Bboy DrMadison wrote:
In Ultimate Marvel vs Capcom 3... 2 of the best players in the world (if not THE 2 BEST) use this technique...
The "Projectile lockdown" Technique...
The opponent is forced to block the barrage of incoming projectiles, until the many tiny hits take their toll, the shooter can move into a more favorable position, OR the blocker is forced to do a move otherwise against their better judgment...
Either way, the technique CAN'T be beaten unless your ONE character is stronger then the shooting 2 COMBINED,
OR you have an AMAZING assist partner of your own.
Then (provided that Buttercup/Sam don't interrupt anytime soon) this means Blossom is going down (since Bell is stronger than her). I can see two possibilities (one of which is admittedly listed with yours):
1.) Bell moving closer so that she is in position for a barrage of attacks.
2.) Gir taking the disco ball down so that the big beam hits Blossom while she is distracted.
GrimlyLoveGunner wrote:
Awwww, Blossom. You're so cute.
Quote:
Beeare i must comend you on always doing what i least expect
so i guess we can expect Bell to speed warp behind blossom and start and epic assult and flurry of furious punches and gracefull kick, of which blosom wont be able to counter as well as she did (inevitable) previously
or will it be a total upset,
Or we'll still be a little right and a few of the blasts will implode the wall separating them from Buttercup and Sam and the two fights will crash into each other. Bell being pissed enough and Sam being alive enough for a us to temporarily think they have the upperhand.
This page is so cute. We're reminded that they're the fucking
Powerpuff Girls Gawd I love them.
I also think that some beams will do damage elsewhere (resulting in the fights possibly being joined). I can't help but feel that if that happened though, then the odds would still be tipped in favor of Bell/Gir/Sam. However, I do wonder if Sam's ego would prevent a cohesive fighting structure (between Sam, Bell and Gir).
I loved the PPG movie reference.