OHNHAI wrote:Darkman1 wrote:Basics to start, period.
True. but how well received do you think the answer to "How can I draw good?" would be if it was the following...
“Firstly to draw good forget about this ‘Manga’ non-sense and spend the next 10 years (I’m counting secondary education and a couple of years collage art) drawing/painting still life, anatomy, action, mood and colour. Under the watchful, gaze of a teacher who will guide and nurture your talent. Only then once you have learned to actually draw can you then learn to draw in other styles…..”
I was not implying this. The point I was trying to get across is that whatever will first interest a person in general weither it be manga, modern/abstract, patterned, still life, etc. they should start and work with a general perception of what they feel and define it to be, based on pure common knowledge. What better way to firmly grasp the mechanics than that? You say that one should emulate different styles and them actually learn the build-up behind it all, but count the number of people who'll say, "yes, I'll learn the mechanics behind this, that, and this" after becoming good, and compare that to the number of people who'll say "Mechanics? Who needs mechanics!? I'm happy with the style I've seen over here, there and there", by the time they've emulated to the point of near-excellence. Eventually, this may lead to unoriginality simply put, and may actually cause the person to backtrack depending on how seriously they take the magnitude of their art. In short, your method has a chance of working, but can be much more effective if used in excess in a later stage of an artists developement. A slightly extreme example would be for one to perfect his own style to the purest he can. Once he's done that, he can mix n' macth with whatever other style he can. One word:Revolutionary!
It's the stuff that most legends are made of.
Added after 17 minutes:
In the end though, it's wherever Seph wants to take it!