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PostPosted: Sun Nov 06, 2011 4:03 pm 
Machinae Supremacy
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This Friday I'll be catching things and eating their insides. :]

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PostPosted: Sun Nov 06, 2011 5:17 pm 
does not even
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I'm away for an anime con that weekend. FFFFFFFFUUUUU

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PostPosted: Sun Nov 06, 2011 6:57 pm 
Machinae Supremacy
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Was about to say which one then I saw you're in Denmark.

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PostPosted: Mon Nov 07, 2011 3:30 am 
Mephobia
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If all goes well, I'll be playing Skyrim tonight! Apparently the 360 version has been floating around on the internet for a good few days now

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PostPosted: Wed Nov 09, 2011 2:11 pm 
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So here's the newest trailer: Elder Scrolls V: Skyrim The World Trailer [HD]

I can't help but notice that the old dudes sound exactly the same, but it's possible they were the same person (so he must have shaved at some point).

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PostPosted: Wed Nov 09, 2011 2:22 pm 
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The only two old guys in that (the one near the end and the one in robes) sound totally different.

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PostPosted: Wed Nov 09, 2011 2:41 pm 
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^!! BS. they may sound slightly different but they definitely do not sound totally different. I'm pretty damn that's the same voice actor at 1:27 and 1:55.

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PostPosted: Wed Nov 09, 2011 3:25 pm 
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Totally disagree, it's two different people.

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PostPosted: Wed Nov 09, 2011 3:50 pm 
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SUBJECT CHANGER: I am intending on making my character an Argonian and I am somewhat worried that their water-breathing ability will have little use since Skyrim is mostly frozen.. What you think of that?

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PostPosted: Wed Nov 09, 2011 4:41 pm 
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Flooded caverns is my answer.

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PostPosted: Wed Nov 09, 2011 4:44 pm 
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^That is a good segue to this subject: Underwater Combat. Do you think they fixed it so it isn't so confusing and dysfunctiona?

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PostPosted: Wed Nov 09, 2011 4:55 pm 
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I liked it being confusing, because I mean, c'mon. You're fighting underwater

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PostPosted: Wed Nov 09, 2011 5:01 pm 
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^^That, would like to see something more difficult tham piranha fish things, maybe like a shark or sea monster.....

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PostPosted: Wed Nov 09, 2011 5:14 pm 
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Agreed. I think randomly encountering sea monsters would be awesome. You could feel like Beowulf, fighting sea monsters and dragons

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PostPosted: Wed Nov 09, 2011 5:19 pm 
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Monster Hunter sea creatures are good examples.

Edit: Take this badass motherfucker for instance.
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Edit 2: This is a badass rap:- http://www.youtube.com/user/douglby#p/u/6/j50u0zUeCmU

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PostPosted: Wed Nov 09, 2011 6:13 pm 
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SKYRIM TO HAVE “INFINITE” AMOUNT OF CONTENT

If you like getting bang for your buck, The Elder Scrolls V: Skyrim will give you a nuclear blast.

You’ll never have to stop questing in the upcoming open-world role-playing game, to be released November 11 for Xbox 360, PC and PlayStation 3. Skyrim director Todd Howard told Wired.com in a phone interview Monday that the game will feature a never-ending stream of procedurally generated content, giving players an infinite number of things to do.

“The vibe of the game is that it’s something that you can play forever,” Howard said.

The game’s Radiant quest system randomly generates new tasks based on your progress in the game. An innkeeper might ask you to hunt for bandits in a place you haven’t found yet, or an aspiring alchemist could request that you collect 10 undiscovered flowers for his work. Howard claims that the options are endless.

In addition to these minor tasks, Howard says you’ll be able to do extra work for each of the game’s factions, like the Dark Brotherhood and the Thieves Guild. Once you complete the scripted quest lines for each group, you can go to their respective hubs and pick up randomly generated missions to steal gems or assassinate shopkeepers across Skyrim’s massive world.

Though some players might not love the idea of endlessly collecting groups of random ingredients, Howard says that Radiant quests play into one of the game’s major strengths: environmental storytelling. Skyrim’s world is sprinkled with secrets and minor bits of narrative that you’ll have to piece together as you explore, an aspect of game design that Howard says the team picked up while working on their last game, Fallout 3.

“With Fallout, it’s not as beautiful a world to everybody,” he said. “We had to find ways to make exploration of [a destroyed wasteland] interesting.”

For Skyrim, Howard says that Bethesda has learned a few new tricks and gotten better at the old ones. The most enjoyable part of the Radiant system won’t be completing quests, he says, it’ll be the things you discover along the way: bandit-infested fortresses, or a terrifying lighthouse.

“The world is probably the one thing that sets [Skyrim] apart from other games,” he said. “It feels really real for what it is … It’s just fun to explore.”

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PostPosted: Wed Nov 09, 2011 6:20 pm 
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^YAY. Though INFINITE CONTENT sounds a bit daunting.

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PostPosted: Wed Nov 09, 2011 9:29 pm 
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PostPosted: Wed Nov 09, 2011 11:59 pm 
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I'mma punch a fucking GIANT TO DEATH

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PostPosted: Thu Nov 10, 2011 3:39 am 
Mephobia
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"Infinite content" my ass... as big as the game might be, there will be a point where you've done everything and seen everything. It might take a (long) while, but its possible.

Downloading the game as I type, hoping for a crack to be released around midnight, but I'm not holding my breath.

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PostPosted: Thu Nov 10, 2011 6:18 am 
Rest easy Ethan
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That's why infinite was in quotes.

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PostPosted: Thu Nov 10, 2011 6:42 am 
Mephobia
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I know that, but that still means they shouldn't use it. It's false advertisement.

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PostPosted: Thu Nov 10, 2011 12:27 pm 
Mephobia
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Hnnnnggggg

Funny thing, due to some error, the game was released a few days earlier here.

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PostPosted: Thu Nov 10, 2011 12:35 pm 
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Watched it, the art book looks brilliant if useless.

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PostPosted: Thu Nov 10, 2011 1:01 pm 
Mephobia
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It's out people, playing in about 30 minutes

I'll see you all in a couple of months

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