DC Universe Online

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Re: DC Universe Online

Postby Archrival » Sun Dec 25, 2011 5:08 am

I've actually stopped playing it due to free is not always better, SW:TOR is my main focus once I have my Dec/Jan laptop.
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Re: DC Universe Online

Postby Vegedus » Sun Dec 25, 2011 1:42 pm

I played it for like, an hour. Once I'd checked out the combat system that everyone was talking about, I just really didn't care anymore. "Oh, it plays like this. And from here on it's just infinite hours of level grinding. Got it, bye".
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Re: DC Universe Online

Postby Q.U. » Mon Dec 26, 2011 6:25 am

Now that's why I watch game reviews done by people who understand that there's more to a game than the first impression :p

For the record, getting lvl 30, which is the max, takes only about 15 hours of gameplay if you do it right. Level grinding my ass.
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Re: DC Universe Online

Postby Vegedus » Mon Dec 26, 2011 9:03 pm

Still. It's an MMO. Once I'd checked out the combat system, it's not like there was going to be any big surprises. Oh, quests for parties you say? Instances? Wild!

It's not that I couldn't have gotten into it if I wanted to. I'm sure it's a perfectly serviceable MMO. But nothing about it was stood out enough that I could be bothered to put any time into it.
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Re: DC Universe Online

Postby CrimsonJack » Thu Dec 29, 2011 7:58 am

Still a better MMO then anything ive played, especially since my computer cannot play online games so this is amazing for my PS3 which I barely use anymore which is now getting ten hours of gameplay a day. If anyone still is playing my hero's name is CryoVibe
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Re: DC Universe Online

Postby Q.U. » Tue Jan 03, 2012 4:34 pm

But nothing about it was stood out enough that I could be bothered to put any time into it.

As in besides the outstanding voice acting, flowing fight mechanics, consistency with the DC universe, and load-free map travel? I think it has many redeeming features. I wouldn't call it the best game ever made, but it sure feels like it's been done well.
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