Super Smash Bros. Brawl

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Re: Super Smash Bros. Brawl

Postby natalman » Sun Sep 02, 2007 6:24 am

and you realize that you cn fight giga bowser in adventure mode ? do that on very hard with mewtwo and you´ll see -.-
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Postby Material Defender » Sun Sep 02, 2007 9:40 am

Yes, I do. I also realize I got whip his butt too easily with Samus. On Any mode.
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Postby Bk-o » Sun Sep 02, 2007 11:45 am

Hope this doesn't get into a flame war...

@natalman: There are tiers... whether you accept it or not. Just because you are screaming that there are no tiers doesn't change the fact that the characters are on different levels.
I fight Muppets with tactility inhibitions on a regular basis.
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Postby Mortos » Sun Sep 02, 2007 12:14 pm

Some guy beat even 51 with just Jigglypuff's sleep attack.
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Postby GuardianX » Sun Sep 02, 2007 1:58 pm

I like using Samus, Roy, and Marth.
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Re: Super Smash Bros. Brawl

Postby natalman » Sun Sep 02, 2007 3:21 pm

@bk-o : and your point is ? I just don´t care that´s all and anyway this theard is about SSBB not SSBM
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Postby Jingle Males » Sun Sep 02, 2007 3:33 pm

Using Jigglypuff on event 51 is rather cheap, but then again, so is using Luigi on event 50.
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Postby Flama the foxangel » Sun Sep 02, 2007 3:38 pm

Has anybody seen the new updates in the Smash Bros. page?
The Wario Ware stage looks interesting, I like the idea of switching the stages but is another 2D stage >.>
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Postby Jingle Males » Sun Sep 02, 2007 3:43 pm

Yes, I'm sure most of us have. I wonder if the other Wario Ware charicters will pop up out of nowhere in the WW stage such as the Fronks and Pyro, like in the Game in Watch stage.

Also I think your avi and sig might be a little too big.
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Re: Super Smash Bros. Brawl

Postby Kaj » Sun Sep 02, 2007 4:12 pm

It's the perfect type of stage. I hate fighting on stages that stay the same. People complain a lot about Big Blue, but it's those types stages that show off true skill, having to keep track of not only your opponent but also your surroundings.

Added after 24 minutes:

http://wii.ign.com/articles/809/809868p1.html

Everything so far organized into a neat little 20 page package.
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Re: Super Smash Bros. Brawl

Postby Flama the foxangel » Sun Sep 02, 2007 4:20 pm

Kaj wrote:http://wii.ign.com/articles/809/809868p1.html

Everything so far organized into a neat little 20 page package.


But in the official site you don't have to read a lot :p
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Re: Super Smash Bros. Brawl

Postby natalman » Sun Sep 02, 2007 4:36 pm

jeah and actually you know its true there ahh and jeah what do you guys think is diddy kong a good idea as a new char ? I think its great that he is there ^^
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Re: Super Smash Bros. Brawl

Postby Flama the foxangel » Sun Sep 02, 2007 5:07 pm

natalman wrote:jeah and actually you know its true there ahh and jeah what do you guys think is diddy kong a good idea as a new char ? I think its great that he is there ^^

Yes, we need more DK characters.
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Re: Super Smash Bros. Brawl

Postby Lengeta » Sun Sep 02, 2007 7:39 pm

natalman wrote:dude I play mewtwo since I unlocked him and he cleared the 51 event in 1.30 minutes so I would suggest you to shut up then, because you have to fight giga bowser ganondorf and oh mewtwo all with three lives and level nine and besides you can beat every character wih any other character so youre tiers are no worth at all and trust me I got all the secrets of the two SB games by now -.-

Congratulations, even on level 9 the computer walks right into charged smashes. We've all beaten event 51. GG, Try playing other people.
natalman wrote:and you realize that you cn fight giga bowser in adventure mode ? do that on very hard with mewtwo and you´ll see -.-

Yes, we've known this for years now. If you'd really like to live outside ingorance, try hitting up Smashboards.com's regional section and finding some local players. Your in for one hell of a surprise.

A lot of new players have found the following video to be quite eye-opening. It's an oldie, but a goodie:
Shine Blind
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Postby Bk-o » Sun Sep 02, 2007 8:13 pm

I still haven't learned how to Wind Dash... ungh. But I still find satisfaction in utterly destroying little kids who are like, "OMG I bet I can kill you soooooo easily in Super Smash Bros.! I'm soooo good."

Shine Blind... pro gamers probably amaze people when they watch them play personally.
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Postby Risen Hell Fire » Sun Sep 02, 2007 8:15 pm

Hate people who claim they're great but when you beat them they make some dam excuse.
This is the internet, things are either the equivalent of the clouds parting and the right hand of god descending and handing you a wad of hundred dollar bills, or the worse than the holocaust, potato famine, 9/11, and the black death combined and merged with the ebola virus.
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Postby Kaj » Sun Sep 02, 2007 8:25 pm

I've beaten hundreds of people like that.
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Re: Super Smash Bros. Brawl

Postby Teran » Sun Sep 02, 2007 9:31 pm

Hmmm, hate those guys.
Disclaimer: If you don't agree with my opinion, I'm not a comic reviewer or a writer, I'm just an asshole. There, I just saved myself two months of psychological torment.

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Re: Super Smash Bros. Brawl

Postby Kaj » Sun Sep 02, 2007 11:03 pm

Flama the foxangel wrote:
Kaj wrote:http://wii.ign.com/articles/809/809868p1.html

Everything so far organized into a neat little 20 page package.


But in the official site you don't have to read a lot :p


I did like one of their ideas though, They thought that Diddy could fight in a sort of capoeira style. Hence the "pictures can't describe how Diddy moves."
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Re: Super Smash Bros. Brawl

Postby Teran » Mon Sep 03, 2007 12:39 am

He's going to be a light character (moves fast, and attacks with weird, but fast moves at the same time). I can deduce that his Final Smash Attack will be the barrel jets with the peanut pistols from Donkey Kong 64.
Disclaimer: If you don't agree with my opinion, I'm not a comic reviewer or a writer, I'm just an asshole. There, I just saved myself two months of psychological torment.

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Re: Super Smash Bros. Brawl

Postby Lengeta » Mon Sep 03, 2007 3:37 am

Kaj wrote:I did like one of their ideas though, They thought that Diddy could fight in a sort of capoeira style. Hence the "pictures can't describe how Diddy moves."

I was hoping that implied a movie... but sad is I...
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Re: Super Smash Bros. Brawl

Postby Flama the foxangel » Mon Sep 03, 2007 10:16 am

Kaj wrote:
Flama the foxangel wrote:
Kaj wrote:http://wii.ign.com/articles/809/809868p1.html

Everything so far organized into a neat little 20 page package.


But in the official site you don't have to read a lot :p


I did like one of their ideas though, They thought that Diddy could fight in a sort of capoeira style. Hence the "pictures can't describe how Diddy moves."

Yeah but those are teories.
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Postby Bk-o » Mon Sep 03, 2007 11:08 am

He probably does a lot of cartwheels... >_>
I fight Muppets with tactility inhibitions on a regular basis.
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Re: Super Smash Bros. Brawl

Postby twisted_justice » Mon Sep 03, 2007 11:36 am

In SSBB you can use the gamecube control. This way anyone have to learn how play with the wii control. The characters I want to see are smithy and geno (from mario rpg the legend of the seven stars), wolf, James McCloud could be a cool secret character. The character I dont want to see is Mario in PaperMario version.
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Postby Bk-o » Mon Sep 03, 2007 11:57 am

No, no more fucking clones.
I fight Muppets with tactility inhibitions on a regular basis.
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