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As the title suggests, feel free to RP it up.
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Re: RolePlay - Idea Board

Sat Jul 07, 2012 6:11 am

Pfft, magic... Who the hell needs magic?

Re: RolePlay - Idea Board

Sat Jul 07, 2012 8:15 am


Re: RolePlay - Idea Board

Sat Jul 07, 2012 8:22 am

somebody should start like a ATLAB RP or something

Re: RolePlay - Idea Board

Sat Jul 07, 2012 8:48 am

so, I'm counting 2 votes, ODJ, and Mac. am I mistaken?

Re: RolePlay - Idea Board

Sat Jul 07, 2012 1:39 pm

Three, you forgot me.

Re: RolePlay - Idea Board

Sat Jul 07, 2012 2:16 pm

alright 3, and rule dictates I need 4, correct? 1 more to go.

Re: RolePlay - Idea Board

Sat Jul 07, 2012 5:33 pm

That's a +1 to the music weapon RP. Tickle's my fancy in a very special way.

Re: RolePlay - Idea Board

Sat Jul 07, 2012 5:46 pm

You have no idea how excited and thankful for this I am. This is my 2nd RP to be voted through, and my first was a flop. thank you all soo much. I'll be working on the OOC as much as I can, and should be up, by Monday at the least.

p.s. Wooohoooo! :D

Re: RolePlay - Idea Board

Sat Jul 07, 2012 5:49 pm

BOC, I advise you to get a Co-GM, somebody who at the least critiques your ideas, being your second time having somebody to work with you on it will help

Re: RolePlay - Idea Board

Sat Jul 07, 2012 11:27 pm

managed to get the OOC up quicker than I thought.

Re: RolePlay - Idea Board

Sun Jul 08, 2012 4:22 pm

Bradao, DJ suggested a co-GM, may I take the spot? I know I'm new but it'll help me get a feel for how things work around here.

Re: RolePlay - Idea Board

Sun Jul 08, 2012 4:33 pm

if no one else asks. I have questions posted for Co, whoever answers best gets it.

Re: RolePlay - Idea Board

Mon Jul 09, 2012 2:03 pm

Not to be mean, WND, but, for the most part, new people don't get very far as GM or co-GM. I saw you were offering a PM RP earlier. I'll take you up on that offer.

As for the co-GM spot, perhaps I'll take a shot at it, Brad.

Re: RolePlay - Idea Board

Mon Jul 09, 2012 5:18 pm

You may try, the results on my ooc will post Wednesday.

Re: RolePlay - Idea Board

Tue Jul 10, 2012 1:55 pm

This isn't something I'm going to post right this second, but it's an idea I've always wanted to try since playing some of it on another site.

It's a Sonic the Hedgehog RP with it's main premise of the characters getting their hands on some ancient swords imbued with elemental powers and fight an army of (badly made) Sonic and Amy Rose clones.

Re: RolePlay - Idea Board

Tue Jul 10, 2012 2:03 pm

First of all, welcome to the forums. Please go read the rules, and join a few games so that we can get to know you. Now that that's done with, no.

Re: RolePlay - Idea Board

Mon Aug 06, 2012 4:17 pm

The End RP

For a time, it was an era of wonder. Heroes fought villains on sometimes global scales. There were people who could teleport, light themselves and others on fire, or even force the natural laws to obey them completely. Although there was much chaos and destruction, there was an equal amount of order and creation. Heights of good and depths of evil were reached that would have been impossible for most. It was an age of nightmares and miracles. It is an age that is ending.

It came suddenly: a being known only as 'The End'. He (or she) can bend reality to an impossible level. No one can even get near it. It created a floating continent on which it sends out its fourteen servants named after the seven deadly sins and the seven heavenly virtues as well as countless lesser minions that are simply sent to weaken the heroes and villains. The Fourteen are known as avatars and the lesser ones are known as the Legion. Sure they look different but all of them are made for destruction. Each time one of the Fourteen leave they are sent to destroy one person who is different, one person that has the abilities to be called more than human. Although it is possible to destroy an avatar, they have two advantages: they can never be killed in the same way twice and they will simply keep coming, once a week, until the hero or villain has been destroyed/killed/banished. The highest kill count was made by the villain known as 'Massacre'. He had the ability to change the mass of objects. He managed to destroy seven of the avatars before he finally succumbed.

There is no way to change your fate. You will die. However, there is one last hope: you will be remembered. This is a time to become a legend, possibly the last time. Stories, epic poems will be written so that the world will remember a time of wonder and darkness.

Character Sheets:
Superhero/villain Alias: (If you have one)
Injury: (Every hero so far as been injured in some way. It doesn't have to be crippling, although many are)
History: (You don't need much: an origin story and how you've survived during the End)

If your character dies, you may create another. If you disappear, it'll be easy to kill off your character, although I will give them an epic ending.

Re: RolePlay - Idea Board

Wed Aug 08, 2012 10:25 am

Gonna write up an RP about existential questions and shadowy manifestations of one's darkest thoughts.
It will be fun.

Re: RolePlay - Idea Board

Wed Aug 08, 2012 12:40 pm

Interesting. Makes me wonder what exactly you have planned. The power of psychosis?

Re: RolePlay - Idea Board

Wed Aug 08, 2012 1:49 pm

Sounds like Kingdom Hearts with Neon Genesis.

Re: RolePlay - Idea Board

Thu Aug 09, 2012 10:22 am

misleading clue is misleading lul

Re: RolePlay - Idea Board

Wed Aug 15, 2012 12:26 pm

Temporal Happenstance: Adventures In the Cergroi Throng

A man stood still amidst a rolling fog, his pale flesh shimmering against the darkened horizon behind him. He slowly lifted his arms outward, a long cape cascading upon his sides as his gloved hands arose. Streams of thin white stretched up from his elevating fingertips, mist arcing into the air around his elegant form. His black overcoat was buttoned in two places over his abdomen, a white dress shirt shining nearly as brilliantly as his own milky flesh. The ruffled collar shifted as his head lifted, a wide smile forming upon his thin visage. A pair of thick fangs became quickly prominent between his thin lips.

“Come hither mine young ilk. This, our eve of the howling moon, guides us upon our haunted journey. For here,” he swung to his left with his arm fully extended. He gasped sharply when his unseen legs bumped into one another, sending his entire form falling forward to disappear into the heavy fog. He was silent for several seconds, save for an occasional grunt or groan. “Dammit, someone get me out of this crap!”

“Cut!” A deep voice bellowed before a loud bell rang for three seconds. A loud rumble began to rise as multiple people walked forward into the fog. Two began helping up the pale man that fell while the rest began touching at his attire and pulling out thick pads of powder to apply over his face in areas where his real skin tone was showing. “Harry, really, you gotta stop tripping over yourself here. We’re two”

“Two days behind schedule, I know!” Harry exclaimed as he squinted and frowned at the hands invading his personal space. “Maybe I wouldn’t be stepping on this long-ass cape all the time if I could see my fucking feet!” He loudly replied, glaring to the side at the man standing behind a bulky machine that was rolling a thick mist over the floor.

The director just stroked his hand over his face, then turned to the tech. “Hey, Jack, mind just thinning the fog for this shoot so Harry can see his own feet?” He asked, watching his ‘star’ grin arrogantly, likely forgoing the tone the director had used to instead gloat that he was getting his way, yet again. Jack sighed and rolled his eyes before reaching behind the machine. The old girl began to whir and hum crankily as the fans inside started to wind down much faster than they should have. Soon enough, the fog completely stopped rolling out, leaving only a small flicker of light deep inside the extended vent that protruded from the relic.

Harry grumbled at the sight of the old machine, once again, malfunctioning. He quickly undid the clasps under his cape that kept it fastened to his thick coat. “I swear, do I have to do everything for you, you idiot?!” Harry stomped over to Jack’s fog machine, glaring at the vent pointed toward him. He kneeled down and smacked the side of the vent, causing something small to rattle around inside. He missed the small flicker of light within the vent when Jack started to yell at him. “Oh, shut the fuck up! I wouldn’t have to be doing this if you did your job right…” He barely caught a glimpse of yet another flicker as the soft rattling settled down. “The…hell? I think something fell in…” The actor foolishly reached in, which made Jack nearly jump out of his boots.

“Let me turn the thing off, you fruity psycho!” Jack yelled as he quickly reached down and unplugged the machine.

Harry glared up at the technician, his fingers inside the vent extending out. “Psycho?! Funny, coming from the skinny fuck that was too stupid to know how to give a proper blo…” Harry’s eyes turned as the hairs on the back of his neck started to rise. He felt the air around his hand cool and heard a soft hum, instinctively trying to pull his hand back with the tiny object he’d grasped. It took his impetuous mind a couple of seconds before he realized the fans couldn’t activate with the machine unplugged. He looked down, finally noticing beams of light rising out from between his fingers.

Harry fell over onto his back as he began to cream, his thick helmet falling into the red and black dirt. “SHIIIIIIIIIIIIIIIITT!!” He screamed out, his right hand clutching at his freshly made left stump. His eyes went wide as he looked over toward the smoking hole in the trench where he’d just tried to toss a live grenade. “Fucker blew off my arm!” He exclaimed as he kicked into the dirt, explosions ringing throughout the air as a young medic rushed over, nearly tripping over himself while trying to stay low and avoid stray bullets. He unknowingly kicked at a tiny gem that was laying beside his CO, quickly slamming his aid kit down to open it up.

The gem rolled over the burnt and unsettled dirt before brushing the finger of a dead soldier in burnt and torn fatigues. The twitch of his finger and a slow groan came shortly as he began coming back to life from his momentary excursion from life. He stirred and looked down, seeing the two-foot hole in his chest begin to fill and the visage of a black tuxedo hung over his form for a moment. He could’ve sworn he saw the ground turn white and that there had been a woman in an elegant gown standing over him, but he found himself rather busy dying once more. His hand fell back to the ground, hitting the gem and haphazardly slapping it into the air. It flew easily into the air for a short distance, beginning to come down toward a young man laying in the trench, firing his rifle into the burning forest ahead of his platoon. He stopped upon feeling something hit his helmet and roll down his shoulder. Feeling it had been too small and jagged to be a grenade, he looked down to his right, reaching to the small, dirtied rock without a care…

“A small body of determined spirits fired by an unquenchable faith in their mission can alter the course of history.”

The year is 2364 by the present solar calendar. The game begins just as the characters: from a humble origin on a day of celebration for the entire world, where various people from all creeds gather with families and friends. The characters are all normal... Average people of modest skills, set along a road with a clear and simple path. But something soon arises. A terrible event ignites a journey for salvation and redemption as a group of would-be heroes struggle to uncover the truth of their intervened fates. Who would alter such ordinary lives, and why would they go to such extremes to remain unreachable by their young foes?



Tiria: Worldly setting. Very few continents retain any barren regions as advancements in ecological engineering have been tested and perfected so as to introduce adaptive vegetation to otherwise lifeless environments. Urban locations -- cities, towns -- and forested regions are the norm for the planet, with only one remaining desert region in the southern hemisphere, and the iced regions in the north and south-most points on the planet. Nine continents, fourteen archipelagoes, eight divisions of the World Ocean, and eleven countries.


~~~~{Character Information}~~~~








Think it's enough without making the post too large. Anyway, character abilities and locations will be updated as the game progresses and information is gathered. If it weren't obvious, some of this early setting is quite similar to another subject. Largely because I had the poor judgement to play the games in the series while thinking up the plot...

Re: RolePlay - Idea Board

Wed Aug 15, 2012 4:02 pm

+1 to Ro

Hope this can liven up this place a bit

Re: RolePlay - Idea Board

Wed Aug 15, 2012 4:57 pm

+1 for Ro

Will be interesting to see what you have planned after that intro.

Re: RolePlay - Idea Board

Fri Aug 17, 2012 1:17 am

+1 for Ro
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