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PostPosted: Sat Oct 15, 2011 11:38 pm 
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Asmodai wrote:
I swear to god, if you say "Nah, I don't like it anymore". I will make every RP you and me are in a living hell >.>

Oh, and I have too much free time (no I don't I don't have any free time, what the hell am I doing?)

Quote:
Mercenary

I could easily live several lifetimes without quashing another peasant revolt. Unless, of course, the revolt pays good gold. Ale doesn't buy itself, you know.

(Core) War never ends in the Old World and that means there's always a need for fighting men. While the Empire does maintain a regular army, its strength is bolstered by the Mercenaries. Nobles and rich Merchants also hire such fighters to protect their interests, many having what amounts to small armies.
Mercenaries range from wild youths with a taste for adventure to professional grizzled soldiers who've seen a dozen battles or more. These sell-swords come from all over, though Tilea is particular famed for its regiments. All Mercenaries dream of untold riches; for most of them, the reality is an early death and an unmarked grave.

Skills: Animal Care or Gamble, Common Knowledge (Bretonnia, Kislev, or Tilea), Dodge Blow, Drive or Ride, Gossip or Haggle, Perception of Search, Secret Language (Battle Tongue), Speak Language (Tilean) or Swim

Talents: Disarm or Quick Draw, Rapid Reload or Strike Mighty Blow, Sharpshooter or Strike to Stun

Career entries: Bodyguard, Bounty Hunter, Demagogue, Fieldwarden, Kislevite Kossar, Militiaman, Miner, Norse Beserker, Outrider, Pit Fighter, Soldier, Thug, Watchman

Career exits: Bodyguard, Bounty Hunter, Outlaw, Sergeant, Shieldbreaker, Veteran

Tilea: Mercenaries are so common in Tilea that they are represented by guilds. Tilean mercenaries are known for their bargaining skills and have even switched sides during battle when offered more money by their opponents.
Talent: Specialist Weapon (Two-handed) or Strike to Stun
Weapon: Tilean pike or crossbow

Empire: The Empire's mercenaries are adventuring ruffians with a wide assortment of weapons. These men from free company regiments in the Empire's armies, or travel to the Border Princes when there are no wars to fight at home.
Talent: Specialist weapon (parrying) or Sharpshooter
Weapon: Additional hand weapon or bow

Bretonnia: Bretonnia lords do not hire mercenaries in their armies, considering them a waste of money when peasants cost nothing at all. Bretonnian mercenaries are therefore rare, but not unheard of.
Talent: Specialist weapon (Cavalry) or Sharpshooter
Weapon: Demilance or bow

Border Princes: Mercenaries are the mainstay of Border Princede armies, travelling from across the Old World to make their living. Native Border Princede mercenaries typically fight as the core troops of an army.
Talent: Sharpshooter or Strike to Stun
Weapon: Spear or crossbow

Kislev: Bravery and resilience are the qualities sought by the employers of Kislevite mercenaries. These men are often hired to bolster standing armies against Chaos threats. Kislevite horsemen, however, are loyal only to their own clans, and do not work as mercenaries.
Talent: Stout-Hearted or Street Fighting
Weapon: Knuckle dusters or bow

Estalia: Estalian mercenaries are skilled swordsmen with hot tempers. Because they don't cooperate well with other mercenaries, Estalians are often hired in smaller groups and given special objectives to handle on their own. They perform well at this role.
Talent: Specialist weapon (Parrying) or Strike to stun
Weapon: Main gauche or crossbow

Norsca: Norse mercenaries are considered too unreliable for regular use, because they sometimes disregard orders in the heat of battle. Nevertheless, Norse mercenaries are occasionally employed for intimidation value.
Talent: Frenzy or Menacing
Weapon: Additional hand weapon or bow

Araby: The horsemen of Araby are widely considered to be among the best in the world (although Kislevite horsemen might disagree). Most Arabyan mercenaries who travel to the Old World arrive without mounts, but they can serve as cavalry if equipped by their employers.
Talent: Trick Riding or Specialist Weapon (Fencing)
Weapon: Scimitar (as rapier) or bow

Thanks, that is so much easier to read.

I'll start my CS tomorrow.

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They taped over your mouth, scribbled out the truth with their lies, you little spies - You will release your life, joining with the god-damned world of the dead and the lonely. - Я сошла с ума, Mне нужна она
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PostPosted: Sun Oct 16, 2011 7:06 am 
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Added a map of the city of Nuln, you guys will begin in the Shantytown. Those with alcoholic appetites will start in The Blind Pig.

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PostPosted: Sun Oct 16, 2011 6:31 pm 
The happy fish says hello to the angry gopher
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Location: In the fountain of blood called you heart.
Gender: Female
Name: Mieke Falkenheim

Race: Human

Age: 20

Career: Mercenary

Appearance: She has long, dark brown, almost black, hair, dark green eyes and a slender yet well endowed figure. She is short compared to most other humans. She wears a dirt-covered shirt, muddy breeches, road-worn boots and a tattered cloak with a couple holes in the shoulders under a chainmail shirt and a leather jack. She has a dagger tucked in a boot and a backpack containing a blanket, a wooden tankard, a crossbow with 10 Bolts, healing draught and a wooden cutlery set on her back. A hand ax is attached to the side of her pack and a purse is hidden under her cloak. On her left arm is a small shield. In a sheath on her left hip is a longsword passed down through her family for generations, the name Oeildelune hidden under the handguard.

Personality: She is overall friendly but, despite her frame and figure, she can be very intimidating if needed. She loves children and often tries to protect them despite the odds being against her most times. She dislikes alcoholic drinks because she gets drunk easily, making it easy for men to take advantage of her. She also dislikes men for that fact. She can often be found in a fight, training or resting in an inn.

History: She grew up on a farm not far from the walls of Nuln, about a quarter of a day's walk, and often went there as a child to pick up things for her parents. Ever since she can remember, she's wanted to go on adventures. When she became of age, her parents finally let her join them in their annual 3-day trip into the nearby forest to scare off some goblins. Except it hadn't been just goblins that time, it had been orcs. She had hid in a tree and watched as her parents tried to reason with the orcs. Being simple farmers, they didn't know there was no reasoning with orcs. They were killed before her eyes. First chance she got, she ran back home and hid under her bed, crying until one of their neighbors found her. Days after, she guided a large group of them to the orcish camp, hiding in the same spot she'd watched her parents murders. She was glad to see the large group of strong men and women destroy the small orc tribe. She began training not long after that and, when she thought she was strong enough, began selling herself off as a mercenary.

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They taped over your mouth, scribbled out the truth with their lies, you little spies - You will release your life, joining with the god-damned world of the dead and the lonely. - Я сошла с ума, Mне нужна она
Innuendo Squad's Resident Lesbian
Mother of darkness, mother of light, earth beneath us, soul in flight, songs of love and love of light, guide us to our heart.
We all come from the Goddess and to her we shall return like a drop of rain flowing to the ocean.


Last edited by Belwicket on Fri Oct 21, 2011 11:58 am, edited 3 times in total.

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PostPosted: Thu Oct 20, 2011 3:07 pm 
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What city? You could choose any of the major names on the map and be near somewhere with Orc/Goblins (Averland is particulary full of them plus it's close to Nuln). The two are usually part and partial so where there are Goblins there is a 90% chance of Orcs, you could say that there had been a Shaman or maybe a Warboss within the group giving them an edge over the humans. Maybe you could say that your character could have been part of a caravan of merchents off to Averheim and they were ambushed and your character fled while family and protection was killed. Maybe you made it part way back to Nuln where she bumped into a band of militia who killed them for her in return she joined their band. Also her sword could have name as it is a family heirloom, Swords that are old enough tend to become magical as they are blessed with the souls of the ancestors. But apart from that she's alright.

Edit: Oh and btw Mercenary gets this in equipment as well:

Career Compendium wrote:
Trappings: Crossbow with 10 Bolts, Shield, Medium Armour (Mail Shirt and Leather Jack), Healing Draught.

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PostPosted: Thu Oct 20, 2011 11:22 pm 
The happy fish says hello to the angry gopher
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She doesn't live in a city, she lives on a farm not far from a big city.

Edit: Added to her, and she needs a name.

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They taped over your mouth, scribbled out the truth with their lies, you little spies - You will release your life, joining with the god-damned world of the dead and the lonely. - Я сошла с ума, Mне нужна она
Innuendo Squad's Resident Lesbian
Mother of darkness, mother of light, earth beneath us, soul in flight, songs of love and love of light, guide us to our heart.
We all come from the Goddess and to her we shall return like a drop of rain flowing to the ocean.


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PostPosted: Fri Oct 21, 2011 9:35 am 
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Well names are usually very german if she's part of the Empire, if from Bretonnia then she's have a medieval English name, if anywhere else just ask because the Old World is closely based on the real world anyway.

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PostPosted: Fri Oct 21, 2011 10:13 am 
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And if she's from the Nuln area?

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They taped over your mouth, scribbled out the truth with their lies, you little spies - You will release your life, joining with the god-damned world of the dead and the lonely. - Я сошла с ума, Mне нужна она
Innuendo Squad's Resident Lesbian
Mother of darkness, mother of light, earth beneath us, soul in flight, songs of love and love of light, guide us to our heart.
We all come from the Goddess and to her we shall return like a drop of rain flowing to the ocean.


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PostPosted: Fri Oct 21, 2011 10:26 am 
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Part of The Empire.

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PostPosted: Fri Oct 21, 2011 10:30 am 
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Mieke, did I spell that right?

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They taped over your mouth, scribbled out the truth with their lies, you little spies - You will release your life, joining with the god-damned world of the dead and the lonely. - Я сошла с ума, Mне нужна она
Innuendo Squad's Resident Lesbian
Mother of darkness, mother of light, earth beneath us, soul in flight, songs of love and love of light, guide us to our heart.
We all come from the Goddess and to her we shall return like a drop of rain flowing to the ocean.


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PostPosted: Fri Oct 21, 2011 10:36 am 
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Seems to be a very female orientated name based off a Google Image search so I suppose you can have it.

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PostPosted: Fri Oct 21, 2011 10:55 am 
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I know it's a german girl's name I just don't know if it's Mieke or Meike.

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They taped over your mouth, scribbled out the truth with their lies, you little spies - You will release your life, joining with the god-damned world of the dead and the lonely. - Я сошла с ума, Mне нужна она
Innuendo Squad's Resident Lesbian
Mother of darkness, mother of light, earth beneath us, soul in flight, songs of love and love of light, guide us to our heart.
We all come from the Goddess and to her we shall return like a drop of rain flowing to the ocean.


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PostPosted: Fri Oct 21, 2011 10:56 am 
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Mieke seemed right.

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PostPosted: Fri Oct 21, 2011 11:03 am 
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Alright, and a last name?

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They taped over your mouth, scribbled out the truth with their lies, you little spies - You will release your life, joining with the god-damned world of the dead and the lonely. - Я сошла с ума, Mне нужна она
Innuendo Squad's Resident Lesbian
Mother of darkness, mother of light, earth beneath us, soul in flight, songs of love and love of light, guide us to our heart.
We all come from the Goddess and to her we shall return like a drop of rain flowing to the ocean.


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PostPosted: Fri Oct 21, 2011 11:05 am 
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Falkenheim.

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PostPosted: Fri Oct 21, 2011 11:06 am 
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Alright, thank you. :grin: You are being very kind.

Edit: I added her name to the History.

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They taped over your mouth, scribbled out the truth with their lies, you little spies - You will release your life, joining with the god-damned world of the dead and the lonely. - Я сошла с ума, Mне нужна она
Innuendo Squad's Resident Lesbian
Mother of darkness, mother of light, earth beneath us, soul in flight, songs of love and love of light, guide us to our heart.
We all come from the Goddess and to her we shall return like a drop of rain flowing to the ocean.


Last edited by Belwicket on Fri Oct 21, 2011 11:10 am, edited 1 time in total.

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PostPosted: Fri Oct 21, 2011 11:09 am 
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Well I'm very patient and what you've actually come up with is actually ok, you just need to have more research initiative in that if you're stuck then use the information stuff I've provided or actually search online for stuff. If Google don't have it then you ask.

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PostPosted: Fri Oct 21, 2011 11:16 am 
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Well, what I was thinking was she'd be a new mercenary, not even well known yet, and she hooks up with some other people in a fight and they see how good she is and start spreading the word.

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They taped over your mouth, scribbled out the truth with their lies, you little spies - You will release your life, joining with the god-damned world of the dead and the lonely. - Я сошла с ума, Mне нужна она
Innuendo Squad's Resident Lesbian
Mother of darkness, mother of light, earth beneath us, soul in flight, songs of love and love of light, guide us to our heart.
We all come from the Goddess and to her we shall return like a drop of rain flowing to the ocean.


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PostPosted: Fri Oct 21, 2011 11:25 am 
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Still a wip, should be done soon. Work has been pretty hectic as of late.

Name: Gol'grin "Gorebelly"

Race: Ogre

Age: 54

Career: Maneater

Appearance:Gol'grin is a truly a typical ogre, standing at an awe inspiring 11"3 with a tremendous girth to match. His dark, tanned skin is thick and tough, much like hardened leather and almost has the same texture (or so they say... though who'd be brave enough to find out.) while his mostly bold, bearded and somewhat pudgy head hide a small set of dim-lit eyes that reflect his intelligence or rather his lack of. Gol'grin's left eye is scarred, a reminder of a battle with a Sabertusk during his travels through his homeland; The Mountains of Mourn.

There are numerous scars across his arms and torso, ranging from sword marks, animal bites, crossbow bolts and the occasional tribal mark. He wears each of them with pride and has a story behind each of them (as per tradition with ogre maneaters, they are long winded and may have been exaggerated).
On top his head he has a small mohawk, it's oddly neat considering how messy ogres.

Gol'grin wears dark brown Breeches with a open leather jack that falls all the way down to his metal soled boots (perfect for stomping!), adorning his belly is the traditional gut plate, it's rather worn and bloody, attached to it are two small chests often holding his various rewards and/or snacks.

(In a weeks time, I'll have a model posted to show how he looks exactly.)

Personality: To many Gol'grin is a typical, run-of-the-mill ogre. He is brutish, he is barbaric, he has little in the way of manners, is dim-witted and will almost gleefully resort to violence when it suits him. However, as a maneater Gol'grin enjoys the long journey, having travelled from the distant Mountains of Mourn have allowed him to be more sociable to other races than his brethern (that is to say; he won't eat you on sight), he particularly enjoys sharing his big game kills during feastivities, drinking, sharing his exaggerated tales of his numerous battles and experiences, all the while he laughs heartily at his adventure and that of others.

He is an ogre with pride, not going against his word and promises, meaning he is loyal to those whom he trusts. Those who underestimate him have found out why he earned the name "Gorebelly".
It is a well known fact that ogres eat anything that fancies them and Gol'grin is no exception, if given the motive he'll eat his deceitful employer, dead or squirming, it matters little to him.

Gol'grin also enjoys strong drinks.

History:
Gol'grin doesn't speak much of his distant past, claiming that many would find his tales of ogredom dull and uninteresting instead he enjoys beginning his stories with his first adventure; his departure from his mountain home. He often recalls the coarse touch of stone and the warm smell of freshly cooked meat. The roar of the bonfires that heated vast caverns, the bellowing shouts as ogres challenged one another for pride, food and fun, all the while the howling winds from the blizzards that raged outside. For an ogre such as himself, Gol'grin was content living with his clan. Content but never truly satisfied, for you see Gol'grin suffered from the wanderlust, the longing to travel beyond his mountain home and perhaps make a name for himself. Or so he claims.

When the time came, the ogre left for the unknown with nothing more than his trusty stone club and rusty gutplate he journeyed through the dangerous mountains that once were his home range. For many sunsets he trudged onwards, killing anything when he needed nourishment or when he felt bored. Many would claim that his journey was barbaric, slaughtering the weak and helpless. Gol'grin merely laughs at those words, those who he killed were foul greenskins or the marauding Northmen seeking glory and ways to please their dark gods.

It was perhaps during his third year traveling that he came across Nuln, he only had a small reputation back then, there were many stories about the term Maneater coined after the famous ogre who held that title after eating his employer. Naturally those who sought a relatively reliable bodyguard who worked for a small fee (at first) eagerly request Gol'grins 'expertise'.


Last edited by Iris on Fri Nov 04, 2011 4:55 am, edited 2 times in total.

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PostPosted: Fri Oct 21, 2011 11:35 am 
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@Iris: Love him so far, Can't wait for his weapons and more personality.

@MLS: Pretty much every character in this will be a Mercenary or Blade for hire of sorts, it's just you guys know each other either through gossip/odd mention/or direct contact and know that through the actions of one player in particular that you guys will uncover stuff either through sheer stupidity, blind luck or actual detective work depending on how your character works e.g Gol'Grin here might have heard some stuff through his sessions at the tavern while Husker might have Gol'Grin's access to gossip but also might have some kislevite contacts in Nuln that he can visit and ask where to look. Edit: I suggest having Mieke's name (Under 'Name:' as that is part of my CS template.) at the top of her CS so people don't have to look for it in history.

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PostPosted: Fri Oct 21, 2011 12:04 pm 
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Alright, anything else I need done?

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They taped over your mouth, scribbled out the truth with their lies, you little spies - You will release your life, joining with the god-damned world of the dead and the lonely. - Я сошла с ума, Mне нужна она
Innuendo Squad's Resident Lesbian
Mother of darkness, mother of light, earth beneath us, soul in flight, songs of love and love of light, guide us to our heart.
We all come from the Goddess and to her we shall return like a drop of rain flowing to the ocean.


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PostPosted: Fri Oct 21, 2011 12:08 pm 
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Nope think you're done. Accepted.

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PostPosted: Fri Oct 21, 2011 12:31 pm 
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Alright. ^_^ Thanks.

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They taped over your mouth, scribbled out the truth with their lies, you little spies - You will release your life, joining with the god-damned world of the dead and the lonely. - Я сошла с ума, Mне нужна она
Innuendo Squad's Resident Lesbian
Mother of darkness, mother of light, earth beneath us, soul in flight, songs of love and love of light, guide us to our heart.
We all come from the Goddess and to her we shall return like a drop of rain flowing to the ocean.


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PostPosted: Sat Oct 22, 2011 10:01 pm 
Rest easy Ethan
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ooooo~

Does Iris play Ogre Kingdoms?

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PostPosted: Sun Oct 23, 2011 5:00 am 
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Tuor wrote:
ooooo~

Does Iris play Ogre Kingdoms?

Yeah he does haha, I trust him to do good stuff even with a race I haven't truly allowed.

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PostPosted: Sun Oct 23, 2011 1:33 pm 
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Awesome an Ogre. Their my favorite race from Warhammer.

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and the fiercest foes rout, when they hear triumph's shout.

Dragonborn for your blessing we pray, and the scrolls have fortold, of black wings in the cold
that when brothers wage war come unfurled, Alduin bane of kings, ancient shadow unbound
with a hunger to swallow the world.

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