Welcome to the Dragon Age Divided Kingdom RPG. Its been three hundred years since the Hero of Fereldin, known to history as the Warden, united a Kingdom and the races against a common foe, the darkspawn. But you know the old saying "the more things change, the more things stay the same." War never before seen since the fifth Blight, threatens to break out once again as brothers are at each other's throats, nation pitted against nation, and new traditions threaten an ancient culture. You must go forth and unite the people once again as was done in ages pass, or else all will be lost in the face of a new evil that not even the darkspawn could ever hope to over come.
Completing quests will drive the story forward and earn rewards. BUT, you don't have to do them. Main QuestsDawn of the Grey:
The Grey Wardens are weak and must be strengthened and returned to their former glory in order to fight the evil that is coming. The most pressing thing that can be done is to fix their current leadership. The Order is dividing on whither or not to support their new commander, Valmyria Windstrider. They must be rallied to her side, and she'll need help to gain their loyalty and support. The other alternative would be to replace her with a better commander. Most of her support is duty and they will support whoever is leading. Persuade her to stand down and allow Taylon Lothar's second, Sir Earl Godfrey to take over, or kill her. QUEST UPDATE:
The Wardens and the Silver Order are in Amrathine, which is located between Highever and Denerim. The Wardens could be compromised or dead.
(Find Valmyria or travel to Vigil's Keep to start this quest)
Reward: Conditional upon request. Thy Brother's Keeper:
Fereldin is collapsing and only the strength of he crown and pull it back together. King Therin is going to die and so a decision must be made between his twin son's, Prince Eomer Therin or Theodred Therin. Prince Eomer works as a reformist and to some a dreamer. He believes that Fereldin must make a new path and forge a new role in the new age. He is more liberal in policies and wants to see free trade with neighboring kingdoms, more rights to the lower class, and limit the size of the Fereldin armies. Often times he sneaks out of the palace and roams around Denerim with the common people. Prince Theordred is styled more as a traditionalist. He's more conservative at heart and believes that anything must be done to ensure Fereldin's status in the world. He is sympathetic to the elves in the Alienage, but not willing to do too much about it. Denerim will be having a tournament in the memory of the King. The Princes are both looking for champions to represent them, and the winner will be able to flex nobles to their side.
(Travel to Denerim and compete in the Tournament of Kings, OR kill one of them)
Prince Eomer - The Armor of King Cailen, and a unit of footmen.
Prince Theodred - Maric's Blade, and a few heavily armored Knights. A Templar's Woe:
The Circle has gone silent. The Knight-Commander Tirion and a few knights escaped from the tower and set up base camp at the docks. It's believed that mages went rouge, but there is something Tirion is not telling the Chantry. He's requested the Right of Annulment. Travel there and see what has befallen of the Circle and its Templars.
(Travel to the Circle Tower and meet with the Commander)
Reward: A squad of templars or a few Mages. War of Tradition:
There are now two races of Elves in Fereldin. The Dalish elves come to represent the historical accurate elves, while the new elves, the Quel'Elhen or High Elves, are a new offspring, highly embedded with magic. The Dalish view the High Elves as a stain not only their way of life, but to the history and traditions of the elfish people and would like nothing better to see them wiped off the face of the world. Assan, once Keeper of the Sadre Clan, has now styled himself as the Grand Keeper of the Dalish Clans, ruling over all of the united Dalish tribes against the Quel'Elhen. Lady Arlina Winterfest is the High Elven Queen, and seeks to protect her people. While they do not seek to destroy their past, they don't care for it either which angers the Dalish. They instead seek to create a new way of life instead of try to find a lost one.
(Find the Great Keeper Assan, or Lady Arlina Winterfest. Diffuse the situation or side with one of the races)
Rewards: Dalish Archers or High Elven RangersDarkspawn Threat:
The darksapwn are on the rise again. They seem to be amassing in the South and the North. Many believe a Blight could be happening again. the warden's are hesitant to believe that since they cannot find any evidence of a archdemon. The Kingdom is not ready and will not be able to hold back the darkspawn should they attack. Its believed that they will hit Ostagar first. While there is a small fore there, it is hardly be enough to stem the tide. Redcliffe is preparing a army to travel to Ostagar and support them, but it will take some time. Something isn't right about this so-called Blight. There is something unnatural that is driving the darkspawn. Something has them scarred.
(Travel to Ostagar and prepare for battle.)
Reward: Kick-ass fighting. Oh and whatever loot you find. Minor Quests (WILL BE UPDATING)An Arl's Favor: Gain the support of Drail Hailstrom, Arl of Redcliffe
Reward: A Unit of Redcliffe Knights.
Mark of the Crow: Speak to Casan in Denerim Markets. He is looking for some help with a target who may have an unfortunate accident.
Reward: A few Crow Assassins.
A Dwarf's request: Find Thorin Ashensheild, leader of the surface dwarven mercenary group, tthe Sons of Thunder, in Redcliffe. He needs someone to go into Orzammar and retrieve valuables that he left behind.
Reward: A squad of Dwarven War Mastesrs.
NEW QUESTS - UPDATE: 9/22/2013 (More will be coming)
Works in the Dark: It would seem as if the Teryn's reach has no limits. The Red-Guard Captain has reports of some of the Teryn's men hiding, and spying on the progress of the Arl's forces. Speak with him and help him neutralize this potential threat before it causes too much harm.
Reward: Plot glimpse, Assassin's Knife (Artifact).
Securing the Perimeter: Bandits and other miscreants are finding it easy to slip through the stretched line of Redcliffe Troops and are causing havoc with the refugees. Speak with the Camp Master for details on better defending and helping the people.
Reward: Bandit Guild or stolen items.
High Corruption: A few of the notable city members are actually aligned with the Teryn. Seek them out, find them, and eliminate them.
A Templar in Hiding: The Lothering Chantry is the closest major Chantry outside of Redicliffe. This would be a logical place for the Knight-Captain Gregor, the man who lead the forces of the Teryn at Redcliffe, to be hiding. Speak with the Revered Mother at the chantry to see if any "new" Templars have been added recently.
Reward: Plot Glimpse, and Templar Support. Players and their Characters:
BG07 as William O’Dim (aka Boulder Bill)
and as Airi Oakheart
Scrabbles as Isador Strauss AKA "The Black Axe"
And as Teelo “The Forest Child”
Blood Lord (GM) as Valmyria Windstrider
And as various NPCs.
Zelosse as Zha'Gren
And Marcus Hammerstrike
Draken30000 as Vovin Dranis
Ro Wong as Arvashok
And as Gabriel Faus
MQuinny as Johnus Johnson
Glacier as Zasalim
Sigment Kurosai as Deacon Reinhardt
and as Azreal Demian
Seirui as Valas Delrune
Tenshi Nova as > Can't find the CS, but he's around here somewhere...