I've played Elder Scrolls, and must say it was surprisingly good. Well I... take characters really seriously, I once made a character which was a total coward... really funny to play him. I'm saying here when I create a personality for a character, I stick with it even though it means killing the char.
In the future, I will create the most ultimate MMO ever, but for now I still need to get through my freshman year. And MMO's need to be more skill based, if you were to take the Kingdom Hearts platform, make some changes, it could be quite nice.
In the future, the developer may be one of us
k-hallowseve wrote:Exactly. I do the same thing. I have characters that steal everything that isn't nailed down, I have characters that don't break the law at all, I have some that pick fights for fun and some that try to never fight at all. If I do something out of character, I reload my game. It's fun.
k-hallowseve wrote:If you could do all that, and allow maximum customization (like Oblivion), and defeat the evil that is lag, I would bow down to you.
k-hallowseve wrote:I was hoping someone would say that. Game devolpment is a great career. I hope we have future developers on this forum. All the ideas I've seen here are great, and it'd be a shame to see them go to waste.
I hate it when "ohh look a dragon so big it could eat mountains and yet I'm NOT scared at all gasp, charging time" ... one of my friend is like that. He has gotten better though, because I began to use the balls of lightning ( what my group calls the penalty stick ... don't ask <.< ).
What about a game with NO max? that would be swell... hard yes... but it could be done with some superior formula... stuffz...
It was my first dream to be... but I'm now I'm aiming to be a ophthalmologist... since I love eyes...
Actoo wrote:I quit World of Warcraft recently. (Win.)
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