Fellguarde wrote:Don't get me wrong, Battle Focus is a great rule and all, but there's really no point in taking anything like Banshees or Swooping Hawks. People aren't really annoyed that things are less awesome in the Eldar book, they're annoyed that the situation has remained relatively the same. Most aspects were useless before, needing a Farseer babysitting to make them viable, and are still useless now. Striking Scorpions are probably the only aspect warriors that came out of the transition more effective than they were before.
Most of the point costs seem solid, the problem is that a few units needed more of an overhaul. Banshees are probably the worst offender here - the change to 6th Ed made them totally incapable of performing their battlefield role.
I dunno. I'll just have to watch the Eldar players I know to see things more in depth. I still don't get why the book has as much of a backlash as it does.
Also, wasn't the new Deldar codex praised as basically the best killer of vehicles ever? I don't remember that book being ripped on, though I don't hang around Warseer or DakkaDakka or the like.
Only after people actually learned how to play the army because there was no obvious "I win" button. Most of it I heard from metagamers on sites like DakkaDakka (though I don't remember if it was DakkaDakka specifically) and players at a store I no longer go to because they're a bunch of idiots (one guy I overheard bitching about 6th when it first came out because it was more complicated than 5th, another guy was bitching and claimed that GW intentionally built Tau and Eldar to require multiple Riptides and Wraithknights, respectively) and assholes (racist, homophobic, sexist and try to drag you into political arguments you don't want a part of).
I wondered this when the book first came out, and I'm going to assume it's the invulnerable save. Stealth Suits are just more effective than they were before.
For the Commander: What invulnerable save? You still have to pay 25 points for a shield generator if you want a Battlesuit to have an invulnerable save. Literally the only changes the Commander got were a 10 point increase and changes that applied to every other Battlesuit (even Stealthsuits which get no benefit whatsoever from the free Multi-Trackers).
The only reason I can think of for the point jump is to encourage you to take an Ethereal or Fireblade as secondary HQ instead of a second Battlesuit, which, for me, was completely unnecessary because I wanted the Fireblade the moment I heard about it.
For the Stealthsuits: I've always been crazy enough to like Stealthsuits. They're hard to hit and decently durable. So, I'm not complaining about them, especially with the point adjustments on the rest of the book. I always felt they were a decent Elites choice (though I think they fit in more with Fast Attack). With the new book, the only changes they got were ones that applied to all Battlesuits and the Burst Cannon's boost to Assault 4. They also lost the "Ball of Death," where you would take a large squad of Stealthsuits, each with 2 Gun Drones.