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Re: Elder Scrolls 5: Skyrim

Wed May 16, 2012 4:04 am

Hahahaha, they're already talking about making it free-2-play in the future... how sad is that, if you already don't have any faith in your game being able to keep up subscriptions?

Re: Elder Scrolls 5: Skyrim

Wed May 16, 2012 9:56 am

Have you seen most MMOs coming out? That's been the case with them now.

Re: Elder Scrolls 5: Skyrim

Wed May 16, 2012 12:09 pm

I've been playing a lot of Dungeon Fighter Online and reached lvl 10 in a couple days. Any other MMOs that don't take too much for an 8-year old computer to run?

Re: Elder Scrolls 5: Skyrim

Wed May 16, 2012 12:13 pm

Why did you put this in a game about skyrim? Yes we were talking about MMOs but it was about the Elder Scrolls MMO so it was relatable.

Re: Elder Scrolls 5: Skyrim

Wed May 16, 2012 12:15 pm

Bot

Re: Elder Scrolls 5: Skyrim

Sat Jun 16, 2012 9:55 pm

Hey folks! I decided to fire up my Skyrim again and take a peek at some mods with quite a few months of buffertime for work. Remember that thread on Something Awful that I linked that had some mods and tools but hadn't been updated in forever?

No? Well here it is! And it's been well updated with lots of fun toys and tools for you to utterly ruin enhance your game. But seriously, it's got some pretty good stuff catalogued and it looks that someone is finally maintaining the worthwhile mods like they did with Oblivion.

Re: Elder Scrolls 5: Skyrim

Sun Jun 17, 2012 5:53 pm

Cool. It's been a long while since I played on my current modtastic character, but I plan taking up again when dawnguard drops-

Re: Elder Scrolls 5: Skyrim

Mon Jun 18, 2012 10:15 pm

So guys, when do you think Skyrim will go on sale on steam?

Re: Elder Scrolls 5: Skyrim

Thu Jun 21, 2012 6:30 pm

I play on the 360. No mods, but a vanilla experience. There's something to be said for vanilla. It's a good flavor to have.

I just keep re-rolling characters and progress through whatever storyline as quickly as possible, restricting my skills to impose handicaps upon myself.

The most fun thing I've ever done in an RPG is create a rogue-skill-only khajit thief and steal from the Whiterun stable boys in order to pay for passage to Riften.

Fuck the police.

I can't wait for Dawnguard. Ice-Mace Redguard with Heavy Armor? FUCK YEAH! No vampire hell for you!

Re: Elder Scrolls 5: Skyrim

Fri Jun 22, 2012 5:25 am

I was playing Skyrim with my cousin the other day, starting a character from scratch. I beat the hell out of the NPC who was leading me out of the fort. It was hilarious and amusing to be level 5 by the time I left.

Re: Elder Scrolls 5: Skyrim

Sat Jul 07, 2012 8:39 am

The only thing I hope for in the Elder Scrolls Online game is accuracy in the lore and landscapes of the various lands. As a hardcore Elder Scrolls fan, I love seeing accuracy. I can't wait to see what they do for the other regions. We've already seen Hammerfell, High Rock, Cyrodill, Morrowind and Skyrim. It would be great to see what they do with the other provinces.

Also, for the sake of Skyrim stats: My character is Hitsugi Beau: a Dunmer (Dark Elf), Marksmen 100, Sneak 100, Illusion 67, Destruction 71. Follower is Cicero, and husband is Vorstag.

Re: Elder Scrolls 5: Skyrim

Sat Jul 07, 2012 2:37 pm

I really doubt you'll find accuracy in either the lore or the landscape... They cant possibly fill the entirety or Tamriel with as much stuff as Bethesda did for Skyrim or Cyrodiil, they dont have the resources for that. So they'll be forced to make compromises. Bigger world, less lore.

Not to mention that the whole factions thingamajig just feels so wrong. Nords working together with Dunmer and Argonians? Khajit in the Aldmeri Dominion?

Re: Elder Scrolls 5: Skyrim

Sat Jul 07, 2012 6:00 pm

Fuck that. I'll wait for the Snow Elf expansion. :p

Re: Elder Scrolls 5: Skyrim

Sun Jul 08, 2012 7:02 am

Asmodai wrote:I really doubt you'll find accuracy in either the lore or the landscape... They cant possibly fill the entirety or Tamriel with as much stuff as Bethesda did for Skyrim or Cyrodiil, they dont have the resources for that. So they'll be forced to make compromises. Bigger world, less lore.

Not to mention that the whole factions thingamajig just feels so wrong. Nords working together with Dunmer and Argonians? Khajit in the Aldmeri Dominion?

So pretty much it's a waste of money for any Elder Scrolls fan. Good to know. It's like any Resident Evil fan watching the Resident Evil movies.

Re: Elder Scrolls 5: Skyrim

Sun Jul 08, 2012 12:26 pm

Not at all.

The Elder Scrolls characters are already bland.

Re: Elder Scrolls 5: Skyrim

Sun Jul 08, 2012 1:22 pm

I hear that!

Re: Elder Scrolls 5: Skyrim

Mon Jul 09, 2012 2:48 pm

Senel wrote:Not at all.

The Elder Scrolls characters are already bland.

you're bland

Re: Elder Scrolls 5: Skyrim

Tue Jul 10, 2012 12:42 pm

*sigh* I need to get back into playing this-have a redguard spellsword and I gotta finish that part where I get the elder scroll itself.

But you know what I miss? The weapons and spells they've been taking out of the game since Oblivion. I remember in Morrowind you could use spears/polearms, throwing knives, had alteration spells that could mess with your weight, make you jump higher, glide. The acrobatics skills and other stuff they threw out. Considering how Skyrim's built, the game could really use such skills and spells.

But alas, I can only dream.

Re: Elder Scrolls 5: Skyrim

Wed Jul 11, 2012 6:45 am

Those dreams are called mods

There's spears and polearms, there's throwing knives, hell, there are even flintlock pistols! Those last ones currently look a bit wonky, but with the coming Dawnguard DLC, or more specific the coming of crossbows, I'm sure those will get fixed soon after.

Also, Acrobatics was a stupid skill... All you needed to do was jump constantly

Re: Elder Scrolls 5: Skyrim

Wed Jul 11, 2012 7:36 am

Fuck yeah. Jumping across Vvardenfell.

Re: Elder Scrolls 5: Skyrim

Wed Jul 11, 2012 2:33 pm

Asmodai wrote:Those dreams are called mods

There's spears and polearms, there's throwing knives, hell, there are even flintlock pistols! Those last ones currently look a bit wonky, but with the coming Dawnguard DLC, or more specific the coming of crossbows, I'm sure those will get fixed soon after.


Yeah, but I have it on ps3 and lack a computer with the hardware to handle skyrim

Asmodai wrote:Also, Acrobatics was a stupid skill... All you needed to do was jump constantly

Perhaps in how you leveled it, but it definitely made getting around easier, am I right?

Re: Elder Scrolls 5: Skyrim

Wed Jul 11, 2012 11:13 pm

Senel wrote:Not at all.

The Elder Scrolls characters are already bland.


How about some Interesting NPCs?

Re: Elder Scrolls 5: Skyrim

Fri Jul 13, 2012 5:19 am

I hear that they will be adding spears in an upcoming patch

Re: Elder Scrolls 5: Skyrim

Mon Jul 30, 2012 8:24 am

Image

And now we know

Re: Elder Scrolls 5: Skyrim

Mon Jul 30, 2012 4:45 pm

Sven's a dick.
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