Tides of DarknessSetting
The Old World of the Warhammer Universe is as dark as it can possibly get, danger lurks every turn. Death is constant and strikes randomly, a man you might have seen well and fine earlier that very day could very well be dead by nightfall, that’s how fragile life is in this world.
Though saying that there are those that have lived for quite a long time in this world, the dwarves are as ancient and set into their ways as the stone and metal they craft. The Elves that wield the greatest magic are old and wise; they can live centuries but barely look past their Fifties. Humans however are great in number and common in most corners of the Old World but lack the elder races lifespan, most barely make it past sixty.
There are many things that are enemies of the human race and the Elder races. Chaos are beings of great corruption that follow dark gods with even darker motives, those that follow these gods can range from mutants that were once human but changed by the stigmata of chaos, to full on daemons of chaos which are the gods spirit followers and are similar in appearance to their gods.
There are four chaos gods: There is Nurgle the plague god, this great bloated, disease ridden and boil festering god seeks to cover the Old World in plague and foulness, those that follow him suffer from major diseases and are bloated and swollen from illness those that fight them best be wary they do not catch what the followers have because it could be their downfall.
The next is Khorne the blood god, he seeks to see the world in blood and ruin, his followers are the hardest to spot as they don’t mutate obviously but are still as dangerous as they are great warriors and have great skill in battle.
The third is Tzeentch the changer of ways, this being is the most tricky of the chaos gods as his followers are steeped in magic and are the most ambitious in the Old World, many plans to destroy the Old World are set out by Tzeentch followers, the mutants of tzeentch are also very hard to spot like Khorne but only in early stages as they soon gain tentacles, clawed limbs or have multiple limbs.
The final chaos god is Slaanesh, the god of lust and pleasure those that follow him are the most decadent and self indulgent taking part in many sexual taboos or strange sexual rituals. Slaanesh also manage to taint a lot of the elves causing a civil war and the creation of the Dark Elves.
Other beings that are out to destroy the Elder and Human races are the greenskins or Orcs and Goblins, these are feral looking beings that ruin and pillage or capture any villages they can get their hand on. Even though the Greenskins fight the elder/human races they are not allies with chaos though there are Greenskins that are tainted by chaos.Players
You will be playing one of the three races, Dwarves, Elves and Humans, there are Halflings but they are very rare in this world. Your characters will be very much human in that if they take a wound then it will be like a real wound causing your character a lot of pain and won’t heal for a while even if treated by a medical character or going to see a doctor IC, if not treated then it could become infected as disease in this world is much more frequent.
There is magic in the world but those that wield it are treated with immense suspicion and fear as their power is very much related to the forces of chaos and those that grow too powerful for their own boots soon get swallowed by the powers of chaos or destroyed by their own magic as it is as temperamental as a active volcano.
The world you the players inhabit is filled with superstition and belief, religion is a very strong aspect and those that preach in the streets are often listened to and heeded, one wrong word among a throng of people could end in your hanging or being burnt at the stake. If you’re in the wrong place at the wrong time you can be arrested and jailed that’s how fickle the people of the Old World are.Character SheetName
: (Human names of the Empire are very German so Germanic names are a good place to start, Dwarves have odd surnames in that males are named after their father e.g Gotrek son of Gurni= Gotrek Gurnisson and females are named similar though it ends in ‘Sdtor’ there are dwarves with last names different to this but this is only through a great action to which they become synonymous with e.g Snorri Nosbiter. As for Elves it’s rather freeform just keep it Elf-ish.)Race
: (Elf, Human, Dwarf)Age
: (Humans live upto about 50-60, Dwarves to about 500, Elves to about 1000.)Career
: (This is your job, for this you will need a book that I happen to have downloaded, which is the Career Compendium of the Pen and Paper Warhammer Fantasy RP, I can give you the link to download and we will discuss your Career in PMs. Don’t like this? Then tough cus it the only way to get character fitting of this world without sticking out like a sore thumb.)Appearance
: (This is what you wear and carry; you can make an optional list of inventory such as trinkets, money and other miscellaneous items but is not necessary.)Personality
: (This is how you act, remember Humans are very superstitious and rather religious bunch. Dwarves are gold obsessed, drink loving elf-haters. And finally Elves are haughty, rather snooty and mysterious beings.)History
: (This will be your backstory, if you’re from The Empire (which is where the story will start) then say what you do in your daily career as your career will be your job to begin with before this story begins. If a Dwarf then say what dwarf hold you came from and how you got to the Empire. If Elf then you’re from a place called Ulthuan (Atlantis basically) and how you travelled the great distance to the Empire.)Accepted Characters
Asmodai - Husker Duganson
Mathonius - Emilia Von Krieg
MLS - Mieke Falkenheim
Fummo - Alassë Tîwele
Iris - Gol'grin "Gorebelly"
Zelosse - Fzoul Schatten