But it also took away a bunch of stuff as well, Climbing has gotten easier, it's more like Parkour now which i understand because as you get more modern parkour just makes sense. Also there's less emphasis on assassinating people.There were maybe 2 or 3 actual assassinations in the game that required you to be stealthy. The Naval Missions were pretty cool though, and the Soundtrack was as good as ever.I just hope the new game goes back to it's roots and makes us feel like a real assassin again.
I doubt it'll be like the originals at all. This newest one seems like you're just a complete cutthroat bastard that really doesnt care if he's seen or not, he just takes what he wants. Granted he probably has his own agenda that fits in with being a member of the Assassin's guild. You have to remember that the Assassin's Guild is not about assassination, but about bringing change for one cause or another, often using deceitful means to do so. So he's simply posing as a ship captain because it's what is required of him to get the job done for a purpose of the guild. That's my guess anyways.
Also, it appears that there will be free roam on the high seas and way more locations.
You'll have to maintain a crew to run your ship. They'll board ships with you. You can lose them in storms, battle etc and you'll have to recruit/find more guys for your ship
Instead of Desmond, the player will be an employee of Abstergo Entertainment, a subsidiary of Abstergo Industries, the monolithic Templar corporation that's served as an antagonist throughout the series.
"Ubisoft is building 50 locations for the game, dotted around the Caribbean map for players to uncover. These include hidden coves full of smugglers, smaller fishing villages where you can undertake side-missions and find upgrades, remote tobacco-rich plantations for some land-based piracy, the series' traditional forts, more Mayan ruins, coconut tree desert islands where you can pick up marooned men for your crew and thick, dense areas of jungle to explore.
Exploration beneath the waves is now possible too. Lowered down using an authentic period diving bell, Kenway can explore submerged wrecks that lie on the ocean bed bursting with treasure. You'll also have to contend with the local wildlife and, in one rather Far Cry-esque instance we were shown, be able to stab a shark in the face with your cutlass.
Above the waves, Ubisoft has put thought into how to keep boat-based travel interesting. At any time when sailing you'll be able to take out a spyglass and spot side-missions and random events open to you - a new island to explore, a convoy to attack, the Navy in hot pursuit, or wildlife to hunt down."