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PostPosted: Fri Sep 23, 2011 10:48 pm 
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Yeah, until she gets spirit drain, she's actually scarier than her persona.

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PostPosted: Sat Sep 24, 2011 12:58 am 
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Just got the chance to log in on the Internet again and read up on the OOC.
Sorry if Sengoku's actions were auto-hit or unfair, Ro. 3:
I'll try to PM and ask before I do any attacks in the future.

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PostPosted: Sat Sep 24, 2011 1:21 am 
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Lol, well that and you're very creative with spells. I was doing my best to stick to what I had on the list, but if I have the freedom to do whatever with my spells, I might improvise more.

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PostPosted: Sat Sep 24, 2011 3:24 am 
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I actually have a rough post worked out, but I think I'll wait until the current pile of actions on that poor cat is resolved lol

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PostPosted: Sat Sep 24, 2011 9:18 am 
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And we still got Bob and Tsurugi to post, too. So you can go ahead, Jay. Don't think it'll be much worse than it is. XD

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PostPosted: Sat Sep 24, 2011 1:54 pm 
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Unless otherwise asked to do so, you should never wait on Tsurugi.

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PostPosted: Sat Sep 24, 2011 1:54 pm 
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Well, I just dislike it when 5 different things happen to the same thing before it responds. It just makes the narrative nonsensical. Especially when people can't arbitrate what actually happened, so you don't even know what state the object you're acting on is even in by the time it gets to you.

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PostPosted: Sat Sep 24, 2011 1:56 pm 
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I.E. Ro should post more. /jerk

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PostPosted: Sat Sep 24, 2011 2:15 pm 
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Then how many people you want I should wait on instead of just waiting on everyone, as I am now?

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PostPosted: Sat Sep 24, 2011 2:18 pm 
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I PM you.

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PostPosted: Sat Sep 24, 2011 2:22 pm 
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I think it's best for people to just post as often as they can and downsize the average post/actions they do in one post. Though I'm one to talk lol.

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PostPosted: Sat Sep 24, 2011 2:37 pm 
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All right. Then once I'm back at my comp at home(tomorrow), I'll start up responding to each new post as they arrive.

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PostPosted: Sat Sep 24, 2011 2:39 pm 
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Ro and I have discussed reaction rate, and he will be posting more often.

I do want to take a moment to say this, though: While more posts are always good, please be mindful of others and try not to ride over them. (Read: Try to let other people react, too. Perhaps not EVERYONE, but at least a few people should be able to take actions between each action a single person takes.)

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PostPosted: Sat Sep 24, 2011 2:55 pm 
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Jay wrote:
Well, I just dislike it when 5 different things happen to the same thing before it responds. It just makes the narrative nonsensical. Especially when people can't arbitrate what actually happened, so you don't even know what state the object you're acting on is even in by the time it gets to you.


This is pretty much my issue whenever there's a lot of people in one area reacting to the same thing.

Don't wait on me, Ro. Kitano will throw a sucker punch when there isn't a storm of attacks that he'll get caught in the crossfire of.

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PostPosted: Sun Sep 25, 2011 10:13 am 
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Oh, should let you guys know I'm intending this to be a more common enemy. Not in the dungeon coming up, though.

Just giving a head-ups for when they come out in twos or threes.

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PostPosted: Sun Sep 25, 2011 1:11 pm 
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That'll take too much time. It'll be boring to fight another "tutorial battle" with that many if you're this stubborn, lol.

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PostPosted: Sun Sep 25, 2011 3:17 pm 
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In all tutorial battles of Persona, you just push triangle and win xD

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PostPosted: Sun Sep 25, 2011 3:31 pm 
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Either it needs to die quicker or we need to become a lot stronger really fast.


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PostPosted: Sun Sep 25, 2011 4:02 pm 
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Fine, I'll help speed this up.

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PostPosted: Sun Sep 25, 2011 4:14 pm 
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That's not really what we meant.


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PostPosted: Sun Sep 25, 2011 5:27 pm 
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Future battles aside, Geo actually does denote the right idea. Chimera can't resist any status effects. (This version, anyway. Don't expect the same later. XD) Had he been slowed from the start and his ice weakness exploited, thoroughly, that big HP of his would've gone into a coma. Scanning will save a lot of time in the future, FYI. lol

Anyway, this looks to be closing up soon, now. Once back at my comp, I'll post again. Might be sometime tonight. Then you're back in Hana's hands and we can switch the game difficulty to Hard Mode.

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PostPosted: Sun Sep 25, 2011 6:11 pm 
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The right idea is to spam?


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PostPosted: Sun Sep 25, 2011 8:01 pm 
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Hmm.... Guess I phrased that incorrectly. My bad.

What I meant is that it could have gone as smoothly as you guys had wanted, if done properly. And the 'tutorial' is meant to show that I'll sometimes toss in easy fixes for shortening fights in situations where they'd take a while otherwise. Whether the boss has lots of health, or if they'll be buffing, debuffing, and adding resistances all over the place. Been playing with the idea of having one fight where the boss can be insta killed by the Fear status and a corresponding ability.

As for spamming... Eh, it's a possibility. Personally wouldn't recommend it unless you got desperate and/or the enemy was on its last legs, so to speak. But that's going into tactics, so it's really just all about how you guys want to handle that.

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PostPosted: Sun Sep 25, 2011 9:20 pm 
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Isn't Hana the one who does the scans? I was wondering why the team wasn't getting any intel actually lol

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PostPosted: Sun Sep 25, 2011 9:35 pm 
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Said she wanted to wait until I responded to Geo's bufu arrow first. Just to follow the classic "thank you Captain Obvious" situations with Persona scanners. lol

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