Mr. Sefrol wrote:Well, I'd happily replay this.
Oh, without a doubt. I'm not complaining about the fact that Wind Waker is getting a re-release, it's my favorite Zelda game. Ironically just above Majora's Mask... I was complaining, or rather- pointing out: That it's either remakes or new things that are the same with Nintendo. After all, if it wasn't for their phobias of new IPs they probably never would have ended up making a game such as WW in the first place.
I think their catchphrase during its creation is "We don't need new IPs to make a completely unique game. Get a franchise everyone loves and take a HUGE risk with it!" In my eyes, such games as Metroid Prime, Starfox Assault and Wind Waker could have easily been different enough to be classified as completely new IPs if released that way.
Mir@k wrote:I liked the romantic tones in skyward.
That's your opinion and I respect it and I'm sure a lot of people agree with you, however... if we are talking about all aspects of romance in that game, none of it really matters. At least with the understanding that the game could have been just fine without it.
Link never needed romantic reasons to save Zelda; and that other girl in the city... the banker I think? Even trying to 'romance' her ends with nothing but some witty one liners. I could get on some other little gripes, but as of everything else I already said, it's simply my opinion. I personally find Skyward Sword the worst Zelda game that adheres to the classical Zelda Formula, meaning games such as the CDI games and Zelda 2 need not apply. The crazier part is, I don't think I'm a minority in saying this either.
Mir@k wrote:The problem with mm is that it's an idiotically fantastic story with loads of symbolism up the colon dressed up in re-used tinfoil, but people who could see past the chrome they would see lots of things were not just blatantly copy-pasted. Yes they copied character models, but the reason for this is justified in-game with one of the best mindfucks ive experienced in videogames. Also, they reworked the models to give them more fluid movements, new expressions and in some cases, new textures. It was not just lazy design.
Well I'll be waiting with bated breath for a chance to play this new and improved Wind Waker, that's for sure, though I'm sure most of the actual improvements won't be as drastic as from OoT to MM, the pictures I've seen of it so far are pretty nice. Bloom is maybe a little overdone perhaps, but nice none the less.
I'm glad I got myself a Wii U, I was beginning to 'almost' regret the purchase.