I still play Halo: Reach, but my live expired, I have no hard drive and my controller battery is about to die. Also, I don't have a wireless router thingy.

But right now, I'm busy forging my first Invasion map called "SHARD Base HQ". It sets from the Exterior of the base, and on a separate map, the Interior of the base. I got the inspiration from G0DSR3GR3T's "Operation: Dusk" Invasion Map with the Shade turrets and Star Wars Battlefront 2's Space Combat.
My "SHARD Base HQ (Exterior)" map is set on the cliff walls, near the the Coliseum area, but that part is blocked off. The base is shaped as a triangular base which can be like a shard glass. There's 2 opening ports on both flanks of the base with 4 landing pads which are Objective Landing Zones (which is the Phase 1 objective). Then the fight enters partially inside of the base, where you have to capture the inner part of the base (Phase 2 objective as Territory Objective), and the final phase as you have to carry the bomb and place it in front of the cargo elevator and detonate the bomb which will start the inner most part of the base within.
In my "SHARD Base HQ (Interior)", which already made from the Exterior part of the level, is that the objective is almost the same as the Exterior except you have to Capture two times (From the cargo elevator to the data center) and finally you can either plant the bomb to blow up the core of the base or take the core and put it on one of the landing pads on the Exterior part of the map (I'm still deciding on that part. Which is better? Planting the bomb inside the base or Taking the Core from the Base as my Last Phase?).
This map is actually two separate maps in one. And two separate Invasion maps in one. This is my first Invasion type of map and I'm hoping this can be played really well. Hopefully I can send this to Game Over Studios channel, G0DSR3GR3T's channel, or 125videos channel for reviews and gameplay footage of my first created Invasion map.

And after that, I'll probably make my first "DMR Training Map" which is actually inspired by one of Call Of Duty Black Ops map. And another map naming it, "Lotus Base", which is the shape of a lotus flower on the center of the whole map. And my "DMZ - Bridges (Remake)" and as well as my "DMZ - Warzone", a remake to my first "DMZ 1" map. A newer Infection map called "The Maul", which is an enclosed map set in a tower, which is inspired by House Of The Dead 3's Tower level.
I got alot of inspirational maps I wanna do before coming back on Halo: Reach (which most of the time, I'm always leveling. I'm already a Colonel Grade 2 since January 24th when my XBL expired). But I wanna have players test play my maps to see if it's working properly and seee if it can be team based or regular slayer.
