Vegedus wrote:Aaaand the super-freaks cometh.
@Asmo: Luv it. Your second power isn't quite clear though: You can transform the envirornment around you, as long as it fits with possible alternate paths of history? So you could go "Hey, remember how the Nazis won the war?" and suddenly there'd be swastikas and tanks everywhere? Is there any more to it than changing the envirornment?
Also, bonus points for being the first to have a relation and further points for having relations to everyone :P
And if you feel like it, you can multiple visions, what with the split personality :)
Vegedus wrote:Wiccan elements... Should have figured... Except you don't use the one of the only one of them that makes them stand out from the greek ones, making them completely interchangeable. Also, you didn't my answer my question. Can your character control all of these sub-element? As long as you're only bending, not creating the elements I don't think that's too much, especially given that a lot of the pure elements will be useless in the setting. And also, I don't actually want you to answer my questions. I want you to tidy up your CS and make the answers apparent there. I don't care about your explanations and justifications.
And the gryphon is still lame and counter to the games theme.
NeoWarrior7 wrote:Considering joining, haven't RPed in a while.
Stuck between two character concepts I suppose. A philosopher/Marxist or a fellow who's decided the best way to make the new world better is to rule it himself.
Got a rough idea of a power for the second, but nothing I try seems to fit the first.
EDIT2: Added in relation!
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