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Re: Guild Wars 2 - The World Of Guild Wars

Fri Aug 20, 2010 4:29 pm

I know, not even all classes where available... just the once announced so far
and a lot of areas where still blocked off

still, as a true GW fan I do feel kinda cheated... it just isnt GW without a secondary profession :x

Re: Guild Wars 2 - The World Of Guild Wars

Fri Aug 27, 2010 6:40 pm

Feeling the grasp of Grenth

Re: Guild Wars 2 - Unearthing the Necromancer

Fri Aug 27, 2010 8:10 pm

God I love the video demos they give. They're so full of action. I'm really interested in playing all of the classes for once.

Re: Guild Wars 2 - Unearthing the Necromancer

Sat Aug 28, 2010 6:56 am

yo, gameplay: http://www.gametrailers.com/video/gc-10 ... s-2/703344
thats basically what I've seen as well

Re: Guild Wars 2 - Unearthing the Necromancer

Sat Aug 28, 2010 11:15 am

...and why would you feel cheated?
If anything GW, is more about it's story anyway, not having a secondary profession.

Setting up a story based on that too, I may add, is gonna be so awesome.

Re: Guild Wars 2 - Unearthing the Necromancer

Sat Aug 28, 2010 12:57 pm

well yeah, but look at it... it's nothing like the first one, not even the slightest
Not to mention that most of those 'events' look like huge cluster fucks to me (I mean that last battle against that dragon looked retarded)

although I praise the fact that they put a singleplayer experience up front

Re: Guild Wars 2 - Unearthing the Necromancer

Sat Aug 28, 2010 3:37 pm

Yeah, I'm happy about the whole single player thing as that's what I end up doing in most MMOs anyways. I like that you get shared rewards for just being at the event, rather than actually grouping up. Reminds me of the way Warhammer Online did theirs, which was one of the few great things they did right.

Re: Guild Wars 2 - Unearthing the Necromancer

Sat Aug 28, 2010 9:55 pm

Asmodai wrote: (I mean that last battle against that dragon looked retarded)


You therefore have a terrible opinion on games.

Re: Guild Wars 2 - Unearthing the Necromancer

Sun Aug 29, 2010 6:37 am

Coos wrote:
Asmodai wrote: (I mean that last battle against that dragon looked retarded)


You therefore have a terrible opinion on games.

why? you could hardly see what was going on, and with that many players it looked easy as hell

it looked like a fricking WoW instance -.-

Re: Guild Wars 2 - Unearthing the Necromancer

Sun Aug 29, 2010 10:51 am

But if you actually played WoW, and knew how WoW worked, then studied what the guy was exlplaining, then you would see how they're both completely different.

The guy also said that that was the easier of Dragons to fight in the game.

Re: Guild Wars 2 - Unearthing the Necromancer

Mon Aug 30, 2010 5:31 am

all I saw where around 30 dudes running around, particles everywhere, and chaos all around... not the good type of chaos if I may add

Re: Guild Wars 2 - Unearthing the Necromancer

Mon Sep 13, 2010 9:40 pm

Did they ever release a beta for this?

Re: Guild Wars 2 - Unearthing the Necromancer

Tue Sep 14, 2010 2:30 pm

not that I've known of... and I signed up for a beta seat back when this game was only a working title :/

never did receive any news from that though

Re: Guild Wars 2 - Unearthing the Necromancer

Tue Sep 14, 2010 3:59 pm

I saw on Guild Wiki that a GW2 beta would be given out to pro hard mode players in chests or something, but that was an April Fools joke. lol

Re: Guild Wars 2 - Unearthing the Necromancer

Sun Oct 10, 2010 8:46 am

See what you're getting!

I got 16/50 points... kinda disappointed by that actually... at least I'll have my Black Moa again :)
now if you'll excuse me, I'm gonna blow all the gold I had left on armor and weapons to boost my stats

Re: Guild Wars 2 - Hall of Monuments Calculator

Sun Oct 10, 2010 9:41 am

10/50 for me lol.
Sweet a Fiery Dragon Sword~

Re: Guild Wars 2 - Hall of Monuments Calculator

Sun Oct 10, 2010 4:12 pm

Apparently I'm gonna have to get me some Eye of the North is I want any of that.

Re: Guild Wars 2 - Hall of Monuments Calculator

Tue Oct 19, 2010 12:36 pm

I heard GW2 was being pushed back to TBA 2011 :'C

Re: Guild Wars 2 - Hall of Monuments Calculator

Wed Oct 20, 2010 10:06 am

Wasnt that the deal for a while now? I knew it wasnt getting released in 2010

Re: Guild Wars 2 - Hall of Monuments Calculator

Wed Oct 20, 2010 12:25 pm

Chances are it'll probably be late Spring/early Summer of next year. Possibly right after E3 and such.

Re: Guild Wars 2 - Hall of Monuments Calculator

Wed Oct 20, 2010 5:34 pm

Laaaaaaaaaaaaaaame

Re: Guild Wars 2 - Hall of Monuments Calculator

Fri Jan 28, 2011 8:57 am

It's like a Monk Warrior?

Re: Guild Wars 2 - Introducing the Guardian

Fri Jan 28, 2011 12:20 pm

It's like a baws Tank hybrid

Re: Guild Wars 2 - Introducing the Guardian

Fri Feb 25, 2011 10:37 am

Are you guys keeping up with info?
They released more info on the Humans and Norn, during their Human Week and Norn Week (Norn Week being this week lol)

You can see the additional info they posted on their pages on the GW2 site, or arena.net
http://www.guildwars2.com/en/the-game/races/human/
http://www.guildwars2.com/en/the-game/races/norn/

http://www.arena.net/

Re: Guild Wars 2 - Introducing the Guardian

Fri Feb 25, 2011 8:50 pm

oh no I did not keep up... oh now I cant wait till the Sylvari week starts... if that even comes :3
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