the passageway.

I think I'm just going to go with my plan because I believe I told everyone that is how we are leaving and it isn't fair nor fun to change things up this much.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Sun Sep 01, 2013 11:43 pm

Uh, yeah. So how's the distraction team retreating? Same route, or just get the hell out of there?
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Zelosse » Mon Sep 02, 2013 12:58 am

I think its more or less "RUN BITCH RUUUN!"
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Draken30000 » Mon Sep 02, 2013 10:28 pm

RUUUUUUUUN....with honor! Also Cyrus is one boss Vovin wants NOTHING to do with XD
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Mon Sep 02, 2013 10:35 pm

Aww, I was gonna invite him to tag-team the guy. Granted we'd have no chance of killing him, but we'd be buying time for the evacuation. At the very least, someone should distract that thing, yes? Zel, you want Zha to keep him busy, or maybe Marcus?

EDIT: By the way, Blood. I'd like to keep our little PM chat going so we can figure everything out. I'll have the basic CS up soon, and we'll tweak it from there, but I need some answers for my current questions first.
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