Geno wrote:The biggest problem I have with MMORPGs is that there is no ultimate reward for reaching the end. With regular RPGs, there is a story. If you get far enough, you find out what happens, you reach the end, and you feel good about yourself. With MMORPGs, if you reach the level cap, you get anywhere near the satisfaction. You reach the end and the payoff isn't worth it at all. You work you ass off to reach the Wizard and you find out it's just some short fucker behind a curtain.
MMORPGs are really a sad trap when you look at it that way.
k-hallowseve wrote:Warsong Gulch is evil. Those people are vultures, and the Horde never even seemed to organize.
know; it's such an interesting idea. I need to save my money to buy it, and stop wasting it on dumb stuff like school and clothes. Sounds like a good plan.
WiNg0o wrote:I've only one problem with MMOs, they always make the classes that use great swords suck!! Mages always win.
k-hallowseve wrote:*laughs* I tend to stray toward tanks myself. Mages are fun, but I find them a little hard to play. Just not my style, I guess.
And Oblivion, (I know, not an MMO) isn't digital crack necessarily--it's too refined. It's more like coke or heroin. I'll need a new computer so I can play it.
*sigh* I need my Elder Scrolls fix.
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