Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby BG07 » Wed Jul 31, 2013 12:51 pm

Outside in the courtyard
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Wed Jul 31, 2013 12:59 pm

Val might join them. You know, windows and running and stuff.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Ro Wong » Wed Jul 31, 2013 1:15 pm

Arvashok should be in the courtyard shortly. Along with a...guest.

Edit: There we go. Not exactly how I had originally thought to do it, but then I hadn't fully read some details earlier.

And some translations for those interested:

"Ashkata, dathrasi?! Meravas!" = Seeking death, you pig?! So be it!

"Ashkost say vashedan hissra!" = Find peace with your trash/pathetic god!
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby BG07 » Wed Jul 31, 2013 2:46 pm

Well balls.
Looks like Bill's in a bit of a pickle.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Wed Jul 31, 2013 3:37 pm

You could use the burning castle to help out...
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Wed Jul 31, 2013 5:36 pm

Okay. Longest I have ever made. Not doing it again, I have been working on it for four damn hours.

There are some signs that would allow the courtyard people as well as those still in the castle to find Val.

But I also wanted to play around with her and the new toy I got before all of this ever started. Probably never going to use it again. I gave it to her in preparation of taking everyone on. It would have given her the power to fight the mages (which never showed up) and deal with the tanks. Since though that didn't work out, I wanted to play with it a bit before I can't use it again.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Wed Jul 31, 2013 6:26 pm

Well, I think Deacon's been a punching bag for long enough... Tell me, is knocking Gregor unconscious out of the question?
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby BG07 » Wed Jul 31, 2013 6:48 pm

Hope that's good Zel, I figure you can have Zha pop up like a daisy to say hi to Arvashok
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Ro Wong » Wed Jul 31, 2013 6:51 pm

Thought you handed the Witchblade there off to Arvashok and Laenolin back when they crossed the bridge to the castle.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Wed Jul 31, 2013 7:48 pm

Decided to use the situation around us to disengage. Wanted to avoid making a possible mistake, and was getting nervous as hell trying to fight Gregor.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Zelosse » Wed Jul 31, 2013 10:03 pm

The sad thing is that Zha'Gren isn't going to just leave and look for Val just yet. He's gonna remind Bill to watch his back. I find this amusing.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Wed Jul 31, 2013 10:36 pm

Sig. The sword went through the window a while before Val went bat-shit insane. She currently has a guy pinned to an alter with her new talons in a his shoulder, and a knife in his other. She's also not paying attention to anyone around her just yet. So there are something's I need you to address. (I've edited the post a bit to make it more clear for everyone).

I've also left Gregor's fate up to you. Should you allow him to live, he will come back as a "nemesis" for your character.

@ Ro: Yeah. I did. I read the post earlier today, but the entire event of doing that completely skipped my mind and I've been mentioned it around her wrist since the Battle began. Total brain fart on my end man, sorry.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Wed Jul 31, 2013 10:38 pm

Another thing.

I'm going to be making quick small CS for some of the NPCs we have floating around like Gregor and the Teryn. Bit of a failure on my part, they are just going to be a couple of sentences long though.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Wed Jul 31, 2013 10:40 pm

I was actually wondering... I was thinking each of us, following the Battle of Redcliffe, could add a single ability to our set of skills, or upgrade (so to speak) an existing one. Just a thought that crossed my mind.
Last edited by Sigment on Thu Aug 01, 2013 1:32 am, edited 1 time in total.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Wed Jul 31, 2013 10:41 pm

Leveling up? Yeah, I was thinking about that.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Ro Wong » Wed Jul 31, 2013 10:46 pm

Yeah, I remember thinking I'd have Laenolin carry it as Arvashok would just throw it over the bridge or something -- and I figured it'd be a dick move on my part to hinder a plot point for you later. So we'll just say he gave it to her sometime before the battles started.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Wed Jul 31, 2013 11:04 pm

Made the edit. The language is Latin, if that's okay. Momenti vitae means "The importance of life". Couldn't think of something else.
Last edited by Sigment on Wed Jul 31, 2013 11:05 pm, edited 1 time in total.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Draken30000 » Wed Jul 31, 2013 11:04 pm

Mother of post BL, nice one XD. Should Vovin/Marcus (cuz I assume they are going to head off together) go looking for Val?
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Wed Jul 31, 2013 11:12 pm

Zel certainly implied as much.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Draken30000 » Wed Jul 31, 2013 11:20 pm

Mistakes were made, mistakes were fixed. Vovin is emotional XD
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Wed Jul 31, 2013 11:20 pm

Sigment Kurosai wrote:Made the edit. The language is Latin, if that's okay. Momenti vitae means "The importance of life". Couldn't think of something else.

Fix'd a slight thing as well.

Ahh, the advantage of being a GM and a mod.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Ro Wong » Wed Jul 31, 2013 11:28 pm

Drake: Don't forget the mage. Involving him with you two at the end of my post since I can't have him follow Arvashok. Obviously. *cracks a stick* Squishy mages, and all that.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Thu Aug 01, 2013 1:44 am

Wasn't sure if joining the battle at Redcliffe was going to be a good idea at the time, but I'm glad that I did. This has been a lot of fun, and I can't wait to keep going.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Zelosse » Thu Aug 01, 2013 1:59 am

Battle is always the best choice.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Thu Aug 01, 2013 8:51 am

Is great bonding time.

So I'm going to give you guys some time to post, gather together a little bit, do some minor healing, replace yourselves, etc. Then I will pull the Trump Card and crap will hit the fan.
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