Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Slipslash » Thu Apr 01, 2010 7:30 am

Hurray, now we have a full fleet.
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Timer » Thu Apr 01, 2010 12:43 pm

Did we get any more points Zako ?
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Zako » Thu Apr 01, 2010 1:41 pm

Besides the points already given to you no. As of this moment Alcas, Timer, and Neowarrior all have +1 points added to their current fleet. So if you used up all 10 points initially, you now have one more point to spend it on. If you want to use it now, just modify your CS and post right here that you have done it. You cannot take away ships though.

And Tuor...looking at it right now.
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Timer » Thu Apr 01, 2010 1:43 pm

nah.. i'm saving up, looks like it wil be a long time thought.. :/
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Zako » Fri Apr 02, 2010 2:58 am

Just to remind people: Since Neowarrior activated his IP blocker, everyone traveling to rescue people will exit IP drive several hundred to a thousand kilometers away from their intended destination. This is beyond effective weapons range.

Where you choose to enter the asteroid belt is up to you.
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Zako » Sat Apr 03, 2010 7:43 pm

Anyone else going to post.
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Slipslash » Sat Apr 03, 2010 7:55 pm

Waiting for Timer
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Slipslash » Sun Apr 04, 2010 12:14 pm

*looks at IC*


wat


did we just get ad bombed by an adbot in our IC?
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby NeoWarrior7 » Sun Apr 04, 2010 12:16 pm

So it would seem. Anyone want to contact a mod?
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Zako » Sun Apr 04, 2010 7:41 pm

So everyone except Neowarrior are a long way from the Asteroid belt and the station. It will take you guys three posts just to get near the belt to start navigating at the base.
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Zako » Tue Apr 06, 2010 5:44 pm

So where is everyone?
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Slipslash » Tue Apr 06, 2010 5:55 pm

Now I'm waiting on Tuor. . .
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Zako » Tue Apr 06, 2010 6:05 pm

Oh okay.

Also...Slips...and to everyone else: Going inside the station will net you 5 Points and something extra.

This extra will give you a clue to the next mission and serve as a beginning of the entire storyline. Ever wondered why you guys are confined inside this small star system?
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Timer » Thu Apr 08, 2010 3:32 am

i will post with slip, Hadrox is not really a "Go get em!" kinda guy :p
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Slipslash » Fri Apr 09, 2010 5:39 pm

Zako wrote:Small ships maybe but bigger ships will take time. Your fighters and drones can get there faster.



Just to let everyone know. I asked Zako if my craft fleet would be there faster then the other ships.

Considering how it would take us 3 turns to get there, it would only make sense that it take 2 for the craft-fleet. Yeah Neo, I don't want to just teleport those ship's directly on you (bad taste and all) but there a way we can work this out?
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Timer » Fri Apr 09, 2010 6:04 pm

huh ?
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Zako » Fri Apr 09, 2010 7:08 pm

All fleets with the exception of Alcas and Neowarrior's fleets are under attack by mines.
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Slipslash » Fri Apr 09, 2010 7:42 pm

Well the fleet is just with-in the station. This is where the discrepancy comes about. I had no idea the mines were there. So I normally would of just assumed that in the span of time, the craft fleet managed to skip the main group of mines, maybe manage to snag a few of the away from the main group, kill one or two ships.

But, again, I'm assuming that the craft ship's can outrun simple mines. My larger ship's, however, cannot outrun them.


that's why I ask what you guys think before actually posting.
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Zako » Fri Apr 09, 2010 7:50 pm

Mines are part of this station's defenses. Like the gun turrets, they are offline until Alcas turned them on.

Your fighters are not under attack by mines, they tend to attack larger targets. Mines prioritize the big ships first. So your shields will be taking damage.
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Slipslash » Fri Apr 09, 2010 7:52 pm

Oh that works even better.
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Alcas » Fri Apr 09, 2010 8:56 pm

Taking a little break. I'm sure you guys don't want to wait on me, so either I will simply retreat my forces for inexplicable reasons or lend them to Neowarrior and maybe join in on the next mission. Not sure which yet, or if the second is even possible.
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby NeoWarrior7 » Sat Apr 10, 2010 1:21 pm

I could use the help, if I could have the lend.


Also, uh, Slip. I see why you use big posts. They tend to let you do a whole lot, without much room for letting others respond.
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Slipslash » Sat Apr 10, 2010 1:50 pm

But the only reason why it's that big is because. I had to do the ship's, which are still in the act of getting to the station, and the craft-fleet, which got to the station in 2 turns.

the ship's still got one post left. the Craft-fleet does not. Neo, I took into account it would seem bad, so I said that all my craft-ships are currently in the act of attacking. Only 4 assault transports have actually boarded the station. The fighters are a few minutes away from enemy fighters, and the bombers are just now positioning themselves for the dive. I even said that they were being fired upon while all this is happening, I'll leave it up to you to figure out the counter-attack, but after your post my stuff really is firing or boarding (With casualties included)

And as you can see, the majority of the post is ship stuff. The Excaliburn is firing in every direction. But only one gun is firing at you, the MAC cannon that is. the rest is the craft invasion/attack force descending upon your fleet.
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Zako » Sat Apr 10, 2010 2:38 pm

So right now I see that your firing high explosives into an asteroid belt with Neo's ships still inside it. Granted that will destroy some rocks...but that will also destroy the station and thus any advantage gleamed from the station will go up in smoke and fire. Neo still has the advantage. He can fire and use the rocks as cover.
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Re: Rat Race Space RP OOC (Sign Ups ARE CLOSED to new people)

Postby Slipslash » Sat Apr 10, 2010 2:50 pm

Zako, I'm using the high-explosives to shoot out the mines, that are close to the larger ships, not shooting near the station at all. The only thing that's heading toward Neo is the MAC shell, which I purposefully shot at the Aegis, which is near the Kissaki ship corpses, to that I wouldn't damage the station (again, I assume that it's not in direct line of fire to the station)

He does have the upper-hand considering he's on defense. But the only thing attacking him, is the one MAC shell, and the craft-fighters. Yes he can fire and use the rock's as cover (or the station as cover/hostage Nova won't shoot unless he has sure chance he won't hit the station) but the craft-fleet can still bombard his ship's
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