Birdofterror wrote:Another question about story progression and fights... are the results purely up to luck? Like, these dicerolls and risks?
Ah, I understand. This is kind of why I made this post in the first place- to see if anything wrong is being done. I'll keep that in mind, though as I implied through his introduction to the vehicle, he was mostly unseen; keeping to the darkness.Vegedus wrote:Even if it's something minor, like opening a window, you generally shouldn't assume anything about other people's actions. They have complete control of their character and you shouldn't dictate what they'll do. Really, given the setting, it wouldn't at all have been unreasonable for my character to drive the fuck away instead of rolling down the window. That wasn't what I wanted to do, and I'm not a stickler enough to care on a principle level, so you don't have to edit or anything, but keep it in mind.
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