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Sat Sep 15, 2012 4:36 am
There are various subsets of upset coming from me regarding the server host.
Sat Sep 15, 2012 2:45 pm
THE SERVER IS UP AND RUNNING AGAIN.
Sat Sep 15, 2012 2:47 pm
Oh, I feel I should mention that if any of you have things from the original world that you'd like moved to the new survival world, such as buildings and objects and such, post the request in here and I'll move them.
Sat Sep 15, 2012 3:17 pm
I should ALSO mention that if you're having difficulty connecting to the server, add :25566 to the end of the IP. Should work like a charm.
Sat Sep 15, 2012 8:47 pm
ugh did you make fire and stuff not work on creative?
Mon Sep 17, 2012 4:34 am
What's the purpose of the new survival map? What was wrong with the old one?
Mon Sep 17, 2012 9:26 am
There was mass amounts of griefing and thieving going on, so I decided to enable whitelisting and make a new map. I've already mentioned that I can move all of your stuff over to the new map.
Fri Sep 21, 2012 7:39 pm
ok who did this? what are you up to?
Fri Sep 21, 2012 7:43 pm
This is why survival is happy place away from such things.
Also why we got several maps.
Fri Sep 21, 2012 9:28 pm
That is...dreadfully close to a lot of things.
Fri Sep 21, 2012 10:52 pm
Sat Sep 22, 2012 9:35 am
I was sure to practice my nuclear building skills in Single player, I swear!
Also, which version of Tekkit is the server running? I'm having some trouble interacting with some blocks and wondered if it might be running a slightly older version.
Sat Sep 22, 2012 10:29 am
That was me. My bad. I told Liz about my accident already. I was planning to fill it all back up and was placing dirt for sections to do it second by section. But then I thought "Why waste all that space?" and thought of building an underground village.
Sat Sep 22, 2012 11:36 am
Panasonic Sp wrote:Also, which version of Tekkit is the server running? I'm having some trouble interacting with some blocks and wondered if it might be running a slightly older version.
It;s running 3.1.2. Which blocks are you having trouble with?
Mon Sep 24, 2012 8:47 pm
your unfinished block of tnt
permission requested to take a lighter to it
Tue Sep 25, 2012 1:59 am
Tue Sep 25, 2012 7:11 pm
Tue Sep 25, 2012 7:37 pm
note the bend in that river for reference
Tue Sep 25, 2012 10:13 pm
Not as bad as my hole lol. Oh well my hole shouldn't have existed.
Wed Oct 10, 2012 11:04 am
I just started working on my agriculture to make my contribution to the community.
Sat Oct 20, 2012 12:15 am
NeoWarrior7 wrote:Sorry about not being around recently Yog, Guild Wars 2 came out and it's been taking up a lot of my time. I'll see if I can fit in some time to touch up around the lair soon, I hope. Just got so many games on my plate recently.
I just saw this.
Hey, join me when you can, I'm about to start to playing again anyway.
Thu Oct 25, 2012 5:08 pm
Hey guys! Just for a little bit, the server is going to be running vanilla Minecraft 1.4.2. I'm doing this mostly to see how people like it, as opposed to Tekkit, and also to celebrate Halloween, since it IS a Halloween update. If the majority of people want the server to continue to be Tekkit after Halloween, I'll change it back.
Fri Oct 26, 2012 2:15 pm
The new update is fun and i think it should stay up for awhile but, I have a couple of projects that were on the server that would be impossible without tekkit.
Sat Nov 03, 2012 6:22 am
Oh, I forgot to mention it here, but the server is back to Tekkit!
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