Mir@k wrote:The problem with mm is that it's an idiotically fantastic story with loads of symbolism up the colon dressed up in re-used tinfoil, but people who could see past the chrome they would see lots of things were not just blatantly copy-pasted. Yes they copied character models, but the reason for this is justified in-game with one of the best mindfucks ive experienced in videogames. Also, they reworked the models to give them more fluid movements, new expressions and in some cases, new textures. It was not just lazy design.
I agree with the whole mind fuck part. After I had played the game, yes I loved it. What truly got me hooked though was when I started looking in to the whole story some years later, and found out all the "copied models" were supposed to mean something in itself.
I love the story and hidden messages of the game that were not pointed out, but rather hinter at and had to be thought on. The Deku shrub at the beginning of the game, the masks at the beginning of the game when Link falls down the hole, the mask itself and the dungeons themselves all show some sort of symbolism and that aone will keep me buried in text for hours. It was a work of art, I still think that this game is one of those that gets overlooked and didn't get the ratings it should have. It was under rated if you will.