CHALLENGE YOURSELF REDUX REDUX: CONTEST ONEChallenge Yourself is an official Snafu Art forum contest. It operates on a bi-weekly(ish) cycle, as explained below. As the title suggests, the idea is not to best each other, but to best yourself!
The Seven Deadly Sins:
Anger, Greed, Sloth, Pride, Lust, Envy, and Gluttony. Make something that express one or more of these. Show a sin in action, an anthropomorphisation of one or anything else you can come up with.RULES
Only visual art allowed, though all forms of digital, traditional, sprite, vector or other forms of such is allowed. Art must conform with the Snafu Art forum rules. Please link very
large pictures and tag and link severely NSFW art (small amounts of nudity and violence is fine).
Art must be created WITHIN the cycle time. You MAY NOT use art you created last week, last month, last year, or ever before this cycle. These pieces may be posted as demonstration of the theme, but MUST be marked as previous work.
Multiple submissions totally allowed. Only the best will be judged, however.
Include a link to your art thread, deviant art or other gallery in your post or sig for easy reference for the judge.
Submissions must be related to the theme in some way. This is fairly open to interpretation, but it should be obvious to the viewer how it relates.
The judge cannot submit contest entries.Judging
Submissions will be judged by me (Vegedus). The criteria for judging are:
CREATIVITY, EXECUTION (skill), EXPERIMENTATION and EFFORT. Please note that you are judged against YOURSELF (your previous demonstrated works) and not so much against each other! In this contest, a new artist who puts in a tremendous amount of creativity and effort can defeat an experienced artist who has more skill and experience, but didn't push themselves. Further, breaking out of your usual style, or using different tools than you are used to, and trying something new in general is also viewed favorably.
In other words, if you draw some images that took five minutes and/or you put no effort in them what so ever, you won't make it in the top three, no matter how good you are.
Challenge Yourself currently has three judges, Vegedus, Hana and Amaranthine Ali. Only one judge is in charge and judges a single contest, and the others may post submissions as all other contestants. The main judge may only post exhibition pieces, which do not count as entries into the contest. If the main judge is not able to end the contest, another may step in and end the contest and start the next. Their entries will then be considered exhibition pieces.
At the end of judging, first, second and third place will be posted with short comments, plus any honorable mentions at the behest of the judge.The Process
Challenges operate on a three week cycle. The contest officially begins on
MONDAY: Contest begins, submissions accepted. Submissions will be accepted until the MONDAY after next, 2 weeks later. (Start: monday, March 21)
MONDAY TWO WEEKS LATER: No more submissions accepted. Entries will be judged. I will announce the closing some 10 hours before. Theme suggestions for the next challenge begin.
I reserve the right to reject challenge suggestions based on vagueness, being too similar
to a recent challenge, or unfeasibility. (Submission period ends monday, April 4, 6 AM, GMT -5, so finish sunday)
FRIDAY: Winners will be announced. Voting for the theme for the next contest begins.
MONDAY: Next contest starts.
Good Luck, Have Fun!Judging is done! The winners are...Third Place: Hana - The Sin of Pride
Hana, resident CG artist. She tops herself with a nice pose and extra details in the clothing. I especially like the wrinkles of the, um, loin cloth, and the decorated mask. It could use an extra layer of polish, probably for the reason Hana stated herself, but it's a noble effort and a good artwork either way.Second Place: Asmodai - Wrath
This was actually my personal favorite, but alas, the competition is not which the judge "likes" better visually. A quick gander into Asmodai's gallery reveals that he's certainly no stranger to visually striking concepts, and this is no exception. It's eye-catching, a clear take on the theme, an interesting theme and makes great contrast with a 3-color approach. Asmodai is clearly still experimenting with color and form to make his images have maximum impact. The subject is not just an anthropomorphisation of wrath, it's a depiction of both it's inner and outer form. It alludes to the real world as well, not just a demonised version of the feeling, and visually, it's the kind of picture I can easily mentally recall weeks later.
The only real point I can critique is the attention to detail. The flats of color work great, but I still feel that more detail could be worked into the picture, at least the background and perhaps a small amount of formliness on the beast itself.First Place: Sam4books - Sloth
This picture also perfectly captures the theme, no mentioned needed that this is Sloth we're talking about. I would not call it the most striking concept I have seen Sam4books come up with, but good nonetheless. What really sells it is the work put into shading, texturing, coloring and the creases of fat or puss that make up the structure of the amorphous mass. The picture really pops if you line it up with the rest of Sam's gallery. The hand-drawn, grimy texture that Sam has worked on lately, climaxes here, in an artwork that's delightfully dirty.Honorable mentions:
Baroque Gothic: An interesting submissions from a relatively newcomer. Fairly abstract and simplistic, yet powerful. You're certainly skilled, and I'm looking forward to see what else you are capable of. I hope you submit lots more, because I had trouble determining how far out of your comfort zone the submission was, as that gives extra points.
Morpheus: If I were to pick a exhibition piece to illustrate this contest' theme, it'd be this one. I do like the unambiguousness of this one
. You should get a ruler though, because a crooked line makes it tempting for a judge to mark you down in the effort category
. Keep working on the shading, mayn, you're getting better.
Iris: A little tricky to evaluate because I don't have a good frame of references for what's possible in miniature painting. The medium itself is quite limited, so I can't see how'd you'd participate in a theme like "abstract", though I'd be pleasantly surprised if you did manage to pull it off! As it stands, I can tell improvements over older works, namely in the areas of color choice and textures, but it doesn't quite blow me away.