Mafia - Christmas Edition (Round 11) Night Two

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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Zelosse » Sun Dec 19, 2010 8:54 pm

Zath with methodical madness? bah I say!
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Kemious » Sun Dec 19, 2010 9:06 pm

Zath wrote:...Oh? I wasn't aware my methodic madness was something that could be figured out, especially by one who does not know me very well.


Oh I agree that my knowledge about you is seriously lacking. However the roles of the previous game take moderate role in the construction of this game, some of the deaths and roles, and the very fact we don't know each other well provides some significant insight. I merely using Ali as point of reference to create my hypothesis.

Whether or not she has a role is my ultimate goal.

If I'm right she is Jack and as such I can figure out who is who based upon if I was right or wrong. Absolute worse situation results in her hero which would suck, but would help me realize exactly where I went wrong. If I'm completely wrong she's a townie and even then I could adjust my theory's accordingly. Then comes the chances that she's a mafia member and that further helps the cause.

As long as I don't get killed of during the day. I can formulate several hypothesis based on the information that I have despite being killed off at night and pass it along to people who I know will ensure my plan is carried out.
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Amaranthine Ali » Mon Dec 20, 2010 3:24 am

These theories are rather interesting.
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Kemious » Tue Dec 21, 2010 6:38 pm

Yo can we get day number 3?
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Zath » Tue Dec 21, 2010 7:37 pm

No majority vote yet, I believe.
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby TheLivingCouch » Tue Dec 21, 2010 7:53 pm

I count six votes for Ali. Six out of eleven looks like a majority to me.
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Glahardt » Fri Dec 24, 2010 3:07 am

Depending on the system, really.
How many have voted, though?
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Kemious » Fri Dec 24, 2010 9:38 am

Glahardt wrote:Depending on the system, really.
How many have voted, though?


Did you really just say that....

I think all in about 8 people voted (didn't count them )

The majority is always the majority. Whether or not the majority has power or not thats a different matter
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Mastermind001 » Sat Dec 25, 2010 9:45 pm

Merry X-mas..... to all and all a good night
"Fate smiles on the strange. So its a good thing, I'm the strangest of all." - William Livingstone, Cirque de la Nuit
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Glahardt » Sun Dec 26, 2010 11:41 am

YES I DID.
Some systems require a certain percentage to be reached before it can be considered as majority.
Which I'm quite sure in this case it's not true but I'd like to point it out anyway.
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Zath » Sun Dec 26, 2010 12:44 pm

>_>
<_<

I'll do a post after I play some Saint's Row 2. *scurries off*
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Zelosse » Sun Dec 26, 2010 1:45 pm

*Smashes you in the leg with a bat*
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Kemious » Mon Dec 27, 2010 12:14 am

Glahardt wrote:YES I DID.
Some systems require a certain percentage to be reached before it can be considered as majority.
Which I'm quite sure in this case it's not true but I'd like to point it out anyway.


I would like to counter with the fact that its not that those forms need a certain percentage of people to agree or disagree for it to be the majority. Rather they need those people to create a supermajority. The majority is still there at one more than half, its just not necessary to pass
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Amaranthine Ali » Mon Dec 27, 2010 3:12 am

Zath wrote:>_>
<_<

I'll do a post after I play some Saint's Row 2. *scurries off*



It takes a day or more to play it? <_<
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Zath » Mon Dec 27, 2010 3:34 am

No, but getting roped into downtown does. Will work on a post now.
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Zelosse » Mon Dec 27, 2010 3:42 am

Haven't I been pestering you like all day? I'm fairly certain I pestered you all day.
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Re: Mafia - Christmas Edition (Round 11) Day Two

Postby Zath » Mon Dec 27, 2010 4:06 am

The mayor paced around the gallows where Amaranthine Ali stood, the noose hung loose around her neck. "Well my dear, it seems that the townsfolk want you dead. Strange, as you seemed to pose no clear threat to the average person." He stopped at the level which controlled the platform. "But clearly, the ones who decide whom to hang have seen your ulterior motives!" He suddenly grabbed the lever and wrenched it, the platform opening and Ali falling through, her body jerking violently for a few moments before being still.

"Another one bites the dust. Let the night, begin!"
The mayor announced, disappearing into the snow.

Amaranthine Ali has been hung. She was a member of the Toy Mafia.

Night Two has now begun.
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Re: Mafia - Christmas Edition (Round 11) Night Two

Postby Kemious » Mon Dec 27, 2010 4:29 pm

So there is a method to madness. Now to discern whose who before I die tonight. I've got a master plan and I'm putting it into action!
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Re: Mafia - Christmas Edition (Round 11) Night Two

Postby Zelosse » Mon Dec 27, 2010 4:30 pm

Go man, go!
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Re: Mafia - Christmas Edition (Round 11) Night Two

Postby Glahardt » Mon Dec 27, 2010 4:42 pm

Well looks like this is going to be a pretty short game.
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Re: Mafia - Christmas Edition (Round 11) Night Two

Postby Zath » Mon Dec 27, 2010 9:36 pm

Not necessarily, miracles have happened before.
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Re: Mafia - Christmas Edition (Round 11) Night Two

Postby Kemious » Mon Dec 27, 2010 10:37 pm

Have to agree about that. Now that we've wiped out 50% of the bad guys the probability of taking down an innocent or Hero has increased by quite a bit.
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Re: Mafia - Christmas Edition (Round 11) Night Two

Postby Amaranthine Ali » Tue Dec 28, 2010 4:09 am

Agreed with that.
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Re: Mafia - Christmas Edition (Round 11) Night Two

Postby Zath » Tue Dec 28, 2010 4:10 am

How are you able to talk, your neck's been snapped.
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Re: Mafia - Christmas Edition (Round 11) Night Two

Postby Zelosse » Tue Dec 28, 2010 4:16 am

Wasn't... she a toy... Pretty sure MAGIC animates them.
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