Name: Zeen Freed
Type: Fire Adept (Human)
Elemental affiliation: Fire
Appearance: 5'11" and physically fit, he has a lean but definitely toned build, with years of physical toll having left chiseled muscles behind. His skin is naturally a cream brown complexion, with some signs of skin tissue scarring due to past skirmishes. His fiery orange/red hair flares out from his head like embers of the flame with a matching orange left eye, the other eye changed due to the outcome involving the spell-fire's touch. He has stubble here and there, but not enough for any visible beard, goatee, or even sideburns.
The unusual feature he has is a scar from the spell-fire itself, its lick leaving a mark on his face. The pigment of his skin is pale from his right cheekbone to the arch of his nose, the fiery tendril's presence like that of a tattoo. It had covered his right eye, reducing the whole of it to black. He can see through it, but the physical features usually make one to believe that it is useless. But when he enacts his acquired ability, a spark can be seen in the fathomless depth.
Zeen wears nothing on his upper body. Thankfully he wears pants; a pair of black jeans. Baggy, faded, and slightly ripped, they're stitched up at the knees with pockets sewn in, held fast by a belt around his hips. He wears sandals on his feet, liking to wiggle his toes whenever he pleases, the leather straps weathered down by time.
Along with the basics he always carries around a pack of smokes and his trusty flask of rum.
Personality: Zeen appears to be playful, cheery and bright, a happy-go-lucky character. He talks oddly, is theatrical, and charismatic. Yet there is an underside to the him, a twist to his assumed nature. For beneath that brightly lit exterior is a secretive soul, shifty and cunning with his words and thoughts. Devilish could describe what he truly is, or perhaps, someone who likes to see things ignite.
He likes to gamble, to take chances and is a total thrill seeker. He lives for the danger of action, and likes to see things go bang. Surprisingly enough though, he has a peculiar sweet tooth. He loves chocolate chip cookies, chocolate covered pretzels, and chocolate milk. Basically things that have chocolate in them, are covered in chocolate, but never chocolate by itself.
He hates whiny brats, dumb blonde and obnoxious drunks.
Weaponry: Zeen wields an extend-able fighting baton that he keeps tucked away. He mostly uses it for defensive purposes, or to annoy the hell out of people. On the side he wields pouches and containers of gunpowder. Each mix varies in use, and are waterproofed since the containers are properly sealed.
History: Prior to the spell-fire's effect Zeen was a demolitionist of sorts. Due to the harsh conditions of the Eastern Jungles, richness in the soil as well as the mines were in demand. The prospects of finding rich minerals and stones drew many in to mine, and Zeen was one of many. However, he was a clever person, who used explosive means of acquiring his riches. Experimenting with homemade gunpowder and controlled environments, he was able to supply his clients with a steady flow of raw materials perfect for both show and medicinal purposes, many of which have been exchanged with one specific friend in the South. Trading was good, revenue was skyrocketing, and life, was very good~
Then the spell-fire hit while he was on the job and immediately the spell-fire touched all within it. All his fellow workers were mutated, transforming them into malevolent beasts. He himself was recovering from the physical infliction of the spell-fire's touch, feeling a throbbing pain that began to heat inside him, growing and then dwindling, but still keeping him warm. As it subsided and as he pulled himself up, the man found himself in the presence of changed friends. The whole scene he made gathered them forth, all of them ready with elongated claws and glassy eyes. From within the darkness Zeen gasped in fright, backing away from the approaching creatures. Reason was thrown out the window, and he drew out his baton and tried to fight them off as he ran to escape. Knowing the route back he soon came upon the entrance, only to find it caved in. Desperately he pulled out pouches of explosives, and as he brought out his flint, them came upon him.
Lost in the darkness he had no spark, and Zeen tried to fight back against brute force, but they pinned him. Neck extended, they aimed to strike for the kill. As he heart seemed to stop, as fear took hold, a trigger was unlocked. Zeen felt something click, and a spark clapped within the black of his touched eye.
The next thing he knew the entrance was cleared, the changed were dead, and he alone was alive. Zeen pulled himself out, panting hard as he felt the adrenaline pass, dragging himself to a nearby pond and dousing his whole head within it. As he rested he noticed his reflection in the now still surface of the water, examining the strangeness of his face, his eye. And from the reflection he could see a strange form, hazed, barely noticeable that stood behind him. With a voice so chilled and cold even Zeen shivered in his warmed form, and answered with a blank mind.
1) Pyrokinesis - The ability to manipulate fire through psychic connection. He is able to form, sense, manipulate, and extinguish all forms of fire by will alone. Also due to his ability he cannot be hurt by fire itself, as it senses the wielder's own mind. This ability is based on his confidence in its use, as well as the strength of his will.
2) Burst Trigger - His changed eye has the magical ability to act as a starting spark. The effect of this power ranges from a flint's spark to one capable of hurting others. But this works in conjunction to the gunpowders he wields.
3) Flash Snap - Not really an acquired ability, but it works with one of them. Zeen uses a small amount of special gun powder and uses his Burst Trigger to ignite it, causing a bright flash.
Last edited by GnSz
on Thu Dec 02, 2010 12:09 am, edited 1 time in total.
Enough with the tomfoolery: it's time to play.