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PostPosted: Sun Nov 23, 2008 2:51 pm 
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I see a fight or a slaughter on the horizon! eather one is good. :twisted:

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Alice laughed: "There's no use trying," she said; "one can't believe impossible things." "I daresay you haven't had much practice," said the Queen.
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PostPosted: Mon Nov 24, 2008 11:42 am 
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L_Leon_Fuego wrote:
Paint Shop? I use Paint.NET and GIMP 2. I take advantage of both.

But anyways, the comic looks ok. Interesting story, but I'm not liking the photo backgrounds. Also, about your value (light and shadow), your light source always seems to be conveniently in front of the characters. There isn't much contrast with it either. Make the shadows darker when the light is intense, and lighter when the light is dim. (I know, that's a lot comin' from a guy whose own comic has little to no shading, but trust me, I know what I'm talking about)

Keep practicing and developing that skill!


Yeah, the shading thing is mostly due to me forgetting to take the light source into account... I tend to reflexively shade them that way. Trying to work on it, though.


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PostPosted: Tue Nov 25, 2008 6:56 am 
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PostPosted: Thu Nov 27, 2008 2:14 pm 
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Run! careful in the heels tho!

lol

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Alice laughed: "There's no use trying," she said; "one can't believe impossible things." "I daresay you haven't had much practice," said the Queen.
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PostPosted: Mon Dec 01, 2008 3:31 pm 
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PostPosted: Wed Dec 03, 2008 2:43 pm 
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Poof magic is always handy to have!

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Alice laughed: "There's no use trying," she said; "one can't believe impossible things." "I daresay you haven't had much practice," said the Queen.
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PostPosted: Fri Dec 05, 2008 6:14 pm 
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PostPosted: Fri Dec 05, 2008 8:56 pm 
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Awesome art work keep it coming. :)

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PostPosted: Sat Dec 06, 2008 5:40 pm 
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o.O o.O o.O o.O o.O o.O o.O o.O o.O o.O o.O o.O o.O o.O o.O o.O o.O o.O
scary! lol

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Alice laughed: "There's no use trying," she said; "one can't believe impossible things." "I daresay you haven't had much practice," said the Queen.
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PostPosted: Sun Dec 07, 2008 6:08 pm 
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As a film student, I find myself constantly thinking about how EC would adapt into a film... what to keep, what to change, what to get rid of altogether, etc. etc..

I'm well aware of the comic's many narrative problems, which is mainly due to poor planning on my part. One such problem is that at first, the comic seems to take place in a medieval setting. Naturally, people were confused when guns appeared in the second chapter, and even more so in chapter 3, where it's shown that they have electricity. And then it rapidly shifts to a modern setting. This was due to me originally intending it to be set in medieval times before changing my mind. There's tons of little plot holes and continuity errors that might not be apparent at first, but they're there (and will be fixed in due time).

In any case, I've begun to invision how Elementia Chronicles might work as a movie. "What type of setting?" "How to explain the prevalance of swords and such in an advanced world?" "What exactly is it that motivates these characters?" A lot of things need to be taken into consideration.

One big challange is the appearance of the characters. Riser's hair, for example... in the comics, it's kinda spiky and cartoonish. Could it be copied in real life? Certainly. Would it look good? Hell no. So here, he's got a much more plausible hairstyle that still retains some of the same characteristics.

Next is the clothes. Riser's pretty stylish in the comics, but let's face it, seeing him fight while dressed like that is kind of ridiculous (not to mention hiking through the damn wilderness like that). You also gotta wonder where he got those fancy threads from... it's not like Suras paid him much. Riser, while secretly wondering what more there is in life, is very much content with what he has in life and his clothing needs to reflect that. Riser's got a muted color scheme, contrasting him with the colorful world he lives in. His clothes also seem as though they could fit in almost any setting... if you saw a person walking down the street wearing this (minus sword) it would seem pretty natural, yet wouldn't be out of place in a steampunk or gothic setting either.

A few differences are his surname (which I haven't decided on yet) and his occupation. Let's face it, the blacksmith thing didn't make a whole lot of sense... instead, Suras is a bartender. Riser works there and lives in a small, dingy bedroom above the bar. He used to attend school, but dropped out when he turned 16. Also, as apposed to being from a village that somehow managed to be secluded enough for no one to show up in time to stop the massacre, yet was still conveniently within walking distance, the incident in his childhood occured within the city itself and the body count was much lower.

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Also, here's the Warrior's Guild.

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PostPosted: Wed Dec 10, 2008 5:30 pm 
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PostPosted: Sat Dec 13, 2008 2:31 pm 
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PostPosted: Sun Dec 14, 2008 10:18 pm 
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NICE WORK! :mrgreen:

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PostPosted: Tue Dec 16, 2008 8:47 am 
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No chance he would regenerate the arm AND then die?

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PostPosted: Wed Dec 17, 2008 11:12 am 
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I've done another EC Film Concept thing... this time, it's Kurika.

Two things have always bugged me about Kurika... one is that she just doesn't look or act like a homeless person, and the other is that she warmed up to Riser too quickly.

Personality-wise, she'd basically be the same... Riser first meets her rummaging through the dumpster, then he later saves her from Steel's gang. Both times, she quickly leaves without saying a word. Riser next meets her when he revisits the now-derelict building he used to call home, and finds that Kurika actually lives there. Everything she owns has been cobbled together from bits and pieces of things thrown away by others... for example, the handle of a tennis racket used to replace a frying pan's, old clothes sewn together to make a hammock, etc. She opens up to Riser from that point.

Her gun is obtained during Perceval's assault on the city. A demon throws her into a gun shop, and she "borrows" the pistol from there... it does, however, take some getting used to, as the gun has a bit of kick to it.

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PostPosted: Fri Dec 19, 2008 6:27 pm 
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I have to return home for Christmas break, so there probably won't be a new page for a week or two.

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PostPosted: Tue Dec 30, 2008 9:17 pm 
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I finally decided to get a PS3. Naturally, I had to pick up LittleBigPlanet. Anyone who has a PS3 but doesn't have this game should definately pick it up, though I can't recommend playing online with others... I've never seen lag this bad.

Of course, the standout feature of the game is the ability to create and share your own levels, which makes playing through the lackluster story mode to unlock things kind of a pain in the ass. Also problematic is that when creating a level, things tend to do whatever the fuck they feel like (I've had buildings fall apart for no reason whatsoever). However, I managed to make an Elementia Chronicles level, which I don't think turned out half bad for a first attempt: http://www.youtube.com/watch?v=zYpFnGbfJrY (don't watch this if you plan to play the level yourself)

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PostPosted: Tue Dec 30, 2008 11:45 pm 
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Awesome little big work man. :D

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PostPosted: Sun Jan 04, 2009 6:39 pm 
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PostPosted: Sun Jan 04, 2009 6:41 pm 

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Nice page...Riser in Wonderland?


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PostPosted: Wed Jan 07, 2009 10:31 pm 
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PostPosted: Thu Jan 08, 2009 9:50 pm 
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To tell you the truth. Im not a huge fan of comics so much. but this concept actually inspires me


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PostPosted: Sat Jan 10, 2009 7:07 pm 
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PostPosted: Sat Jan 10, 2009 11:28 pm 
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Very intresting story developing i'll continue waiting for the next page. :D

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PostPosted: Wed Jan 14, 2009 8:50 pm 
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