Infinite Serenade: The OoC (Dead Version!)

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Infinite Serenade: The OoC (Dead Version!)

Postby Acktoo » Mon Jun 21, 2010 11:47 pm

Infinite Serenade: The RP OoC
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Hit 'ctrl+f' and type in one of the words in parentheses to skip down to the area you want to read. (I expect you to read everything at least once, though.)

Votes (serevote)
Setting (seresett)
Plot (sereplot)
Rules and Considerations (sererule)
Character Sheet Template (seresheet)
GM Character Sheets (seregm)
Accepted/Pending Characters (serechar)
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Votes: (serevote)

Tuor, Karo, Bolts, Geomancer, Redsnow, Akaine (Check pages 615-616 in the Idea Thread)
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The Plot: (sereplot)

A small guild of humble beginnings, Infinite Serenade quickly became one of the top guilds within Enrein, lauded all over the land for it's powerful patrons and status as one of the nation's most profitable guilds. Such status was not without its flaws however, and the more fame the guild celebrated, the more envious those outside of the spotlight became. One such party even went so far as to attack Infinite Serenade without warning, taking advantage of the fact that the guild's master (and most powerful member) had gone missing days earlier.

The battle didn't last long. Infinite Serenade was completely and utterly defeated in a flash. Sure, the guild had its share of powerful players, but they were no match for their envious assailants. Unable to face the harrowing defeat and heavy losses, the guild all but disbanded, save for two members. Alicia Hayley and Ciara McClellan.

Both were on missions during the attack, and by the time they had finished up their respective duties the guild had already been abandoned. Rather than go their separate ways like the others before them, however, the two banded together, taking on posts as the guild's interim masters and started to work on rebuilding the guild. And to do that, a little headhunting was in order. Spreading word throughout Enrein, Alicia and Ciara have begun a hiring spree for Infinite Serenade.

Adventurers and hunters of all sorts are invited, nay, encouraged to apply.
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The Setting: (seresett)

The Infinite Serenade Guild building is a large wooden structure that is worn with both time and weathering… and the occasional fight, yet it still has managed to hold a homey feeling that welcomes even the most cold-hearted individuals. This kindly old building has the look of being loved and well-taken care of despite its age and wear. It’s worn edges form runners tapping the edge while on their trail has left the left corner indented slightly. With a view of the beautiful Tor Mountains, that even the hustle and bustle of Reis City can’t hide, the Infinite Serenade Guild has quite the location. In Reis City, it’s told that if you want anything, you can find it there, and so far, nobody’s been able to say that they haven’t left more than satisfied.

Once inside, you’ll come across a welcome desk and a classic fireplace to the right with an old fashioned bar and a place for meeting. At the back of the meeting room, in between the cafeteria and the bar, there’s bathroom stalls for men and women. To the immediate left of the welcome desk is a wooden staircase that leads to the second and third floors. To the left of the stairs in the front-left side of the first floor is the med bay for all those who are injured or need rehabilitation. Behind the med bay is the cafeteria and a kitchen for those talented with devouring food or preparing it. On the back wall of the cafeteria is the bulletin board, where all jobs of all levels except for S class are posted for all to see.

The second floor staircase leads to the hallway that leads you to the men’s and women’s dorms (an option for any guild member) with restrooms in each, and the third leads to the guild master’s office. Outside, behind the guild’s kitchen, is the training area. There’s a track, and an overly large weight-lifting area and basically everything that you would consider to be training equipment.
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Enrein- A larger nation made up of a cornucopia of both peoples and ecozones, Enrein is a relatively peaceful nation, though the royal family has been known to scuffle with other nations (and rebellious towns) once in a great while. Enrein has been considered one of the more powerful countries around just by the sheer concentration of skilled fire mages that frequent its capital, Aria.

Map: http://img718.imageshack.us/f/enrein.jpg/

Aria- A walled, multi-tiered city full of white buildings and fire mages said to be a near- impenetrable fortress. The royal family of Enrein, the House of Lunare, dwells here. (Not to mention a few dozen nobles and quite a bit of common folk.)

Aria Minor- Aria's only link to the rest of the nation, Aria Minor is more a cable car service to and from the capital city than an actual town, sending car after car over the chasm that is home to Lake Seral.

Elendere- Not much information is known about this town. The last person to describe it referred to Elendere as 'a ghost town nestled within a barren wasteland'. And that was over 100 years ago. Most Enreni are content to just ignore the existence of the town and even the island that it's situated on.

Erevin- Small farming town. Most of Enrein's produce comes from this area.

Erisal- A small island town known for it's sororal coven of water mages. And excellent alcohol. Those of Erisal have great animosity towards the current royal family due to heavy losses during a recent rebellion sparked by the town.

Port Arante- Small fishing port. The majority of the nation's seafood comes from this town.

Port Lia- Enrein's main port. Most sea freight is routed through here.

Teren- Known as a training mecca for plant mages due to its location next to a forest and a swamp (not to mention being on the plains), Teren is an excellent place to take in the greener wonders of nature and maybe pick up a few potions. (Lots of plant mages equal lots of potions.)

Reis- A city with a sprinkling of everything, and home to the guild Infinite Serenade. (This is where the first part of the RP takes place.)

Reylan- An exclusive vacation spot for nobles filled with mansions, expensive restaurants, and high-end shops. The non-nobility that work there call Reylan home as well, though their homes are somewhat... segregated from the buildings the nobles frequent.

Mount Torae- Enrein's tallest mountain. Rumored to be home to a family of dragons.

Irale- A desert nation to the west of Enrein. The Iralian people are generally neutral towards those from Enrein, though they can become hostile at a moment's notice.

Arelis- A nation of multiple biomes to the southwest of Enrein. Currently allied with the Enreini due to favorable relations with the House of Lunare.

-Where you start in Reis is up to you. If your character is in a bar/shop/etc., feel free to describe the place in your own words. The only areas I/we have visual hold over are the guild and what you see on the map. Also, if you go join another player at a place that the other player described, you are subject to his or her existing description. Also, most buildings and transportation should be Fairy Tail style.
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Rules and Considerations: (sererule)

- This RP uses ideas from the manga series Fairy Tail as a base. No other relation to said manga will be humored.

- You do not have to be a mage. There is a plethora of non-magical proficiencies that are quite useful in this RP, such as hand-to-hand fighting, swordsmanship, archery, alchemy (potions n' stuff, not Fullmetal) etc.

- All characters have access to anything a normal human could do for self-defense (punch, kick, block, throw, etc.) no matter what ability he or she had been gifted with.

- Use color dialogue. One color per character. (Different players can use the same color if necessary.)

- Use location markers. It’s easier to keep track of characters this way.

- Your character's importance in the story will be directly related to its player's participation. The more you participate, the more important your character will be. If a player disappears for whatever reason I will work around it.

- There's no specific time limit for joining the actual guild, and the way by which your character noticed the guild's existence could be anything. (Magazine interviews with the members, eavesdropping (overhearing conversation involving the guild), newspaper articles, fliers, etc.) Be creative.

- I expect you to read every post fully, even if the post has nothing to do with your character.

- Posts just need to have an adequate amount of text proportional to their importance. For example, if your character can't do anything but comment, then comment, describe their physical behavior, maybe their thoughts, and that's it. I’d rather not have any one-liners if I can help it.

- Be sure to mention any edits to a RP post in the OOC, and be specific about what you changed. This’ll save the other players time and cut down on confusion.

- Player characters will start at a relatively low power level and grow with the game.
(Disclaimer: GM characters and villains will be of varying powers.)
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Character Sheet Template: (seresheet)

Basic Information
-Name: (In the color that you are planning to use for the character’s dialogue.)
-Gender: (Pretty self-explanatory.)
-Age: (Again, self-explanatory.)
-Appearance: (Describe how your character looks physically. Describe his/her hairstyle, clothing, jewelry, unique physical characteristics, etc. Also mention the location/ intended location of the guild mark tattoo (link minus the writing and with more solid lining). A picture can be submitted, but unless the [color] picture in question is that of the character on the sheet it can only serve as a helpful visualization. The typed appearance will still be expected from those whose pictures do not meet the mentioned criteria.)

Personal Information
-Personality: (What your character likes/dislikes, how he/she reacts to certain situations, etc.)
-Hobbies: (Anything recreational your character does for fun or possible profit.)
-Brief History: (Just a few paragraphs highlighting important events in your character's life. Doesn't have to be too detailed.)
-Ability: (What fighting style or magic you would like your character to use. (You only get to choose one.) Keep in mind that this isn't a guarantee. No dragonslayers, requip magics, or necromancers, please.)

Other Information
-Available Funds: (How much money your character has access to. The money unit is 'c', as in 1000 c. 'C' is the basic equivalent of gald/gil, so use that to determine your amounts.)
-Level Class: (I will assign this to your characters.)
-Experience Points: (Leave this blank for now.)
-RP Sample: (Link to an RP post of yours so I can see how you roleplay. Not applicable for those who haven’t RPed before, of course.)
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GM Character Sheets: (seregm)

Basic Information
-Name: Alicia Hayley
-Gender: Female
-Age: 17
-Appearance: A girl with short, wavy white hair, Alicia stands at a mere 5' 2" and is rather lightweight for her height. Her eyes are colored in a sky blue, and her skin is rather pale, and it tends to stay this way no matter how much sun the girl gets. Alicia is rather skinny, yet somewhat toned; though her skinniness, in combination with her skin color, makes her look somewhat fragile. As far as clothing is concerned, Alicia normally sports a modified bodice (see picture, minus the straps) in a light grey color and is almost never found wearing less than two belts (one dark grey and one white, each with silver buckles) over her pants which are matching in hue to that of her bodice. Her shoes are simple (dark grey) adventuring boots with short heels that slip on, that of which her pants are tucked into. (Clothing with loose ends is unacceptable wear in Alicia's mind.) Her arms (and hands) are left bare, save for the Infinite Serenade tattoo, which is located on the side of girl's left arm, right at the shoulder.

Slung over her left shoulder is a dark grey quiver (with matching strap) filled with a seemingly-endless supply of steel-shafted arrows; and over her right is where she normally carries her bow, a simple weapon made of a flexible, almost indestructible, dark hued wood. The bow's size is somewhere between that of a shortbow and a longbow. (Mediumbow?)

Alicia Hayley

Personal Information
-Personality: Alicia is a stoic, intelligent girl with a headstrong streak. She does not like being told what to do ('suggestions' are tolerable), and in battle she pays little heed to near-critically injuring her opponent, though she will not go as far as end said foe's life. (She tries a little harder now to do less damage to her enemy due to her relationship with Ciara McClellan, but she doesn't try *too* hard.) Alicia is also a shrewd businesswoman, always making sure to get paid for anything that she does for another party. This is not to say that she is money-hungry, however.

-Hobbies: Alicia is fond of exploring new places and reading non-fiction books during her down time. She also has a thing for listening to peaceful music, and while she will refuse to admit it, she likes checking out tall guys with dark hair.

-Brief History: Classified

-Ability: Alicia is considered an archer without equal. She has peerless skill with her bow and arrows, being able to use two in the most creative of ways, some of which include firing multiple missiles (up to four) with a single shot and using her steel arrows as viable daggers if needed.
Recently Alicia was taught a bit of wind magic by a traveling mage, and she mainly uses this magic in conjunction with her archery skill to augment the speed and accuracy of her shots. She can also summon multiple blades of wind that can inflict shallow cuts from a distance, though usage of such an attack is quite rare.

Other Information
-Available Funds: 600,000c
-Level Class: S
-Experience Points:
-RP Sample: I have a bunch, but this'll do: Sample
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Accepted/Active and Inactive Characters: (serechar)

Accepted/Active- (In order of acceptance)

Acktoo- Alicia Hayley
Akaine- Ciara (Kee-rah) McClellan
Karo- Aryala Breslin
Iris- Royale (Roy) Patterson
Redsnow- Rucio Warren
SoulScavenger- Cisara ‘Cis’ Beilheim
Geomancer- Mauro Canite
Livix- Basil Shanks
Fenix13- Malzahar Zien
Bolts- Harvey Roots
Mastermind001- Cesare Kazantzis
lostdrifter- Leb Sterlyn
sam4books- Kaylee Brynn
Ro Wong- West Michaels
Kougaiji+Sesshomaru- Artemis Whelan
NeoWarrior7- Laem "Fire Starter" Eandel


Inactive-

GreenRingFarmer- Takuma Sano
All-Around-Otaku- Jean Laha

- This post is set up to be dynamic, so it may be edited on occasion. This will not affect your character sheets, however, so feel free to sign on up. (I will mention the more significant edits, if made.)
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Re: Infinite Serenade: The OoC

Postby Akaine » Mon Jun 21, 2010 11:48 pm

I think that's about it. Tentatively done?

Basic Information
-Name:
Ciara (Kee-rah) McClellan

-Gender: Female

-Age: Looks to be around the age of 23, but is 20.

-Appearance: At the height of five feet and seven inches, she’s about mid-height for a woman, and has the guild tattoo on the right side of her neck in a decent size (Which her dad almost killed her for getting. He’s not very fond of guilds, so she doesn’t see him too often.) Her body type is well-toned with petite shoulders, with hips and long legs that attract a lot of attention. With very straight light brown hair with natural highlights of red that is cut in an elegant sweep away from her face. When working, she normally pulls it up into a hasty bun or into a high ponytail. Her eyes are a bright violet and she usually goes through the vanity of putting on makeup to accentuate them, unless she is too busy or forgets. The rare times that she’s off-duty, she wears shorts and leather sandals that tie their way up her calf in black leather, and a multitude of many different colored tanktops. Once in a while she’ll wear a mini skirt or a long-sleeve. On her wrists, she has a few misc. bracelets mostly made with shells, thread and glass beads of some sort. Her work uniform consists of a black or white nurse’s skirt, a black tanktop with lace at the bottom and white vest with some black or white matching heels and a red scarf tied like a tie with the guild symbol on the middle with the initials (IS) underneath the symbol in black. She also almost always is wearing a pair of sunglasses. The pair that she’s wearing changes all the time because she tends to lose them or break them despite having cases for them, so she buys them I pairs or more. She normally sleeps in panties and a tanktop of varying degrees of ‘exposure’.

Personal Information

-Personality: She is a serious girl with a soft spot for anyone/thing in pain, she just wants to make the pain go away. When she sees somebody or something being brutalized, she feels the need to protect said person/thing, and will go to the absurd level to do so, even if it means getting injured herself. She has never killed a human being, but sadly recalls that one time she stepped on a particularly large beetle. When meeting new people, she’s one to judge on appearances, and then revise her opinion of you later if needed. She is impressed with well-dressed people and easily succumbs to attractions, despite knowing better. She tends to mess with her hair and bite her lips when she’s nervous or flustered. Another little tidbit is that she likes a good smoke, particularly when under extreme stress or after a particularly bad surgery.

Likes: Plants, animals, being well-dressed, cats, going for runs, men, and the occasional cigarette.
Dislikes: Disrespectful people and being disrespected, killing, lima beans, sunburn and bright lights.


-Hobbies: Healing, gardening, eating, working on new types of medicine/poisons and ways to administer them, documenting her work, running, socializing, reading and taking it easy.

-Brief History: Ciara grew up in a small family of two in Reis, her father and herself. Her mother left her father because she fell out of love and re-married an actor, effectively leaving her divorced husband and daughter out of her life. Her father owned a pharmaceutical company, and began training Ciara in the arts of prescribed drugs and plants and their uses in all forms. Before she could master the art, her father sold the business because it became too much for him to handle and he refused to hand it off to anyone else but family.

When she was in her early teens, Ciara didn’t hold much of an interest in healing people, she wanted to be outside, running, instead of inside reading books. One day, while playing hide and go seek with the neighbor’s kid, when he fell out of a tree and onto some rocks. The poor kid’s ribs punctured his lungs and he bled out before any help could arrive. Ever since then, Ciara has taken an acute interest bordering on obsession of helping people through the use of plants.

When she first graduated from her apprenticeship with one of the better doctors of the area, she struck out on her own, but had a hard time finding a place that needed another doctor. That was when she started to look into guilds and which ones would appeal to her. It was then that she heard about Sonata and his Guild: the Infinite Serenade Guild and it was there where she ran into one girl in particular that she became great friends with: Alicia Hayley. At first, she wasn't too sure about the girl: she seemed to be over-enthusiastic about violence, but she understood why Sonata had put them together as a team: she was there to be in charge of damage control. After a few missions, she began to appreciate Alicia's good points and ever since then, she'd give her life for the girl.


-Preferred Proficiency: Using medicine as a weapon. (Sedatives, hallucinogens, etc) Fights using a scalpel, medical senbon, and sometimes a syringe as her weapons.

Other Information

-Available Funds: 50,000 c in the bank, 10,000 on her. (She will inherit her father's small fortune when he passes from his pharmaceutical company).
-Level Class: S
-Experience Points:
-RP Sample:http://www.snafu-comics.com/forum/viewtopic.php?f=3&t=45813&start=100(Slightly more than halfway down the page)
Last edited by Akaine on Sun Jun 27, 2010 12:54 pm, edited 13 times in total.
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Re: Infinite Serenade: The OoC

Postby Tuor » Mon Jun 21, 2010 11:50 pm

-W.I.P-

Basic Information

-Name: Sigurd

-Gender: Male

-Age: 23

-Appearance:
Sigurd has shoulder length dark brown hair tied back with a leather headband. He is around 6' 2" and 170 pounds. He has a lean athletic body. Sigurd’s hair is dark brown, like fresh dirt and has piercing grey eyes. He wears supple leather boots and pants that are and almost brown shade of green along with a green shirt. Over the shirt is a cuirass of boiled leather lamellar as well as pauldrons and bracers of boiled leather. Sigurd also has a hooded cloak, made from a special material that distorts transmitted and reflected light in a way that making the cloak, and thus anything under it, very difficult to see. The cloak is large enough for Sigurd to use it as a sleeping roll and is surprisingly effective against the elements, while still being very light. In addition, he wears sturdy a belt embroidered with the likeness of leaves. From the left side hangs his sword in its scabbard and his long knife is sheathed horizontally at the back as well as various pouches containing necessities and a few luxuries. A sturdy leather baldric crosses his chest from left to right, attached to which is a sheaf of arrows that pokes over his right shoulder.

Tattoo will go on the inner part of his left forearm.

Personal Information

-Personality: (What your character likes/dislikes, how he/she reacts to certain situations, etc.)

-Hobbies: Wood Carving, Pipe Smoking, Relaxing in Nature, Hunting, Adventuring, Treasure Hunting


-Brief History: (Just a few paragraphs highlighting important events in your character's life. Doesn't have to be too detailed.)

- Ability: Sword fighting

Other Information

-Level Class: (I will assign this to your characters.)

-Experience Points: (Leave this blank for now.)

-RP Sample: (Link to an RP post of yours so I can see how you roleplay. Not applicable for those who haven’t RPed before, of course.)
Last edited by Tuor on Sun Jun 27, 2010 10:23 am, edited 2 times in total.
"Suddenly Frodo noticed that a strange-looking weather-beaten man, sitting in the shadows near the wall, was also listening intently to the hobbit-talk. He had a tall tankard in front of him, and was smoking a long-stemmed pipe curiously carved. His legs were stretched out before him, showing high boots of supple leather that fitted him well, but had seen much wear and were now caked with mud. A travel-stained cloak of heavy dark-green cloth was drawn close about him, and in spite of the heat of the room he wore a hood that overshadowed his face; but the gleam of his eyes could be seen as he watched the hobbits."
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Re: Infinite Serenade: The OoC

Postby Redsnow » Tue Jun 22, 2010 12:38 am

Basic Information

Name: Rucio Warren
Gender: Male
Age: 18
Appearance: Rucio stands at 5'7", with slightly long, straight black hair that he has tied into a small ponytail, while half of his bangs cover a portion of the right side of his face. His eyes are a bright cerulean and his skin is rather pale from his long hours spent in the library. He is not particularly skinny, but a high metabolism has him with little traces of fat. He wears a tight black semi-long-sleeved shirt that bunches up at the neck and can be pulled up to cover his mouth and nose, under a bright-blue and black full-body denim jumpsuit that he has rolled up at the sleeves. The jumpsuit's hood has blue lenses attached to it, and he wears a belt with numerous pouches attached to it.
His Infinite Serenade tattoo will be located on his back, which is covered in scars, in between his shoulderblades.

Personal Information


Personality:
Not at all tactful or very socially apt, Rucio enjoys hearing himself speak. While he is interested in a great many things, he usually loses interest in those things rather quickly - thus, while he has an in-depth knowledge of a great many things, he has passion for very little. However, at the same time, he is a bit of a hedonist, and enjoys the finer activities in life.

He is, at the same time, reluctant to actively use his abilities in front of other people - while Language Mages are few and far in-between, they are prone to congregate in similar places by following the same clues. Thus, he keeps his head down and tries his utmost not to attract attention from others.

Hobbies:
Rucio is at once a bookworm and a thrill-junkie. He loves to read about far-off places and exotic activities, and then go out and see and do those activities himself.

He is also obsessed with ancient ruins and societies - he will actively take lowest-level missions just for the sake of a chance to get closer to traces of the First Language and go dungeon-diving.

Brief History:
Rucio was born to a family of unfortunate circumstances who left their child upon the doorstep of a small church in Aria, having lost the means to care for him themselves. Rucio did not grow up in an orphanage, however, as he was selected early to be the court magistrate's heir's whipping boy. As such, as a child, he was not allowed to speak but to say words of pain, and his back was covered with scars as a result.

However, Rucio was allowed access to the library, and it was with the gentle old royal librarian that he found refuge from an undoubtedly painful existence. He was, from the librarian, taught to read and write, and thus gained access to a wealth of information that would never have been available to him otherwise. He was, however, still a child, and when he began to show signs of being better read than the magistrate's heir himself, the magistrate's family had plans to have him replaced. The librarian, upon hearing of this, took Rucio as his own, and, more than anything, taught Rucio to speak and live outside the life of the city.

However, the librarian, who had hidden his magic from the royal court, and was using the royal family's resources for his own research, was found out, and also forced from the House of Lunare. Unperturbed, he left along with a young Rucio to search for the piece of magic he had been searching for. The librarian and Rucio found it, but so did another mage, who fought the librarian for it - the librarian won, but it cost him his life. In his dying breath, he bequeathed his magic upon Rucio, and entrusted Rucio with his studies.

Unfortunately, while Rucio had gained the status of an Enlightened, he did not have knowledge needed to take full advantage of it - the Word of Power that his master had developed was hidden deeply within the text, and it took years before Rucio could decipher it, much less use it properly. Thus, he desisted taking jobs that needed guild sanctioning, and lived off doing bits of labor and the land, mostly.

However, following his discovery and mastery of the Word of Power within his master's texts, he changed course - his next step would be to find another Word of Power himself, and for that, he needed more money and more resources. He needed a guild.

Infinite Serenade was not his top choice - the Master of the guild had disappeared, and Rucio was reluctant to enter a guild that did not have its strongest or most knowledgeable member present. However, his inexperience and reluctance to reveal the complete extant of his magic has kept him out of the highest tiered guilds, and thus, he travels to Infinite Serenade in hopes that he will be hired.

Ability:
Rucio is a rare language mage - or an Enlightened, as they call themselves. The Enlightened, who get that status by receiving it or forcibly taking it from their predecessor, are able to access the innate magic that is inherent in all languages, which stemmed from the First Language, or the Words of Power. The magic is connected to words, and each word, upon being spoken by one of the Enlightened, will manifest itself in reality.

However, while all languages stem from the First Language, the potency of the magic is lost as they changed and adapted over time - the language that is used most commonly during the modern era, for instance, could not even manifest a brief flame when "fire" is spoken by an Enlightened. If "Fire" is spoken in the First Language, however, it could manifest a controlled inferno out of thin air. As such, Rucio, as are all Enlightened, is in search of those Words of Power, which are recorded and hidden in remote areas of the world, if records of them still exist at all. Words of Power are not limited by the innate magical ability of the person who uses them - instead, they are limited by the mage's ability to visualize his or her manifestation. Thus, it becomes exponentially more difficult for Enlightened to use their abilities when under stressful situations, such as battle.

The Enlightened keep their words extremely secret - just listening to a Word of Power cannot duplicate its effects. An Enlightened must be able to either read it written, or see it spoken in order to attain that word for him or herself. Thus, Enlightened, when using their magic, cover their mouths, usually with some sort of cloth. The Words themselves, when spoken loud enough to be heard, will sound like the corresponding word for whatever language the person listening to it is most familiar.

Rucio, at the moment, knows only one Word of Power: Barrier - which manifests a wall of protection that can be pushed, pulled, realigned, deconstructed, and reconstructed at Rucio's will, once made.When under duress, Rucio takes a full minute to visualize a barrier of dimensions 10x30x20 feet - any major additions to the barrier, such as spikes on one side, or in a shape different from a flat wall takes more time, up to another minute, depending on complexity. The wall itself requires a "catalyst"; the material the wall is made of, even the smallest amount, must be nearby for the barrier to be created in that material. If the wall is made of permanent or semi-permanent source material (i.e. stone, steel, ice), the vision of the barrier does not need to be maintained once it has been manifest into reality. However, if the barrier is made of an impermanent source (i.e. fire, water, air), the visualization of the barrier must be maintained, meaning that he is not free to create another while the first is still manifested in reality.

Rucio belies the fact that his word is a Word of Power by masking it with its equivalent in a Lesser Language, meaning that he usually limits himself to manifesting barriers made from simple stone in the dimensions of 7x7x7 feet that can only be pushed and must originate within ten feet from himself.

Some words have no effect unless they are spoken in the purest First Language form - "death" and "life" are the two most prominent of those.


Other Information

Available Funds: 25,000c

Level Class: C

Experience Points:

RP Sample: RP Sample This is an RP I GM'd - if you want an RP sample of me as a player in particular, I can provide that too.
Last edited by Redsnow on Thu Jul 22, 2010 8:28 pm, edited 13 times in total.
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Re: Infinite Serenade: The OoC

Postby Karo » Tue Jun 22, 2010 12:43 am

Basic Information

-Name: Aryala Breslin

-Gender: Female

-Age: 20

-Appearance: Aryala is an average sized girl, she stands at five and a half feet tall, and her weight is a closely guarded secret. She’s not slender but could easily be described as being fit, and mildly pleasing to look at. She has hip-length wavy blonde hair, which she leaves unbound at all times. Her light blue eyes reflect her inquisitive nature, and are spaced evenly apart in her heart-shaped face. Her skin is pale and creamy, and plainly reflects that she has lived an easy life. Her clothing is rather simple and practical, she wears a blue bodice laced lightly over a white apron and matching blue dress, with a blue bow at the collar. A gem the same color as her eyes sits in the center of the bow, it’s a memento of her mother. Along with all of this she wears simple black walking boots, they have no heel so that Aryala can go all day without having to rest from heels making her feet sore. Once she receives her Infinite Serenade tattoo, it will be on the inside of her right wrist, just below her hand. Aryala

Personal Information

-Personality: Aryala is a highly curious girl, she likes to take the time to examine anything and everything that piques her interest, which means just about anything that isn’t from her hometown of Port Arante. She has been known to spend an entire day in just one shop, learning everything she can about anything that is stocked on the shelves. Most would see the information as useless or a waste of time, but to Aryala, every moment is a precious one, and she wants to see everything she possibly can. Because of this she enjoys studying, but she doesn’t just sit down and read books all day long. Her thirst for knowledge also spans to technical knowledge, she knows two different forms of combat and is dedicated enough to practice daily. She is hard to anger unless you know her personally, she learned from an early age how to handle taunting and stupid comments. She is quick to make decisions, but they always seem to be right for her especially when it comes to people. She’s a great judge of character, she can become someone’s steadfast friend or an infuriating enemy in a matter of minutes.

-Hobbies: Aryala’s main hobby is learning, her main goal in life is to find out something new every day. As an extension of that she enjoys traveling, meeting new people, window shopping, reading and eating. Now, if she can fit all of that in one day, well that just makes for an incredibly happy day for her.

-Brief History: Aryala is the only daughter of a well-to-do merchant in Port Arante, and her family consists on only her and her doting father, as her mother died when she was very young. When she was born, her father wholeheartedly expected to marry her off to a wealthier merchant or maybe even a noble, but as Aryala grew he quickly abandoned that notion. She was far too inquisitive to be willing to settle down with a man not of her own choosing, if at all. So she received the best education her father could afford, which included combat training, for she had decided to explore all of Enrein and write about it when she was 8 years old. Once she was older she learned to sew and cook, as well as how to barter and haggle from her father. His thinking was, if she was going to leave, he would impart her with as many skills as he could to help her survive in the outside world. Aryala began to learn how to fight with knives , the final skill her father could think of that she could possibly need. She loves him for his understanding nature, and writes him once a month to let him know how her travels are faring. When she learned of the guilds that dotted the land, she immediately went to learn more about them, and once she had, she decided she wanted to join infinite Serenity, it seemed like it had the nicest people, and being in a guild would allow her to experience more in the world.

-Ability: Aryala has two forms of close-quarters combat that is technically the armed and unarmed version of the same style. Both use the momentum of the opponent against themselves, but Aryala is adept enough to use this style with or without the knife hidden in the secret pocket on the inside of her apron. Generally she will go unarmed and evade her enemy until they get tired, and only use her knife when she’s in a pinch.

Other Information

-Available Funds: 1,000,000 c (She can get more from her father, but it takes a long time.)

-Level Class: C

-Experience Points: (Leave this blank for now.)

-RP Sample: Sample
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Re: Infinite Serenade: The OoC

Postby Livix » Tue Jun 22, 2010 12:49 am

I'm joining
I'm good with computers, that is all
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Re: Infinite Serenade: The OoC

Postby BobSagat » Tue Jun 22, 2010 12:52 am

So this is a Fairy Tail RP? I can see your scant on the details about it, does that mean reading the manga is a requirement?
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Re: Infinite Serenade: The OoC

Postby Akaine » Tue Jun 22, 2010 12:59 am

Nope, not a requirement, but it's helpful if you get the gist of the idea. Wikipedia is a good friend in this case: Wiki Fairy Tail
And if anyone has any questions, feel free to ask away :D
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Re: Infinite Serenade: The OoC

Postby Acktoo » Tue Jun 22, 2010 1:02 am

BobSagat wrote:So this is a Fairy Tail RP? I can see your scant on the details about it, does that mean reading the manga is a requirement?

Nah. The only thing you *need* to know is the basic look (Buildings, transportation) and possibly premise of the FT universe. (Guilds go around doing guild stuff like missions and whatnot.)

A little research wouldn't hurt though.
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Re: Infinite Serenade: The OoC

Postby Livix » Tue Jun 22, 2010 1:32 am

Basic Information
-Name: Basil Shanks

-Gender: Male

-Age: 16

-Appearance: Basil is about 5'10" with Longish Brown hair, is normally seen wearing a black uniform although he does have other outfits. He has a relatively medium build (meaning muscular but not too muscular, and skinny but not skin and bones). His eyes are made up of a deep brown with a ring of green on the inner edge of the iris, his eyes glow when he uses his magic, and with his solemn face and his eyes it sometimes seems (cause he's spacing out) that he stares straight into your soul.

At most times in the day he can be seen with a serious face unless he's entertaining or reading. Due to the nature of his training slight burn marks can be seen on the palms of his hands from times when he lost control of his magic, because of this a sealing tattoo has been placed on most of his back (so he can control his magic) but it will disappear when he turns 18.

Intended location for tattoo : right behind the left wrist

Basil Shanks


Personal Information

-Personality: Kinda distant from the others (because he's shy) and by kinda I mean no one knows a whole lot about him but all in all he has himself a good time, he thinks himself pretty dumb even though he is quite smart, he can never take a compliment because he's always trying to improve himself somehow, because Basil's magic is directly effected by his emotions and soul he trys to takes great care to show little to no emotions while in use (now I said try, this means his "control" won't always exist), Basil just loves to entertain children with his white flame magic (because if anything were to go wrong in his performance nothing would happen to the spectators) Basil is very protective, but not outwardly violent he tries his hardest to reason or coax the enemy into an agreement at least until he perceives them as a threat to his friends or himself to which he responds to with no mercy

-Hobbies: reading whatever could be considered fantasy in that realm, drawing, trying his hardest to power through his shyness by making friends, and using his magic to entertain the masses, and playing the violin in many forms (ex. Irish fiddle, Classical violin, Blue Grass fiddle)

-Brief History: Basil was born into a family of minor magic users with a good amount of money yet still be humble and although they lived in Aria his father and mother were not fire mages by any standard, upon Basil's 4th birthday he stumbled into his father's study and found his father practicing minor feats of magic (pen write on it's own, turn the page of a book, that sort of thing) so after watching for several minutes his father finally noticed him standing there his eyes shining with wonder to which he called his son over and had him repeat a few words as he said them, and the book in front of him flew up a few inches and dropped back down, Basil was amazed by this, that being the moment he wanted to learn all the magic in the world

(skip 4 years into the future) Basil had been training since that day 4 years ago practically non-stopped and had learned all that his father had bought for him (mostly public magic) but Basil wanted more, so with his parent's permission he was sent to a friend of the family who knew and could teach a specific type of flame magic that appropriated with ones soul, (Basil had gotten Black and White)

(Skip 8 years) Basil had completed his training earlier the previous year and had been sent home to a loving family, and while times were good and Basil was happy he also felt a little empty, or full you could say without an outlet for his magic, so a couple of days after his 15 birthday his parents told him that they had set up a visit to a Guild to be tested for joining, in a city called Reis


-Ability: Black and White Soul Flame magic
Although getting or controlling several flames of ones soul isn't all that uncommon the fact that Basil has 2 of the rarest flames of that specific magic is amazing, not to mention that they are on the exact opposite end of the spectrum of "Soul Flame" magic, He gets his White flame from his timidness and protective nature, while he gets his Black flame from his inner "demon" (not a literal demon, just when he gets angry he could scare a *insert fearless creatures name here* into submission)

Black is the most destructive soul flame magic if used correctly
White is the most healing and defensive soul flame magic if also used correctly
They both can be delivered in the same fashion (ex. both can be shot out of Basils hand, but the outcome will be much different)


Other Information
-Available funds: 30,000c
-Level Class: C
-Experience Points: (Leave this blank for now.)
-RP Sample: I guess if this is what you were asking for exampe
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Re: Infinite Serenade: The OoC

Postby Soul » Tue Jun 22, 2010 1:38 am

Basic Information

-Name: Cisara ‘Cis’ Beilheim


-Gender: Female

-Age: 22

-Appearance: This particular young woman stands tall and confident wherever she goes. She walks with perfect posture at all times and tends to walk in a fluid manner. Most of the time Cisara is seen running about the city with a package under her arms delivering them from home to home. Her long red hair is kept in a pony tail as the girl makes her way around the city, as well as generally wearing loose fitting shorts, held up by a belt, and a tight shirt, white shirt. Her shorts extend just below her knees and are the same black color as the bandana around her head to keep the sweat out of her eyes.

As it were Cisara’s eyes are two different colors, her right is a dark blue while the left is a light green. The color of her eyes is generally brought out by the dark colored bandana above her head and pale skin. Her facial features are soft and beautiful, while the rest of her body is slender and kept in good shape. However she does seem to have a rather generous bust. Over her hands is a pair of leather gloves, covering her knuckles but not covering her fingers. If accepted into the guild the insignia would be tattooed on the back of her right hand. The sandals that cover the bottom portion of Cisara’s feet look almost as worn as her gloves but kept in a good condition.

Personal Information

-Personality: First and foremost Cisara does not seem to find pain unenjoyable, quite the opposite in fact. Cisara is a bit of a masochist, finding pleasure in the small cuts, bruises and wounds that she generally gets during the day. However large or abnormal things, like magic, are as far from enjoyable as she would have it. And generally only serve to make her angry.

She tends to keep a cheery disposition at most times, trying to bring out the positive if anything. When there is nothing good that she can plainly see then Cis will generally try and keep an upbeat attitude to keep everyone’s spirits up, while hiding her own worries away. Cis is a tad bit touchy about her appearance, particularly her chest. Most men who give her a whistle or try and get a touch find themselves with broken arms or black eyes. Cisara takes pride in her appearance, but when people only look at her chest she tends to go from the happy-go-lucky girl that she is to a raging lunatic until she enacts ‘judgement’.

The young woman tends to enjoy classical music as well as dancing to the music that she hears, as well as playing along if she has her instrument with her. The young woman enjoys dressing up in fancy clothing such as ball dresses and attending fancy dance parties, despite her enjoyment of physical activities.

Among her other hobbies she particularly enjoys running through the streets of the city, leaping over obstacles and the like either in a race or just playing tag. After one of these races she will generally go home and cook for herself and the person she was playing with if they so choose.
Cisara is always trying to find ways to improve her martial skills. In her mind there is no limit to how much a person can improve. Those who resign themselves to ‘reaching their limit’ are truly weak.

Likes: Fancy Dresses, Running.
Dislikes: Perverts.

-Hobbies: Parkour, plays Viola, Dancing, Cooking, Sparring.

-Brief History: Cisara was born to a family in poverty who gave her to an orphanage when she was just a baby. Without the income to raise her, Cisara’s parents figured it would be best to let the matron of the orphanage raise the baby instead of themselves, who could barely afford to feed themselves. As the girl began to grow older her parents began to visit her more often so they could attempt to have a positive effect on her.

Throughout her entire childhood Cisara enjoyed running, and would play tag with the other children that could generally span the entire city. More often than not outrunning the other children and continue running after the others became exhausted. Unfortunately winning at physical challenges tends to create a sour disposition with the rest of the players, giving most of the other kids a bad opinion of Cisara. Coupled with the fact that she was beating all the boys at the physical games, their disposition towards the girl was almost always sour.

As she grew older and entered her schooling the girl tended to excel at the physical and musical portions of her classes. Because of her talents Cisara was accepted into an advanced martial arts class during her time at school, and quickly became her master’s star pupil. She began to learn techniques beyond her other students, until graduating the class at the same level of her master. But as Cisara sees it, she can continue to hone all of her abilities and surpass any adversary.
After graduating from her school she obtained a job as a delivery girl, running through the city. She has even made a few deliveries to the Infinite Serenade guild hall. With these deliveries Cisara generally asks a lot of questions and has toyed with the idea of applying. Only recently has she submitted an application to join the guild, and is eagerly awaiting good news.

-Ability: Unlike most of the people in the guild Cisara tends to use her own fighting style that does not revolve around magic, rather her personal strength and spiritual power. As you may have guessed it Cisara is a martial artist. Using a distinct fighting style Cisara can hold her own in a combat situation and can quickly adapt to new abilities with her agile movements, incredible speed and high fortitude. In difficult fights Cisara may use her own spiritual energy to increase the power behind her attacks, empower her defenses, or whatever the situation may call for. However, using these martial techniques will quickly exhaust her.

Other Information

Available Funds: 12,000c

-Level Class: C

-Experience Points: 0

-RP Sample: Currently GM of and a post from an older Game
Last edited by Soul on Tue Jul 27, 2010 2:35 am, edited 7 times in total.
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Re: Infinite Serenade: The OoC

Postby Iris » Tue Jun 22, 2010 4:05 am

Please give me a shout if you see a gramatical error.

Basic Information
-Name: Royale (Roy) Patterson
-Gender: Male
-Age: 22
-Appearance: Tall and slim, Roy stands roughly at a height of 6’3 with a deceptively athletic build hidden under his clothing. A self proclaimed high-class gentleman Roy dress himself in an all-white suite, red tie with an inverted heart draw on, a white fedora and well polished black shoes. To match his clothing Roy always tries to be presentable, keeping himself well shaved and nearly always sleeking back his short blond hair. Around his torso he has six packed card decks (and two on his legs) which he has to regally replace after combat.

The most striking physical aspect of Roy are his eyes, the right is a deep blue but the left was originally completely milky-white and had been since his birth. His guild tattoo will be located in his left eye and should nearly match his right eye in color.
Finally he has a small four leafed-clover shaped birthmark under the far corner of his left eye.

Personal Information
-Personality: Generally Roy retains a calm, cool and friendly manner, always willing to help new comers or strangers in any way he can. He isn’t easily excitable which allows him to keep a very level head during high stress situations, most likely an after effect from his hobby. However he isn’t without his faults, due to his mannerisms and choice of clothing he is often mistaken by strangers for a sleezebag/ball/ shady character when they first meet him due to his clothing and his tattoo placement (was worse when it was colorless.).
When this happens he has a mental blank and is comically reduced to an eye twitching state which others have to coax him out of (Effectively a running gag), however when he eventually recovers he’ll politely correct the person that’s he’s a gentleman and not a shady sleezeball. *Eye-twitch*
-Hobbies: Roy’s a well known card player with exceptional skill and luck, wither it be a friendly game against a fellow guild member or at a casino. At times it reinforces the misconception of his personality.

-Brief History: The son of well known card manufacturer, Roy has always had a healthy upbringing. However due to his family relations and shady eye he wasn’t exactly welcomed with open arms in his home town or at school. It took some time but Roy persisted through their whispers and rumours with a caring smile and positive attitude, eventually winning over their hearts but what cemented his status was when he out bluffed an imposing business man who was threatening a local family who was having financial difficulties at the age of 14, through a combination of skill and luck. He originally challenged the man to a game of poker and after winning the man refused to leave the family alone, perhaps it was out of anger but by chance Roy flicked a card to the table in his anger at the man thereby activating his magic for the first time, the card exploded and the table broke.

Taking advantage of the situation, he then bluffed that he was a skilled mage and since the dirt bag came alone, Roy hinted to some unfortunate mishaps that might or might not happen without changing his expression. After that the man ran for it, promising not to disturb them again, in fact he vowed he wouldn’t even come near to the town ever again. He then used his family name to help the family financially simplifying that since they were part of the community it was his duty to help them in any way he could.
Thankfully his parents were just as caring and backed Roy up on his decision but made sure that he was responsible for the well being of the family without causing them to become too reliant on him. Even to this day, Roy has a good relationship with that family regularly in contact with them laughing with their joys and understanding their tears.

After this event Roy’s parents decided to talk to one of the retired mages (A man called Walter) in town so that he could give the young mage-to-be pointers and sagely advise about its use. And when his mentor passed away, Roy choose to remain guildless for a time, instead helping out those who he could for free or taking minimum profit since he made his money through other means.
He came across the guild advertisement through his father, who had heard what had happened to his mentor’s previous guild and subsequent search for fresh recruits. Knowing that Walter spoke highly of his old guild Roy naturally took interest and with a heavy heart he decided it was time that he left on his own adventure. With the town cheering him on he left with both a smile and a couple tears into the wide world.

-Ability: Card Magic
Roy’s magic is a high stakes, high risk, all-or-nothing type of magic, generally it’s an all offensive magic that deals damage depending on what the number is displayed on the card and what card game Roy is playing. For example, if he declares he’s playing hearts and is using exploding cards the greater the value of the card the more damage it does ( Ace being the highest, 2 being the lowest) conversely if he were to play ‘Blackjack’ the closer the number combination is to 21 the more damage it’ll deal but if he were to go over, the cards do damage to him. Thus he has to access the risks in combat.

In one deck he carries there is always a Joker card, his magic always places one in at random. It’s a summon magic where should he draw the Joker his previous ‘game’ is suspended and a new rule is enforced. However the Joker plays both sides and while he is on the field he’ll either aid or hinder Roy but will not harm an ally as the rules prevent him from directly attacking or otherwise harming him/her.

Apart from his exploding cards he can use concussive cards (ones that effectively feel like a punch if they hit) and bladed cards (Stronger the combination the more penetration it has, so a 2 does diddly-squat, while an Ace potentially can go through a limb.)
There is also some utility with his magic, such as creating bouquet of flowers (He once pulled the Joker out while doing this and got a hand full of snakes instead.) But he has no defensive ability nor healing purposes.


Other Information
-Available Funds: 40,000c from his own trust fund his parents had set up for before he left, however he prefers to use his own earned money once he is able to.
Leaving the trust fund for an emergency
-Level Class:
-Experience Points:
-RP Sample: Link
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Re: Infinite Serenade: The OoC

Postby Zelosse » Tue Jun 22, 2010 7:06 am

Sure is "reserved spot' up in this.
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Re: Infinite Serenade: The OoC

Postby Bolts » Tue Jun 22, 2010 8:34 am

Basic Information
-Name: Harvey Roots
-Gender: Male
-Age: 23
-Appearance: Image

Harvey's hair is a shining red color, mid length, and somewhat stringy. Though he tries to avoid the stereotypical "emo" look, Harvey can't always keep his hair from falling in front of his eyes. When it's not doing this, Harvey has it combed off to the side for a more proper look. Aside from this, Harvey stands at 6' 1" and weighs in the range of 170 lbs. His eyes are a sharp green, strongly contrasting with his blood red hair.

For the clothing situation, Harvey tends to prefer more formal clothing, though he tends to avoid doing anything to keep his clothes from becoming disheveled. His coat is quite long and gray, matching his pants, with most of the buttons torn off. His undershirt is a dull blue, which he keeps open just to keep from overheating. Upon obtaining his infinite serenade tattoo, Harvey would most likely apply it on his left pectoral directly above his heart.

Personal Information
-Personality: Harvey is quick and to the point most of the time, always ready with a smart remark when the time calls for it. He tends to prefer keeping to himself rather than staying in groups. In addition his attitude in a fight is cold and calculated to the point where there is no emotion to be seen.
-Hobbies: Harvey enjoys playing cards, though he's admittedly not very good at them. He's never won a single hand of poker, though not for lack of trying.
-Brief History: Harvey was born and raised in Port Arante, where he would have likely staid for the rest of his life had he not taken an interest in magic at an early age. Due to this, Harvey spent quite a few years simply wandering the local countryside. His travels have led him through Reis quite a few times. Nowadays he still spends his time in the place of his birth, mostly due to the nice food and ocean view but a guys got to have principles. Occasionally he would do some odd jobs for the local marina, however his true passion remains to this day to join a guild such as Infinite Serenade. Recently he was given that very opportunity when he found a poster advertising that very guild. At first he couldn’t believe how easy it seemed but rather than complain, Harvey set out once again for Reis.
-Ability: Surge - An odd type of sound magic. Vibrations created by the magic have the odd ability to cancel other forms of magic. These vibrations can also be channeled into shock waves which can then be fired towards an opponent.

Manga Reference for Preferred Ability

Other Information
-Available Funds: 10,000 c
-Level Class: Class C
-Experience Points: (Leave this blank for now.)
-RP Sample: RP Sample
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Re: Infinite Serenade: The OoC

Postby Akaine » Tue Jun 22, 2010 9:16 am

And the Cs's come rollin' in :D
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Re: Infinite Serenade: The OoC

Postby Zelosse » Tue Jun 22, 2010 12:01 pm

-Name: Malzahar Zien
-Gender: Male
-Age: 57
-Appearance: Malzahar is an elderly man, but his body is still in peak physical condition. He wear's a robe that extend's down to his knee's with loose cloth pant's and a pair of sandal's. The robe is a deep blue with burning red trimming. Around his neck is a silver chain with a crafted dragon's head on it, usually tucked under his robe.

His skin is pale and somewhat wrinkly due to his age but the robe's betray his enemies making them believe he is weak and flabby with his age. He has long eyebrow's and a foot long beard to match, both a very pale grey, head is clean shaven. Upon his right shoulder extending down to his arm is a tattoo of a rather strange skull his armpit is where the jaw is located. The tattoo of the skull is placed so it look's like it is spitting out his arm. From the mouth there is a series of tentacle-like appendages that have been worn out with time, he keep's it this way to remind him that violence is an evil thing.
His opposite arm depicts a holy symbol, that stretches around his arm and down to his elbow. He has this one to remind him that violence can be used for good.

To make this complete he has the word's "Neutral in all thing's" Tattoo'd across his back.
The guild tattoo is on the palm of his left hand.

Personal Information
-Personality: The man has two side's, his elderly side and his younger side.
Elderly: Not very fast walking, and usually found reclining somewhere with his cane beside him or in his hand, he tend's to stare upwards at the sky as if contemplating when he will become a part of it. He often give's advice or tries to cheer up his companion's with tale's from his past. A generous man who truly enjoy's life.

Younger side: Though his body does not change, his attitude does. Something switches off in him and the embrace of his age no longer has control, his body as limber and fast as anyone 1/3 his age and stronger. Though he is merciful, he make's sure the enemy will not harm him or his companion's under pain of death. His usually vibrant blue eye's turn to a cold and deep purple.

-Hobbies: Has a tendency to write, and is a publisher of several book's including: Maleable steel, rock solid flesh. The way of war. Into the darkess.

-Brief History: Malzahar was cursed with a strange power at a young age, apparently something that his family had earned for generation's. The power of the void. From the abyss he can curse his enemies to feel terrible pain teem across their body or channel it in his body to create 'hardened' skin. He learned to use these abilities over a course of 30 year's starting from the age of 7. At the age of 15 he became a member of a famous dark guild before dropping out and back to the shadow's as nothing more then 'a mystery' His name never revealed. In his late thirties when he had quit the dark guild, it was because he no longer felt the world needed a killer It needed someone who would do the world better.

He has spent the last few year's alone in his small house in quiet contemplation, when he heard of the attack and disbandment of a famous guild he was sure joining it's newly formed group was his destiny.
-Preferred Ability: Void strength.
The void is a place of darkness, of evil and suffering, essentially a hell that few people have ever seen and remained sane enough to talk about. Something within it compels madness and an intense psychological meltdown.
Malzahar's clan has seen the void first hand and ever now embrace it as their own body.

Channeling it is no easy task as it is straining on the mind and the body.

It's core abilities are: Malific vision's (Plague's the enemies mind with vision's of their own worst fears or Scene's from Malzahar's past day's as a brutal killer)

Void strength: The name say's it all. The arm with the skull is a channeler of the void's power resulting in incredibly inhuman punches, steel can rarely penetrate his arm's defense and magic against it is weakened tremendously. The more he uses it the more the appendages fade, resulting in the total loss of this power.

-Available Funds: Since he was originally a very successful assassin he has a large bank but continues to live without much luxury. 200,000c
-Level Class: (I will assign this to your characters.)
-Experience Points: (Leave this blank for now.)
-RP Sample: Highschool Hell There's some others of course, but I'm not digging for them.
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Re: Infinite Serenade: The OoC

Postby Geomancer » Tue Jun 22, 2010 12:04 pm

Basic Information
-Name: Mauro Canite
-Gender: Male
-Age: 20
-Appearance: Mauro's hair is very messy. No matter how many times (and he has tried often), his hair won't stay nice. As a plan of revenge against his hair, he has dyed it red with orange streaks, just to show it who is boss. His tattoo will be on the back of his neck, underneath his wild hair that hangs down over it. He wears sunglasses to look cool but it doesn't really work all of the time. To match his hair, Mauro got a mage to change the colors of his eyes, pale orange with red streaks. They don't look fierce, just different. His unremarkable face is smiling most of the time. He keeps himself clean-shaven and his skin is a little pale but otherwise normal.

On the other hand, his clothing is not unremarkable. When he set out, he had a nice set of red-orange clothes (from which he got the color for his hair and eyes), with a vest and leather boots. They were meant for adventuring but they were still nice. Unfortunately for him, his line of work was hard on clothes. Just getting around was hard enough, considering his quirk for heroing. He was given them by his childhood friend, though, so he refuses to throw them away. Thus the clothes are covered in stitches. The places were the cloth was completely torn off had been replaced by cloth from other clothing, though it doesn't quite match. He has a full-sized sheath at his side, despite the size of his weapon. His 'weapon' is just a hilt, which usually causes confusion when it is drawn. The hilt is steel inlaid with silver. The interesting part of it is a crystal embedded into the middle. The crystal is obviously magical and changes color and type depending on the element Mauro has absorbed.

Personal Information
-Personality:
Likes: People commenting on how cool he is, lemons
Dislikes: People telling him he looks stupid, oranges

Mauro usually rushes into situation, no matter what the occasion. He can tell when situations call for thinking but tries to avoid them. He likes clear cut situations, where there is a bad guy and a good guy (himself).

-Hobbies: Mauro likes thinking of names for his special attacks. Sometimes, in the middle of battle, after calling out a cool name for an attack, he will back off and write it down in a little notebook he keeps with him. Unfortunately, he loses his pencil rather easily so he has to try and remember the name instead.

-Brief History: Mauro lived in a nice, little village for most of his life. After he showed some talent for magic, he was apprenticed to a mage who lived as a hermit. While he really, really wanted to look cool, he just couldn't handle normal magic. Most of his attempts ended up causing something to burst into flame, usually at random: his master, himself, that nice little critter who just happened to go by... After the first week, the mage made sure to keep Mauro far from his house when practicing magic. After Mauro managed to set his master on fire five times in two days, the master was taken to a healer. Unfortunately, that is when the bandits came.

Mauro was the only mage in the town when it happened, though calling him a mage was a little too kind. He wielded a sword he had practiced with when his master had been recovering from another day of being lit on fire. Of course he was no match for even one bandit when it came to that. He did work out a nice little strategy, though. By keeping all of the bandits around him, he could use his magic at will because the only things that were around to be burnt were himself and the bandits. He managed to get a few but in the end, he was knocked out. A bandit had meant to cut him open but an arrow got him in the back and the sword turned and his Mauro's head with its hilt instead.

When Mauro woke up, he found that he had saved the village, in a way. While he had kept the bandits busy, the villagers had grabbed every weapon they could find, including a few crossbows they kept for just this sort of situation. Several villagers had been killed and many more were wounded. The village was also a wreck. Even though the villagers didn't blame Mauro, he wanted to make sure that he would be able to protect them the next time. He left the village to join a guild and learn from other mages. Before he left, his master, who had recently returned, gave him the crystal that is now embedded in his blade. The master recognized that Mauro would never be able to bring out magical power from himself without help, so he gave him the item that would allow Mauro to absorb other energies and full them with his own power. Eventually, Mauro ended up finding out about Infinite Serenade and decided to try and join up. There would be plenty of opportunities to show off and make himself known. What he really wants is for the tales of his exploits to reach his village.

-Ability: Elemental Blade- Mauro carries around a simple hilt of a sword. His magic involves using elements around him to form the actual blade of his weapon. He needs access to the element to create the blade. Anything will do, even magically created substances. Each form has different abilities. In addition, the more of the element around him, the stronger the blade becomes. However, it also puts more of a drain on Mauro when he uses it.

Each element also has a secondary ability. When Mauro activates it he uses up a decent amount of magical power. The ability also dispels his sword's current elemental magic so if he wants to keep fighting, he has to make another sword.

List of Swords:
Stone Sword: Steen

-Available Funds: 7500 c (a lot of it was spent on the cosmetic magic and keeping his clothes patched together)
-Level Class: C
-Experience Points: (Leave this blank for now.)
-RP Sample: From one of your previous RPs.
Last edited by Geomancer on Thu Aug 05, 2010 10:31 pm, edited 13 times in total.
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Re: Infinite Serenade: The OoC

Postby BobSagat » Tue Jun 22, 2010 12:20 pm

Okay I read a couple chapters and the wiki and I still don't understand what people mean when they say "Black and White Flame magic" or "Card Magic" or "Void Strength".
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Re: Infinite Serenade: The OoC

Postby Ro Wong » Tue Jun 22, 2010 12:25 pm

Those are bits they're making up for their characters. Original abilities.

Think of it as a world where many kinds of mages can exist with most any possible magic you'd think of.
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Re: Infinite Serenade: The OoC

Postby Geomancer » Tue Jun 22, 2010 12:29 pm

BobSagat wrote:Okay I read a couple chapters and the wiki and I still don't understand what people mean when they say "Black and White Flame magic" or "Card Magic" or "Void Strength".


The one magic listed above that actually exists in Fairy Tail is 'Card Magic'. Cana, the one who drinks barrels of alcohol, uses it.
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Re: Infinite Serenade: The OoC

Postby Iris » Tue Jun 22, 2010 12:29 pm

Most magic names give an obscure reflection of the users magic, for example my magic is based on cards, or use cards as a medium for my magic.

Also Fenix, I see a League of Legends reference. I love it, since Malzahar is my favourite character from the game.
Last edited by Iris on Tue Jun 22, 2010 12:34 pm, edited 1 time in total.
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Re: Infinite Serenade: The OoC

Postby Acktoo » Tue Jun 22, 2010 12:31 pm

Yeah, what Ro said, Bob

Truth be told, I have no idea what those proficiencies are either.

Once I make sure each player's not running the same magic/ability (Not that we can't have, say, two fire mages. We just can't have, like, six.), I'll have said players explain the ability intended for his or her character. (Some have taken the initiative to do so already, though, and that's fine.)
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Re: Infinite Serenade: The OoC

Postby Livix » Tue Jun 22, 2010 12:39 pm

I edited a bit so as to explain my ability more

and I've read and watched the series Fairy Tail, and I've seen a character in that series have a power like Fenix's guy
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Re: Infinite Serenade: The OoC

Postby Zelosse » Tue Jun 22, 2010 1:14 pm

Iris wrote:Most magic names give an obscure reflection of the users magic, for example my magic is based on cards, or use cards as a medium for my magic.

Also Fenix, I see a League of Legends reference. I love it, since Malzahar is my favourite character from the game.


I see your Twisted Fate reference.
And yes, Malzahar is my newest flavor till we get Kog'maw.
(Malz dance is the best)
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Re: Infinite Serenade: The OoC

Postby Iris » Tue Jun 22, 2010 4:08 pm

Hehe, actually Roy's a mixture of several inspiring characters namely, Gambit, Twisted fate and Kimblee (FMA).
I'm rather curious at all the creative magic's that will be at play in this RP.
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