Don't worry about it, you're one of the more active posters. And keep in mind these are mooks, so don't have to pull your punches. You can describe them getting beat up as much as you'd like without my confirmation.
I wasn't planning on making using rules for Lucy vs Cytek Squad, since I was kinda expecting her to surrender or get run down immediately. I get the sense that both parties want to make a chase out of it, though, so let's make it a nemesis conflict. Dice cap is at 5, Lucy has 2 Chi for this conflict. Keep in mind this is more about chase, about her getting away or getting caught, rather than duking it out. She can't win a full confrontation with all three Cytek guys. Mastermind, MLS, you can edit some dice numbers into your most recent posts, or just start from next time you're doing so.
Some new rules stuff: The Cytek guys also has a secondary goal, of finding out what's really going on. This is essentially a mook encounter, and has a threat rating of 12. You can freely choose between allocating your yang dice to this side-goal or chasing Lucy. If you reduce the threat rating of this secondary goal to zero, you get to figure out that Lucy probably wasn't the surger and chase the real one if your fast about it. So, a post could look like:
Bobman, Cytek Investigator
Bobman set into a sprint after the escaping surger, but then noticed signs of battle all over. "How odd! He thought to himself!" stopping immediately. "This requires investigation!"
2 Yang, one on Lucy, one on secondary goal.