Name: Ciel , cool people have no last name.
Appearance: Tall (slightly under the six feet) and slender, this keyblade wielder doesn’t have a body builder frame, but a lighter, more flexible one. She’s pretty alright, but her fair skin and the pale blonde hair -straight and slightly over the shoulder length- gives her a somewhat colorless look. Or they would if she didn’t have a penchant for dark clothes; while not entirely black, her clothes’ color range from strong blue to dark tones of violet, or in fact black. She wears a simple pair of dark blue “long” shorts –compare them to Capri styled jeans, if anything- that stop right over her knees, and completely black middle length black boots, leaving a section between her knees and calves exposed. Her upper half is covered by a sleeveless top with a gradient to colors; the lowest part is of a bright blue, and by the section where the strips began it’s completely black. She wears a dark blue jacket over it, this jacket being long enough to cover her entirely down to the same spot where her shorts end. It’s obviously not her size, but the sleeves fit her just fine. This jacket has several light silver patterns that dance on its edges, the back and shoulders. They entwine at the middle of her back as well, making a heart that resembles that of Kingdom Hearths, and then separate to make four small wings around it.
Keyblade of Choice: Dual wielding keyblades, Destiny and Fate.
Destiny: A large keyblade –the shaft of the key alone is five feet long-, it’s well suited to smash, and smash pretty hard. It has a simple design, pretty Kingdom Key like, with the difference is entirely grey, and looks really heavy.
Fate: A small keyblade not suited for close quarters, it shoots non-elemental magic; Chu can “charge” the shot, giving it more force depending on the time she gets to charge it. Non-elemental attacks are effective against any kind of enemy, but they don’t have an edge against any of them as well.
Drive Form: Providence Drive. This is actually a three phase Drive form, but at the time being we are sticking to the first one.
Taking relatively little time to enter the drive form (about five seconds), it affects both of Ciel’s keyblades in similar ways:
Destiny: The large keyblade gains the ability to absorb elements on impact, only one at the time. For example, if someone throws a fire-element based attack at Ciel, and she blocks it with Destiny, it will change its properties to fire, although she can decide whether to use the element or not. The effect lasts for a little while though, so it’s limited to the fight. While using an element, attacks of said element are absorbed by the keyblade, actually healing Ciel instead of causing her damage.
Fate: The short keyblade also absorbs elements, changing its attack to the absorbed element. While using an element, attacks of said element are absorbed by the keyblade, actually healing Ciel instead of causing her damage. Likewise, she can decide whether to use it or not.
Using the Drive form drops her defenses greatly, and while she becomes more nimble and agile, she is not as resistant as she would like. Well, she's not resistant at all. "Shiel" literally drops to zero.
Dawn, dusk, or light?: Dusk.
Strength Focus: None, she’s a neutral element, well rounded person. Like your “for beginners” sort of character, she isn’t extremely good on any stat, yet decent enough in all of them. Not having an element nullifies the weakness related to them, but also the advantages, and the issue of being a bad target for aiding spells.
Brief description of Character:
Ciel is a pretty chill person; some would say she is terribly, awfully chill, but she would most likely shrug and tell them to take it easy. She’s calm in most situations, and can probably sleep through an entire war if so she wishes (not to confound her with a heavy sleeper though, she just doesn’t mind the noise and destruction and…stuff). Easy going, and largely uninterested on proving herself, or the points she might or might not make, Ciel opts to be a loner, since people around her either get ridiculously pissed at her “not caring” attitude or tend to get into serious troubles, most likely for the same reason. Despite of her apparent lack of interest, Ciel is always keeping an eye on things, and might suddenly come with statements that prove she has been paying way more attention than one might initially thought. Although she prefers to avoid confrontations, she is the first to hit when the situation calls for it, and you can be sure Ciel will hit as hard as she can. Then again, after imparting a class on badassery, she is most likely to return to her careless, pleasant self. If you think she might be lazy, you are wrong; she IS lazy as hell, and it wouldn’t be unheard of her to apparently fall asleep in the middle of some important business.
About her past, she has little to say about it. Ciel comes from some Destiny Islands-like world, where she had an easy, calm life. Actually, her world was one of the very first to fall under the influence of the heartless, forcing her to escape, first, and then to fight back, once her keyblades came to her. This was about a year ago, and she has been Walking the Worlds, in search of some peace of mind since then.
Sword (Fighting): 3
Wand (Magic): 2
Shield (Defense): 2
Last edited by Aura
on Fri Jun 11, 2010 2:54 pm, edited 1 time in total.