Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Draken30000 » Fri Jul 18, 2014 4:52 pm

Woo! Looking forward to it!
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Ro Wong » Fri Jul 18, 2014 11:07 pm

Got an interesting little set-up for it. Was listening to a lot of Volbeat when brainstorming, so the influence of it might seem rather obvious.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Scrambles » Sat Jul 19, 2014 7:18 pm

Red Leader standing by.

Also Ro, would one with the title of Talis (Like from the web series) be the one sent to investigate what happened at Redcliffe to determine if it is a threat to the Qunari?
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Ro Wong » Sat Jul 19, 2014 8:19 pm

Tallis would be an agent sent in for matters regarding Qunari society/belief in a rather direct manner. The Mark of the Asssassin DLC helps expand it in DA2. Tallis means "to solve", as in to fix or otherwise resolve a matter. Simply investigating a matter on foreign land would be much more likely a matter for the Arishok and the Antaam. Sten's unit was an example as Arishok sent his Beresaad (those who reach ahead) to investgate the dangers of the Blight.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Glacier » Mon Jul 21, 2014 6:08 pm

Awesome, lets re-light this candle!!
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Mon Jul 21, 2014 7:18 pm

Excellent. I'm happy that most of you have reported back in. I moved things up and got finished today, a day earlier than I had originally stated. Let's see about a post tonight, if not Tuesday morning.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Mon Jul 21, 2014 7:38 pm

Sorry I didn't say anything earlier. I should be ready to post whenever you need me. Looking forward to getting back into this.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Scrambles » Tue Jul 22, 2014 3:52 pm

Ro Wong wrote:Tallis would be an agent sent in for matters regarding Qunari society/belief in a rather direct manner. The Mark of the Asssassin DLC helps expand it in DA2. Tallis means "to solve", as in to fix or otherwise resolve a matter. Simply investigating a matter on foreign land would be much more likely a matter for the Arishok and the Antaam. Sten's unit was an example as Arishok sent his Beresaad (those who reach ahead) to investgate the dangers of the Blight.



Hmm....I was thinking of making a female Qunari but I know they arent allowed to be warriors outside of the Ben-Hassrath. Ah well.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Zelosse » Tue Jul 22, 2014 8:47 pm

Alright so anybody who needed items from Marcus has them now, right? if not just make it so you got them from him or an apprentice waiting for you.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby BG07 » Wed Jul 23, 2014 3:59 am

Marcus needs to sever the connection Bill has with that silly ring still :D

I'll try to have a post up before shit goes down.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Zelosse » Wed Jul 23, 2014 4:24 am

Was that what he wanted to do? We never discussed it much.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Wed Jul 23, 2014 4:25 am

Deacon still needs his armor, too. Was gonna have a messenger let him know it's ready after he leaves the Arl's office, if that's alright.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby BG07 » Wed Jul 23, 2014 4:49 am

He doesn't want it repaired, he wants it destroyed so that he can go 'full' berserker basically.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Thu Jul 24, 2014 11:07 pm

Hmm... decisions, decisions.

So I originally built this to have everyone go together as a team of ass kickery, or as separate teams - even individually if people wanted a quick death. This is in regards to the main quests. Now I'm toying with the idea of revoking that.

Thoughts?
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Scrambles » Fri Jul 25, 2014 12:01 am

Perhaps the survivors of Redcliffe could make a pact. No matter where they go from here, once the call is made to move on the ones responsible for the massacre they assemble to fight as one?
Last edited by Scrambles on Fri Jul 25, 2014 1:11 am, edited 1 time in total.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Fri Jul 25, 2014 1:10 am

I kinda like that idea. Not sure if everyone would get along, but yeah. Anyway, I'll try to have a post up tomorrow. Need to decide exactly where to take Deacon from here, though I have a pretty good idea of how to do the next post at least.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby BG07 » Fri Jul 25, 2014 9:51 am

I just can't wait to have Bill be excessively rude to Val :)

Fun
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Ro Wong » Fri Jul 25, 2014 11:05 am

Think I'll say Arvashok and the boys got lost during the escape. Can have them stroll into town soon if you'd like. Or send them somewhere else if you want.

Oh, and the fight won't occur until you're out of town. Say...far enough to come across some small settlement. I'd rather not just pop in Lothering... Place already got trampled by the blight before. Think a second time would just label the place doomed to never stay up.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Fri Jul 25, 2014 11:55 am

Maybe Deacon'll bump into Val when he picks up his armor. He's certainly on better terms with her than Azreal.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Fri Jul 25, 2014 2:43 pm

Scrambles wrote:Perhaps the survivors of Redcliffe could make a pact. No matter where they go from here, once the call is made to move on the ones responsible for the massacre they assemble to fight as one?

So you're saying... free for all until the final call to war?

BG07 wrote:I just can't wait to have Bill be excessively rude to Val :)

Fun

Hmm, yes.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Fri Jul 25, 2014 3:01 pm

I think it's more of a "Friends 'til the end. When the time comes, we finish this together" kind of thing.

Anywho, Deacon and Azreal have been updated.
Last edited by Sigment on Fri Jul 25, 2014 3:49 pm, edited 1 time in total.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Blood Lord » Fri Jul 25, 2014 3:21 pm

I really don;t understand that.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Sigment » Fri Jul 25, 2014 3:50 pm

Don't understand the idea, or why they would do that?
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Scrambles » Fri Jul 25, 2014 4:33 pm

I guess it would be more like the treaties from Origins that let the wardens call for aid but with the individuals who agree.
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Re: Dragon Age: Divided Kingdom (OOC - NEW SPOTS OPEN!!!)

Postby Draken30000 » Fri Jul 25, 2014 5:18 pm

Vovin would be down to work together with people, he's that kinda guy. As for this quest, BL, it looks like its just killing time, would it be a huge deal if it got dropped should things go all combat-y?
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