There are two more loketests this month anyways, so I wouldn't bet one a lot of these changes staying around for long lol. Loketests are for experimenting with changes (radical and not) just to see how they work. Apparently there have not been many Litchi players participating though... sounds like a conspiracy.
Some impressions and details on Platinum has surfaced since she was available for use in the latest location test of BBCSII. It seems all of her specials are references to Magical Girl series and her drive works off of a pseudo-random and stock mechanic. Translations from a gentleman at Dustloop forums.
I translated the infos regarding Platinum that are listed here:
http://generalnantoka.blog35.fc2.com/blog-entry-387.htmlNOTE: I've only translated any gameplay-related info
Drive- Pressing the D button will
randomly select one among 6 types of equipment/modes for her staff. After selecting, various techniques corresponding to the staff mode can be used (with certain restrictions).
- The following staff mode is notified at the bottom through the symbol next to the word NEXT
- At the beginning of the match she doesn't carry any staff with her (probably meaning that you have to press D to make it appear)
- Everytime you push D with the equipped staff the number of times you can use the associated technique will decrease until the staff disappears becoming unequipped.
- Pressing the D button again once the staff has disappeared will make it appear again with the next type of equipment.
The type of magic equipment are:
- Bomb (6 times)
- Neko (5 times)
- Bin (4 times)
- Hammer (3 times)
- Missiles (3 times)
- Frying Pan (4 times)
Character's Features:
- Good speed, good airdash
- Her airdash covers a lot of range, giving her the possibility of comfortably attacking in the air without falling easily on the ground
- Since her attacks with her staff don't have a long reach, her special projectile moves do the job of covering long range fighting instead.
- Since her special moves are controlled randomly, she is a character that heavily depends on the situation she's in (TLnote: I guess it's referring to what power she has equipped, position, situation etc)
Special Moves- Dream Sally (214A/B/C)
- Swallow Moon (j.236C)
- Mami Circular (236B)
- Air Persia (236A - also executable in air) - followups A/B/C (up to three times) - tramples down the opponent from above with her pogo stick; the followups change the landing place, while the C followup is an aerial ender that earns more damage and okizeme.
- Dramatic Sammy (41236D) - command grab: searches for the opponent while ground-dashing; grabs and imprisons the opponent inside a "heart" and blows it off. 1500 Damage.
- Mystique Momo (214D, when weapons are equipped)
- Foreign Melody (22C on knocked down opponent); it might be possible to push the opponent towards the corner from the slide down
Distortion Drives- Miracle Jeanne (236236D)- install super, the staff is equipped with "enhanched magic", can only be used once and when it wears off the staff is unequipped
- Cure Dot Typhoon (632146C)
Astral Heat- 236236C (looks like Nanoha's Starlight Breaker)
I'm so hype for starlight breaker.